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-   -   [CS:GO] Zombie "Barricades" doesn't feel like in CS:S (https://forums.alliedmods.net/showthread.php?t=307994)

iGANGNAM 06-03-2018 04:04

[CS:GO] Zombie "Barricades" doesn't feel like in CS:S
 
Hey, what settings I might be missing? I can't use "E" like on CS:S (there was possibility to "mini rotate" prop before sv_turbophysics?) and props went to places more nicely (phys_pushscale?).

Lannister 06-03-2018 13:16

Re: [CS:GO] Zombie "Barricades" doesn't feel like in CS:S
 
My exact thought 3 years ago when i set up a CS:GO Zombie mod server, i remember i tried changing the values of the commands multiple times but nothing was making it feel like in CS:S.

Agent Wesker 06-12-2018 14:35

Re: [CS:GO] Zombie "Barricades" doesn't feel like in CS:S
 
sm_cvar phys_pushscale "4"
sm_cvar sv_pushaway_force "55000"

bebe9b 06-14-2018 16:31

Re: [CS:GO] Zombie "Barricades" doesn't feel like in CS:S
 
Hy,
What is the value correct of these cvar: ?
sm_cvar sv_pushaway_max_force - ?
sm_cvar sv_pushaway_min_player_speed - ?

Thx,


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