Detect players origins
I want to detect if 2 or more players from terrorsits is close to 1 from Ct... Any ideea?
I can't think of other ways Code:
public client_PreThink() |
Re: Detect players origins
XNum and YNum aren't indexes, they hold the amount of players.
|
Re: Detect players origins
Don't use client think use a 1.0 loop task or entity think 1.0 sec length for such purpose.
Then use find entity in sphere natives. Also your "way" doesn't work. As e1531G stated. |
Re: Detect players origins
already not working
Code:
#include <amxmodx> |
Re: Detect players origins
First time seeing client prethink without index...so its serverframe() ? Go with id there and loop
|
Re: Detect players origins
PHP Code:
|
Re: Detect players origins
Thanks !
|
Re: Detect players origins
Quote:
|
Re: Detect players origins
- was drunk enough to ask whoops-
|
| All times are GMT -4. The time now is 17:19. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.