Re: [L4D] Tank anti-stuck (anti-block)
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Previous version Tank will teleport whenever stay still for too long (depend on Cvar). I like this version because he usually teleport to ppl cause tank stuck (most glitch spot make tank cant reach usually small so that person cant move then count as Idler), before he random teleport. |
Re: [L4D] Tank anti-stuck (anti-block)
Updated.
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Re: [L4D] Tank anti-stuck (anti-block)
Tank still not teleport to the head of player if stay in one spot (only smooth teleport and not colliding with any model). Anyway, still good update because now he get back Smooth Teleport. Tks~
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Re: [L4D] Tank anti-stuck (anti-block)
good job
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Re: [L4D] Tank anti-stuck (anti-block)
can you add ability to enable only on certain maps? The tank usually gets stuck on hard rain chapter 3, and is forced to teleport above player. This makes gameplay extremely difficult on this campaign, especially with custom tank.
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Re: [L4D] Tank anti-stuck (anti-block)
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You need to increase that value to be able to activate the 2-nd stage of teleport (instant to object, defined by l4d_TankAntiStuck_dest_object ConVar). 1-st stage of teleporting executes after 2 tank stuck detections (it teleport tank in the nearest player direction only, with the distance, defined by l4d_TankAntiStuck_inst_tele_dist ConVar, so you can increase this value as well (or instead)). 2-nd stage is activated after 3+ tank stuck detections. |
Re: [L4D] Tank anti-stuck (anti-block)
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Re: [L4D] Tank anti-stuck (anti-block)
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In this vid, I use Cvar: l4d_TankAntiStuck_idler_radius "200" l4d_TankAntiStuck_dest_object "2" l4d_TankAntiStuck_inst_tele_dist "200" I keep moving to Plugins not count me as Idler. https://youtu.be/XuSKd3QKOCQ And I even try to lock he in End of map Saferoom so he cant break the door of that Safe and he dont teleport to player. Just stay and punch to the door. |
Re: [L4D] Tank anti-stuck (anti-block)
@Dragokas please add cvar number of teleports per card. (пожалуйста можете добавить квару количества телепортов)
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Re: [L4D] Tank anti-stuck (anti-block)
Limit? What sense?
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