Knife distance not accurate
Hi guys,
The knife distance on my server is not that accurate... Like it can show 46 units, but it felt like only 30+- it also hard to headshot the enemy.. sometimes it does hs, sometimes it doesn't (hitbox) if someone has a solution, I would like to hear. thx |
Re: Knife distance not accurate
The distance will always feel different to the actual units, it all changes with monitor resolution, aspect ratio and at the angle you are stabbing/slashing.
depends on the plugin you are using tho, if you're using "Knife Distance by SchlumPF" then everything should be as accurate as possible . |
Re: Knife distance not accurate
Did you say it feels different on different resolutions and aspect ratios, or is it calculated differently at those?
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Re: Knife distance not accurate
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For example, I've found out that ex_interp 0.01, cl_lc 0, rate 100000, fps_max 300 and the resolution 1024x768 to be the best. but like anything else, this could just be my preference. TL;DR - resolutions change the "feel" the most, and the units "may" change when you are hitting the chest, head or arms. The engine is old and not made for precise stuff, but knifing has been the most consistent thing. |
Re: Knife distance not accurate
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I mean that it really difference between my server and others... I don't know how to explain..hahhaha what can affect it on a server? there are rates/commands in server.cfg for example that can cause it? |
Re: Knife distance not accurate
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I used to have a very popular knife server back in the day , always had 24/32 players on it with dproto but I've come across a bunch of hackers and exploitheads coming after my server just because 1 guy kicked their butt, so since then I've just given on non-steam, i was still getting 10+ players tho. I'm getting offtopic, here are a few of my server settings that i can remember of the top of my head. Code:
sv_minrate "25000" |
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