Basic Knife Skills
☄ Description
☄ Information
☄ Available skills
PHP Code:
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Re: Basic Knife Skills
Next level of knife models for dr servers gj
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Re: Basic Knife Skills
Nice job as always
Mabe make it glow depending on teams blue for ct, red for ts, and yellows for bomb carrier! Multi jump is also a nice skill! Another sugestion is to make the player screen blink when kill with cvar for colors, like fade out from blue But its great so far |
Re: Basic Knife Skills
Multi jump, blink, etc will be released as separate plugins. This one is only for the well-known basic stuff. The glow is meant to be fully customizable - you can even make the player blink with it, so it doesn't have to be a color.
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Re: Basic Knife Skills
crxknives.inc?
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Re: Basic Knife Skills
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Re: Basic Knife Skills
I'm aware that it's not a standalone plugin, but couldn't seem to find the .inc in the knife models plugin.
Turns out i haven't updated the original plugin in a while, so it was missing the .inc. |
Re: Basic Knife Skills
Yup, the new version of Knife Models was released along with this plugin. You must update it in order to use this one, as the API and .inc files are from the new version.
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Re: Basic Knife Skills
Figured, also when i got glow enabled i get this:
L 02/14/2019 - 17:16:41: [AMXX] Plugin "crxknives_basic_skills.amxx" failed to load: Plugin uses an unknown function (name "crxknives_get_attribute_str") - check your modules.ini. Further more does it seems like having speed enabled, allows you to move before freezetime ends. |
Re: Basic Knife Skills
If you get that error, it means you didn't add the main Knife Models plugin, or at least not the new version.
I'll check about the freeze time. |
Re: Basic Knife Skills
https://img.shields.io/badge/bugfix-...2019-green.svg
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Re: Basic Knife Skills
A correction in your text: km_knife_only_skills "1" allows the skills to only being used when holding the knife, where "0" (default in sma) doesn't.
-bug Being able to move before freezetime ends, is still possible. |
Re: Basic Knife Skills
Are you sure you updated the plugin? I tested every scenario (I think) and I wasn't able to move. How exactly do you manage to do it?
I fixed the text. |
Re: Basic Knife Skills
Seems like my system didn't overwrite the old sma, and plugin when i compiled it. GJ on fixing the freezetime bug :)
However, now it seems like it wont provide the speed i had set for a knife in the knifemodels.ini |
Re: Basic Knife Skills
Does it provide it after you switch to another weapon and set the knife again? Or you're using it for all weapons?
PS: let me know if you want more abilities created. I'll release a jumping abilities sub-plugin as well (bunnyhop, longjump, highjump, etc). |
Re: Basic Knife Skills
Skills is set to knife only, switching between knife and other weapons doesn't do anything regarding the missing speed.
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Re: Basic Knife Skills
Frost and fire just like zombie plague grenades.
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Re: Basic Knife Skills
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Re: Basic Knife Skills
e.g. freeze victim for 0.1 seconds each 3.0 seconds or a random chance, so attacker won't overflow this ability.
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Re: Basic Knife Skills
Knife skill speed: 350
sv_maxspeed: 450 cl_forwardspeed: 900 cl_sidespeed: 900 cl_backspeed: 900 HLDS |
Re: Basic Knife Skills
Check your other plugins. You may have another plugin that's modifying the speed and is blocking this one.
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Re: Basic Knife Skills
I tried to only having this plugin with the knife model plugin running, same result.
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Re: Basic Knife Skills
AMXX version?
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Re: Basic Knife Skills
1.8.2
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Re: Basic Knife Skills
Just tested on 1.8.2 and it works just fine. You're definitely doing something wrong.
Please post the content of your KnifeModels.ini file and info from the "amx_plugins" command where both knife plugins are visible. |
Re: Basic Knife Skills
knifemodels.ini (the one not working as intended)
Code:
[Ninja Knife]Code:
Knife Models 3.0 OciXCrom crx_knife_model running |
Re: Basic Knife Skills
350 is not really a noticeable speed. Try setting a higher speed, for example 500 to see if there's a difference.
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Re: Basic Knife Skills
https://img.shields.io/badge/update-...2019-green.svg
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Re: Basic Knife Skills
Nice plugin , but i have 2 problems
1- speed more than 400 is not working even though i set sv_maxspeed to 999 2- make the player transparent didnt work , i set " GLOW = 0 0 0 40 " but it just gave a white glow |
Re: Basic Knife Skills
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2. Can you show an image of said "white glow"? |
Re: Basic Knife Skills
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Re: Basic Knife Skills
Are you sure it's like that for all players in the server or only for you? It's possible that the /cam plugin you're using is doing that.
You can also try entering all of the arguments: GLOW = 0 0 0 40 19 0 Even though this should be the exact same thing. If it's still not working - it's either your /cam plugin or some other one. |
Re: Basic Knife Skills
It doesnt work on other players too , but nvm
maybe another plugin is causing this error , because i have deathrun shop plugin and when i buy invisibility im still full visible |
Re: Basic Knife Skills
Could you add a new skill KNOCKBACK i need it for zm servers
and how to disable knifes for zombies |
Re: Basic Knife Skills
and what should KNOCKBACK do?
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Re: Basic Knife Skills
@RBE sLayeR - I should probably add ZP support directly in the main plugin. That would be the best way of handling it.
Knockback plugin - https://amxx-bg.info/viewtopic.php?f=110&t=9012 Format: Code:
Example: Code:
@Napoleon_be - never heard of knockback? :grrr: |
Re: Basic Knife Skills
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Re: Basic Knife Skills
of course it's great, but versatile if new capabilities are added
sample: https://www.amxx-bg.info/forum/viewtopic.php?f=96&t=3428 |
Re: Basic Knife Skills
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How iadd extra knife for example iwant to add Barlog IX with its properties ??? |
Re: Basic Knife Skills
By learning how to make plugins and using a plugin's API.
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