Re: [Any] Source Chat Relay [Discord <=> Ingame]
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Re: [Any] Source Chat Relay [Discord <=> Ingame]
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Re: [Any] Source Chat Relay [Discord <=> Ingame]
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1 database & 1 bot server = for 1 and 2 game server will work? |
Re: [Any] Source Chat Relay [Discord <=> Ingame]
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Re: [Any] Source Chat Relay [Discord <=> Ingame]
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Btw, the chat message that send from discord will get cut off. Like if I send testing123 from the discord to the game server chat, it only shows ting123. EDIT: Ok tried remove all my plugins and just left the base sourcemod plugin still gets cut off EDIT2: Managed to solved the chat message chopped/cut-off issue. Recompile the plugin by Lunreth's guide in Page 24 |
Re: [Any] Source Chat Relay [Discord <=> Ingame]
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If you are not able to set up ports or firewall, probably better don't waste ur time with establishing of any kind of game server....that's my advice. |
Re: [Any] Source Chat Relay [Discord <=> Ingame]
I'm not sure if this has already existed, but I really hoped that in the simple message format that we are able to add %hostname% to identify where the relay came from
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Re: [Any] Source Chat Relay [Discord <=> Ingame]
I've configured SCR, but player messages don't appear to make it to the relay and aren't posted in the discord server.
I've configured the Discord Channel & Server Entities to channel 1, for both send and receive. https://i.imgur.com/XCW0OfD.png https://i.imgur.com/gP9DVma.png I've left rf_scr_flag and rf_scr_prefix blank: Code:
rf_scr_flagEvery message sent in the server should make its way to the discord channel right? Did I miss something? |
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