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-   -   How to trigger function on item use in TF2? (https://forums.alliedmods.net/showthread.php?t=307264)

Kazdaniarz 05-02-2018 16:05

How to trigger function on item use in TF2?
 
Hello!
Well i have a little problem.
I want to do plugin that enables using spells in TF2, but it's not all cuz i m creating hud to it.
One part of hud is name of spell with number of uses left. (ex. Fireball x5)
The problem is i don't know how to lower this number. I mean i have some ideas but i don't know the event or method to trigger function on spell use in tf2 (yes this plugin adds charges to the book so i m really using this spells, not just spawning their effects) or eventually just on use of use item. (cuz the book is needed to use spells and we got 1 use slot anyway)

I m really thankfull for any help!
(Also sorry for my english. If anything isn't understandable just ask me i will try answer more simple.)

EDIT: Sorry wrong section i thought it's SourceMod Subforum.


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