Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Does this still work for CS:GO?
I've been trying to adapt gubka's code for a similar purpose in TF2 (modifying the netprop of an env_sprite entity to remove the maximum value from the scale property). https://forums.alliedmods.net/showthread.php?p=2760534 However, I'm not entirely sure what offset he's modifying in the SendTable_Init method to get the server to recognize the datatables have changed and update them accordingly. Would anybody be able to help me out? |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Gamedata after 2/2/23 update
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