Re: [L4D] Tank anti-stuck (anti-block)
Nice plugin! Works really well in almost every instance Ive tested it, and is a much better plugin in practice when compared to other similar plugins I've tried.
I have idea in addition to the teleport tank to where players are blocking a ladder to stop tank climbing it. Why not also punish the player so that if the player stays on the ladder for more than x amount of seconds, the tank that is stuck at the base of ladder (just stomping around and where it cant always teleport itself to the player either) why not then after x-amount of seconds punish the player (using the incapped game mechanic) and have that player automatically fall off the ladder to the ground where the tank is itself, so the player goes to the tank instead of teleporting the tank to the player. The tank stomping around at the base of the ladder becomes the game-play mechanism to make the player fall off the ladder. Just my 2 cents, and something maybe also worth considering in a future update of this plugin :) |
Re: [L4D] Tank anti-stuck (anti-block)
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I also thinking about option to increase tank damage for a while when player specifically blocks the tank next to itself. Quote:
Or, maybe I don't undertand how to work with. I'm thinking about replacing it with manual drawing the box using several lasers for determining correct empty place to teleport tank to. Maybe, after New Year... |
Re: [L4D] Tank anti-stuck (anti-block)
You could just allow tanks to punch on the ladder instead?
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Re: [L4D] Tank anti-stuck (anti-block)
you mean change move type?
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Re: [L4D] Tank anti-stuck (anti-block)
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maybe do what visor did with shooting from ladders since tank_claw is a weapon, just an idea. https://forums.alliedmods.net/showthread.php?t=275904 |
Re: [L4D] Tank anti-stuck (anti-block)
Hi Dragokas, sorry, I have a request:
* add a Cvar kill the stuck Tank PHP Code:
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Re: [L4D] Tank anti-stuck (anti-block)
To allow players abuse map bugs even more trying to stuck tank instead of killing him? I think, no.
We have enough customizing abilities at the moment: Quote:
But, that case will be fixed in the nearest version as soon as I have time for it. |
Re: [L4D] Tank anti-stuck (anti-block)
I use Mutant Tanks v8.65 and Tank Rush 2 v1.3.4 on my servers
The Mutant Tanks get stuck when they don't make contact with any survivor or when you get too far away from them, it wouldn't hurt to add a Cvar that enables killing of stuck tanks. Quote:
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Re: [L4D] Tank anti-stuck (anti-block)
I had similar problem a long time ago but I'm unsure what exatly fixed that.
Try to remove all tank_ ConVars from your server.cfg. At least try to set them by default. Then, add: PHP Code:
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Re: [L4D] Tank anti-stuck (anti-block)
Also, if you don't mind I would like to have a full dump of your server (without any private things of course).
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