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-   -   CSO Costumes v4.0 (https://forums.alliedmods.net/showthread.php?t=313496)

Smilex_Gamer 05-23-2020 04:31

Re: CSO Costumes v3.5
 
Quote:

Originally Posted by Dexon (Post 2701691)
Thanks for the testing, now everything is fine.
At least I also learned something from this mistake :3

Respect for you made this hard plugin, and then published it.

Thanks man, I appreciate your support.
Also, thank you for reporting this bug.

freategui 06-02-2020 11:46

Re: CSO Costumes v3.5
 
Nice plug smilex
cya

Smilex_Gamer 06-17-2020 06:19

Re: CSO Costumes v3.6
 
Update 3.6 (17/06/2020):

Added 6 new Costumes (Head, Back and Pelvis) from CS:O.
Stored get_maxplayers() in a variable so it isn't called several times at the end of each round.

NOVA GAMING 08-18-2020 23:37

Re: CSO Costumes v3.6
 
Its really Good plugin :)

Smilex_Gamer 08-19-2020 10:07

Re: CSO Costumes v3.6
 
Quote:

Originally Posted by NOVA GAMING (Post 2714742)
Its really Good plugin :)

Thanks :D

Smilex_Gamer 09-20-2020 10:55

Re: CSO Costumes v3.7
 
Update 3.7 (20/09/2020):

Added a verification code to check if the player's current costume doesn't exist in Nvault (I forgot to add this when I implemented Nvault in the plugin).
Added a verification code to check if the file "costumes.ini" is missing.
Switched get_maxplayers() loop with get_players() in order to decrease native calls.
Cached if the player is a bot/hltv and if the player is connected to decrease native calls.
Optimized Load_Configuration() and Load_Costumes() code.
Hooked FM_Sys_Error, FM_GameShutdown and FM_ServerDeactivate to save data.
Removed unnecessary code.
Added new translations.

dushow 09-21-2020 15:00

Re: CSO Costumes v3.7
 
Quote:

Originally Posted by Smilex_Gamer (Post 2718279)
Update 3.7 (20/09/2020):

Added a verification code to check if the player's current costume doesn't exist in Nvault (I forgot to add this when I implemented Nvault in the plugin).
Added a verification code to check if the file "costumes.ini" is missing.
Switched get_maxplayers() loop with get_players() in order to decrease native calls.
Cached if the player is a bot/hltv and if the player is connected to decrease native calls.
Optimized Load_Configuration() and Load_Costumes() code.
Hooked FM_Sys_Error, FM_GameShutdown and FM_ServerDeactivate to save data.
Removed unnecessary code.
Added new translations.


Hi, how are you ? so I tested your new plugin but it’s not giving money to the player?

Smilex_Gamer 09-21-2020 18:02

Re: CSO Costumes v3.7
 
Quote:

Originally Posted by dushow (Post 2718386)
Hi, how are you ? so I tested your new plugin but it’s not giving money to the player?

Are you saying that the console command "costumes_give_cash" isn't working or are you saying that you don't earn Cash when killing a player?

dushow 09-21-2020 22:58

Re: CSO Costumes v3.7
 
Quote:

Originally Posted by Smilex_Gamer (Post 2718396)
Are you saying that the console command "costumes_give_cash" isn't working or are you saying that you don't earn Cash when killing a player?

killing a player dont give money "Você ganhou 0 por matar um jogador"
[bp]

Smilex_Gamer 09-22-2020 12:18

Re: CSO Costumes v3.7
 
Quote:

Originally Posted by dushow (Post 2718414)
killing a player dont give money "Você ganhou 0 por matar um jogador"
[bp]

Can please you send me your "costumes.ini" file?


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