[ H3LP ] Entity disappearing?
Hello, I did a "laser spot" like of RPG of Half-Life 1. I'm not sure why, but the entity disappear depending of the location that I walk around in the map. In some maps the laser nor appear. The laser is being updated in weapon idle.
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Re: [ H3LP ] Entity disappearing?
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Re: [ H3LP ] Entity disappearing?
Apparently some of pev_* functions don't seem to properly set everything. Better to use EngFunc or Fun natives. Even pev_maxspeed is buggy and EngFunc_SetClientMaxspeed should be used instead.
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Re: [ H3LP ] Entity disappearing?
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Re: [ H3LP ] Entity disappearing?
It's not a bug, in Half-Life source code also it's used a engine function to set origin and size in entities (the same happens with size, better use EngFunc_SetSize or entity_set_size).
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