Warning: Tag mismatch on line -
hi I donesn't have network and I make a plugin because I was boring and I get 19 Warning :mrgreen:
PHP Code:
/* Plugin generated by AMXX-Studio */
#include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta_util > #include < hamsandwich >
#define PLUGIN "Menu Weapons" #define VERSION "1.0" #define AUTHOR "Deza"
new boll: aleardyuse[33], aleardyusepistol[33];
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd("say /arme", "armeMenu") register_clcmd("say /pistoale", "pistoaleMenu") register_clcmd("say /menu", "arata_meniu") RegisterHam(Ham_Spawn, "player", "arata_meniu", 1) RegisterHam(Ham_Spawn, "player", "Inceput_runda", 1) RegisterHam(Ham_Spawn, "player", "arata_meniu", 1) }
public Inceput_runda(id) { aleardyuse [ id ] = false aleardyusepistol [ id ] = false }
public arata_meniu(id) { if(is_user_alive(id)) { new menu = menu_create("Principal Menu", "functii") menu_additem(menu, "Pistoale", "1", 0) menu_additem(menu, "Arme", "2", 0) menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_display(id, menu); } }
public functii(id, menu, item) { if( item < 0 ) return PLUGIN_CONTINUE; new cmd[3], access, callback; menu_item_getinfo(menu, item, access, cmd,2,_,_, callback); new Choise = str_to_num(cmd) switch (Choise) { case 1:{ if(aleardyusepistol[id]) { ColorChat(id, "!tRespins ai ales deza un pistol") } else { if(!aleardyusepistol[id]) { ColorChat(id, "!tMeniu de !gpistoale !ta fost !gaccesat") client_cmd(id, "say /pistoale")
} } }
case 2: { if(aleardyuse[id]) { ColorChat(id, "!tRespins ai ales deza o arma") } else { if(!aleardyuse[id]) { ColorChat(id, "!tMeniu de !garme !ta fost !gaccesat") client_cmd(id, "say /arme") } } } } return PLUGIN_HANDLED }
public armeMenu(id) { if(!aleardyuse[id]) { new menu = menu_create("Arme Menu", "raspunde") menu_additem(menu, "AK47", "1", 0) menu_additem(menu, "M4A1", "2", 0) menu_additem(menu, "SG552", "3", 0) menu_additem(menu, "AUG", "4", 0) menu_additem(menu, "GALIL", "5", 0) menu_additem(menu, "FAMAS", "6", 0) menu_additem(menu, "G3SG1", "7", 0) menu_additem(menu, "SG550", "8", 0) menu_additem(menu, "SCOUT", "9", 0) menu_additem(menu, "AWP", "10", 0) menu_additem(menu, "M249", "11", 0) menu_additem(menu, "M3", "12", 0) menu_additem(menu, "XM1014", "13", 0) menu_additem(menu, "MP5 Navy", "14", 0) menu_additem(menu, "UMP45", "15", 0) menu_additem(menu, "P90", "16", 0) menu_additem(menu, "TMP", "17", 0) menu_additem(menu, "MAC10", "18", 0) menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_display(id, menu); } }
public raspunde(id, menu, item) { if( item < 0 ) return PLUGIN_CONTINUE; new cmd[3], access, callback; menu_item_getinfo(menu, item, access, cmd,2,_,_, callback); new Choise = str_to_num(cmd) switch (Choise) { case 1:{ ColorChat(id, "!tAi primit !gAK47") give_item(id, "weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90) aleardyuse[id] = true
} case 2: { ColorChat(id, "!tAi primit !gM4A1") give_item(id, "weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 90) aleardyuse[id] = true } case 3:{ ColorChat(id, "!tAi primit !gSG552") give_item(id, "weapon_sg552") cs_set_user_bpammo(id, CSW_SG552, 90) aleardyuse[id] = true } case 4:{ ColorChat(id, "!tAi primit !gAUG") give_item(id, "weapon_aug") cs_set_user_bpammo(id, CSW_AUG, 90) aleardyuse[id] = true }
case 5: { ColorChat(id, "!tAi primit !gGALIL") give_item(id, "weapon_galil") cs_set_user_bpammo(id, CSW_GALI, 90) aleardyuse[id] = true }
case 6: { ColorChat(id, "!tAi primit !FAMAS") give_item(id, "weapon_famas") cs_set_user_bpammo(id, CSW_FAMAS, 90) aleardyuse[id] = true } case 7:{ ColorChat(id, "!tAi primit !G3SG1") give_item(id, "weapon_g3sg1") cs_set_user_bpammo(id, CSW_G3SG1, 90) aleardyuse[id] = true }
case 8: { ColorChat(id, "!tAi primit !SG550") give_item(id, "weapon_sg550") cs_set_user_bpammo(id, CSW_SG550, 90) aleardyuse[id] = true } case 9:{ ColorChat(id, "!tAi primit !SCOUT") give_item(id, "weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, 90) aleardyuse[id] = true }
case 10: { ColorChat(id, "!tAi primit !gAWP") give_item(id, "weapon_awp") cs_set_user_bpammo(id, CSW_AWP, 90) aleardyuse[id] = true } case 11:{ ColorChat(id, "!tAi primit !gM249") give_item(id, "weapon_m249") cs_set_user_bpammo(id, CSW_M249, 200) aleardyuse[id] = true }
case 12: { ColorChat(id, "!tAi primit !gM3") give_item(id, "weapon_m3") cs_set_user_bpammo(id, CSW_AK47, 90) aleardyuse[id] = true } case 13:{ ColorChat(id, "!tAi primit !gXM1014") give_item(id, "weapon_xm1014") cs_set_user_bpammo(id, CSW_XM1014, 32) aleardyuse[id] = true }
case 14: { ColorChat(id, "!tAi primit !gMP5 NAVY ") give_item(id, "weapon_mp5navy") cs_set_user_bpammo(id, CSW_MP5NAVY, 120) aleardyuse[id] = true } case 15:{ ColorChat(id, "!tAi primit !gUMP45") give_item(id, "weapon_ump45") cs_set_user_bpammo(id, CSW_UMP45, 100) aleardyuse[id] = true }
case 16: { ColorChat(id, "!tAi primit !gP90") give_item(id, "weapon_p90") cs_set_user_bpammo(id, CSW_P90, 100) aleardyuse[id] = true } case 17:{ ColorChat(id, "!tAi primit !gTMP") give_item(id, "weapon_tmp") cs_set_user_bpammo(id, CSW_TMP, 90) aleardyuse[id] = true }
case 18: { ColorChat(id, "!tAi primit !gMAC10") give_item(id, "weapon_mac10") cs_set_user_bpammo(id, CSW_MAC10, 90) aleardyuse[id] = true } } return PLUGIN_HANDLED } public pistoaleMenu(id) { if(!aleardyusepistol[id]) { new menu = menu_create("Pistoale Menu", "give") menu_additem(menu, "DEAGLE", "1", 0) menu_additem(menu, "USP", "2", 0) menu_additem(menu, "GLOCK 18", "3", 0) menu_additem(menu, "FIVE SEVEN", "4", 0) menu_additem(menu, "ELITE", "5", 0) menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_display(id, menu); } }
public give(id, menu, item) { if( item < 0 ) return PLUGIN_CONTINUE; new cmd[3], access, callback; menu_item_getinfo(menu, item, access, cmd,2,_,_, callback); new Choise = str_to_num(cmd) switch (Choise) { case 1:{ ColorChat(id, "!tAi primit !gDEAGLE") give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 35) aleardyusepistol[id] = true
} case 2: { ColorChat(id, "!tAi primit !gUSP") give_item(id, "weapon_usp") cs_set_user_bpammo(id, CSW_USP, 100) aleardyusepistol[id] = true } case 3:{ ColorChat(id, "!tAi primit !gGLOCK 18") give_item(id, "weapon_glock18") cs_set_user_bpammo(id, CSW_GLOCK18, 120) aleardyusepistol[id] = true } case 4:{ ColorChat(id, "!tAi primit !gFIVE SEVEN") give_item(id, "weapon_fiveseven") cs_set_user_bpammo(id, CSW_FIVESEVEN, 100) aleardyusepistol[id] = true }
case 5: { ColorChat(id, "!tAi primit !gELITE") give_item(id, "weapon_elite") cs_set_user_bpammo(id, CSW_ELITE, 120) aleardyusepistol[id] = true } }
return PLUGIN_HANDLED } stock ColorChat(const id, const input[], any:...) { new count = 1, players[ 32 ] static msg[ 191 ] vformat( msg, 190, input, 3 ) replace_all( msg, 190, "!g", "^4" ) replace_all( msg, 190, "!y", "^1" ) replace_all( msg, 190, "!t", "^3" )
if(id) players[ 0 ] = id; else get_players( players, count, "ch" ) { for(new i = 0; i < count; i++) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[ i ] ) write_byte( players[ i ] ) write_string( msg ) message_end( ) } } } }
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