client_connectex
forward client_connectex(id, const name[], const ip[], reason[128]);
can someone help me understand how to use this.. like using a example in a plugin thank you. |
Re: client_connectex
It's just like client_connected except it probably triggers earlier/later and has extra parameters.
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Re: client_connectex
Quote:
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Re: client_connectex
You also can copy a string to reason and return plugin_handled to reject player connection
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