[CSTRIKE] Non-player entity 0 out of range
PHP Code:
Code:
public taskGiveWeapon(iTaskId) |
Re: [CSTRIKE] Non-player entity 0 out of range
pWeapon is 0.
Make sure you give a valid weapon entity name to a valid player index. It would make more sense to check if pWeapon > 0 |
Re: [CSTRIKE] Non-player entity 0 out of range
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PHP Code:
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Re: [CSTRIKE] Non-player entity 0 out of range
What exactly are ID_GIVEWEAPON and g_pszNameLrWeapon?
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Re: [CSTRIKE] Non-player entity 0 out of range
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Code:
new g_pszNameLrWeapon[32]Code:
switch (g_rgLR[LR_GAME]) |
Re: [CSTRIKE] Non-player entity 0 out of range
pWeapon is an ent. The correct check will be this:
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Re: [CSTRIKE] Non-player entity 0 out of range
Quote:
Code:
public taskGiveWeapon(iTaskId) |
Re: [CSTRIKE] Non-player entity 0 out of range
pWeapon is used before it's declared, wtf?
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Re: [CSTRIKE] Non-player entity 0 out of range
Solved
Code:
new pWeapon = give_item(ID_GIVEWEAPON, g_pszNameLrWeapon); |
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