HUD Fading & Overwriting
Hi,
Why do some HUD messages fade away? In my case this code creates a HUD and you can only see it for a few seconds, such as: 'Round starts in: 15 seconds' 'Round starts in: 14 seconds' *fades away* 'Round starts in: 1 second' PHP Code:
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Re: HUD Fading & Overwriting
Is not really good to use set_task, but the problem is hold time param
1.0, need to be 1.1 since will fade out when task is not being restarted. Also you can just use .flags="b" and remove the task when clicle end instead of flag A |
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Re: HUD Fading & Overwriting
Idk if this will be main issue but there's bug in engine hud dissapears some times which can not be fixed. [AFAIK]
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Edit: You need a plugin to display a timeleft of freezetime? |
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Not true, set_task is fine. |
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If you are already using other HUD messages, especially when they are constant ones, maybe change the channel of the message since it might be busy. |
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