register touch problem,two players touching the same entity in the same time
I made an entity and I want to call a function everytime a player touches it , but if two players touch it in the same time the function will not be called,how can I deal with this?
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Re: register touch problem,two players touching the same entity in the same time
1st what is gszStart and whats gszFinish and why are you registering the touch twice?
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Re: register touch problem,two players touching the same entity in the same time
The problem was from semiclip and gszStart and gszFinish are two entities.
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Re: register touch problem,two players touching the same entity in the same time
He speak you about this.
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X touch Y = Y touch X. That means you can do the job with only one hook: player touch finish. The same for the start entity. |
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