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-   -   [CS:GO] Server randomly crashing. (https://forums.alliedmods.net/showthread.php?t=304195)

PinHeaDi 01-07-2018 10:06

[CS:GO] Server randomly crashing.
 
https://crash.limetech.org/vdgdx3fk677l

asherkin 01-07-2018 11:59

Re: [CS:GO] Server randomly crashing.
 
It is this problem: https://forums.alliedmods.net/showthread.php?t=303249

PinHeaDi 01-07-2018 12:18

Re: [CS:GO] Server randomly crashing.
 
I'm pretty sure that's not the case here. I carefully edited all my plugins and since than I didn't have a single(literally) crash since than. It started to happen recently and i'm thing there isn't any plugins which is not edited to work properly.

hamilton5 01-07-2018 12:37

Re: [CS:GO] Server randomly crashing.
 
:roll:the guy is the whole reason you have crash.limetech, and he is a SM developer... you really want to argue with that answer??

asherkin 01-07-2018 12:42

Re: [CS:GO] Server randomly crashing.
 
Is it possible that you linked the wrong crash report? That one is definitely that problem.

PinHeaDi 01-07-2018 12:47

Re: [CS:GO] Server randomly crashing.
 
https://i.imgur.com/LUJo2zw.png

I'm 99% sure I didn't add any plugins that will trigger that crash since I edited my plugins and fixed it.

PinHeaDi 01-10-2018 10:12

Re: [CS:GO] Server randomly crashing.
 
Crash still persist, same as above.

Dr!fter 01-11-2018 13:45

Re: [CS:GO] Server randomly crashing.
 
Quote:

Originally Posted by PinHeaDi (Post 2571049)
Crash still persist, same as above.

Quote:

Originally Posted by asherkin (Post 2570413)

And the problem is still the same as above.

PinHeaDi 01-15-2018 12:44

Re: [CS:GO] Server randomly crashing.
 
So my roll the dice plugin was causing this.. Really strange...

PHP Code:

            TE_SetupBeamPoints(startposclientposPrecacheModel("lightning_i/laserbeam.vmt"), 0000.220.010.001.0color3);
            
TE_SendToAll();
    
            
TE_SetupSparks(clientposdir50001000);
            
TE_SendToAll();
    
            
TE_SetupEnergySplash(clientposdirfalse);
            
TE_SendToAll();
    
            
TE_SetupSmoke(clientposPrecacheModel("sprites/steam1.vmt"), 5.010);
            
TE_SendToAll(); 

Those are the only precaches in the plugin. They aren't event in OnConfigExecuted.

asherkin 01-15-2018 12:54

Re: [CS:GO] Server randomly crashing.
 
Quote:

Originally Posted by PinHeaDi (Post 2572166)
They aren't event in OnConfigExecuted.

The problem is precaching after the end of OnMapStart, nothing to do with OnConfigsExecuted other than a) its a popular place to precache things and b) it is after OnMapStart.


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