Re: [tweak] Compile plugins by double click
Hi, 404UNF!
Thank you for interest. Quote:
Tools -> Build System -> New Build System ... Code:
{Building process: Open any .sp file Select Tools -> Build System -> SourceMod Ctrl + B Next time it should remember it. Otherwise: e.g. do like in this topic: https://stackoverflow.com/questions/...file-extension (actually, I never worked with Sublime yet) Quote:
Current Win8+ support is partial. Also, I am going to add automatic custom include files support. |
Re: [tweak] Compile plugins by double click
Excellent! Thanks for all the info :D
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Re: [tweak] Compile plugins by double click
Thanks for sharing!
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Re: [tweak] Compile plugins by double click
Is it possible to add flags to spcomp when using this? https://wiki.alliedmods.net/Spcomp_switches
Thanks in advance |
Re: [tweak] Compile plugins by double click
What exact argument do you want to append to?
Most easy way for you would be open Registry Editor, navigate to: Quote:
Code:
\spcomp.exe" "%1" |
Re: [tweak] Compile plugins by double click
excuse my ignorance what is the difference between compile and spcomp?
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Re: [tweak] Compile plugins by double click
I think, you found inappropriate topic to ask such question.
AFAIK, compiler.exe is a tool intended for batch compiling all sp files located next to him. Just double-click it, and you found all smx in "compiled" subfolder. spcomp.exe is a tool responsible for compiling process with ability to accept additional options via command line:
Spoiler
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Re: [tweak] Compile plugins by double click
ok thanks for the explanation Dragokas
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