[help] sma compiling mistakes
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I made some changes in sma but it is generating me these errors that I can not correct, could anyone help me?
Errors: Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2013 ITB CompuPhase, AMX Mod X Team Error: Symbol already defined: "RegisterHam" on line 79 Error: Expected token: ";", but found "}" on line 85 Warning: Loose indentation on line 90 Warning: Tag mismatch on line 90 Warning: Tag mismatch on line 90 Warning: Tag mismatch on line 90 Warning: Tag mismatch on line 90 Error: Invalid function or declaration on line 93 3 Errors. Could not locate output file C:\Users\arsmi\Desktop\AMXX_Studio_1.4.3_fina l\compiled\cs_system_rank_v1.1.amx (compile failed). Code: #include <amxmodx> #include <fvault> #include <cstrike> #include <wm_play> #include <hamsandwich> #define PLUGIN "CS: Sistema de rank+xp+level" #define VERSION "1.1" #define maxranks 15 #define maxlevels 50 #define xPrefix "RANK" #define RANKS_RECRUTA 0 #define RANKS_SOLDADO 1 #define RANKS_SOLDADO_RASO 2 #define RANKS_ESPECIALISTA 3 #define RANKS_ESPECIALISTA_TECNICO 4 #define RANKS_PATRULEIRO 5 #define RANKS_CABO 6 #define RANKS_LIDER_DE_TIRO 7 #define RANKS_SARGENTO 8 #define RANKS_SARGENTO_DE_APOIO 9 #define RANKS_SARGENTO_MESTRE 10 #define RANKS_SARGENTO_MAIOR 11 #define RANKS_INTENDENTE 12 #define RANKS_ASPIRANTE 13 #define RANKS_GUERREIRO 14 new const db_save[] = "level_xp_rank" new level[33], xp[33], rank[33], cvars[3], g_status_sync new const xp_num[maxlevels+1] = { 15, 70, 150, 250, 350, 450, 550, 650, 750, 850, 950, 1050, 1150, 1250, 1350, 1450, 1550, 1650, 1750, 1850, 1950, 2050, 2150, 2250, 2350, 2450, 2550,2650, 2750, 2850, 2950, 3050, 3150, 3250, 3350, 3450, 3550, 3650, 3750, 3850, 3950, 4050, 4150, 4250, 4350, 4450, 4550, 4650, 4750, 5000 } new const ranks_nomes[maxranks][]= { "Recruta", "Soldado", "Soldado Raso", "Especialista", "Especialista Tecnico", "Patrulheiro", "Cabo", "Lider de Tiro", "Sargento", "Sargento de Apoio", "Sargento Mestre", "Sargento Maior", "Intendente", "Aspirante", "Gurreiro Das Trevas" } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) // sistema de xp+lvl+rank cvars[0] = register_cvar("rank_level_bonus", "500") // Quantidade de dinheiro ao passar de level cvars[1] = register_cvar("rank_salvamente_tipo", "3") // 1 - IP || 2 - Nick || 3 - SteamID register_event("StatusValue", "showStatus", "be", "1=2", "2!0") register_event("StatusValue", "hideStatus", "be", "1=1", "2=0") register_event("DeathMsg", "xDeathMsg", "a", "1>0") // Usado para add xps, e etc.. g_status_sync = CreateHudSyncObj() } /*---------------------------------------------------------------------------------------------------------------- -HUD DO JOGO ----------------------------------------------------------------------------------------------------------------*/ RegisterHam(Ham_Spawn,*"player",*"fwHamPlayer SpawnPost",*1)** public fwHamPlayerSpawnPost(id) { if(!task_exists(id+3017)) { set_task(1.0, "showHud", id+3017, .flags = "a", .repeat = 13)} } public showHud(id) { id = 3017 set_hudmessage(0.80, -1.0, 0, 1.0, 1.1, 0.0, 0.0, -1) show_hudmessage(id,"» Level: %d/%d^n» Rank: %s^n» XP: %d/%d", level[id], maxlevels, ranks_nomes[rank[id]], xp[id], xp[id]) } else { set_hudmessage(255, 255, 255, 0.80, -1.0, 0, 1.0, 1.1, 0.0, 0.0, -1) show_hudmessage(id,"» Level: %d/%d^n» Rank: %s^n» XP: %d/%d", level[id], maxlevels, ranks_nomes[rank[id]], xp[id], xp_num[level[id]]) } } /*---------------------------------------------------------------------------------------------------------------- -EVENTO PARA ADD XP ----------------------------------------------------------------------------------------------------------------*/ public xDeathMsg() { new id = read_data(1) new hs = read_data(3) xp[id]++ if(hs) xp[id] += 3 check_level(id, 1) salvar_dados(id) } /*---------------------------------------------------------------------------------------------------------------- -CHECAR O LEVEL OU ADD++ ----------------------------------------------------------------------------------------------------------------*/ public check_level(id, sound) { if(!is_user_connected(id)) return PLUGIN_HANDLED; new nome[32]; get_user_name(id, nome, 31) if(level[id] < maxlevels) { while(xp[id] >= xp_num[level[id]]) { level[id]++ if(sound) { if(level[id] == maxlevels) { client_print_color(id, "!g[%s] !yVoce atingiu o level maximo. Level maximo: !t%s!y.", xPrefix, level[id]) client_print_color(0, "!g%s !yatingiu o level maximo. Level maximo: !t%s!y.", nome, level[id]) //client_cmd(0, "spk ambience/wolfhowl02.wav") return PLUGIN_HANDLED } client_print_color(0, "!g%s !yganhou !t%d !yde dinheiro por subir de level.", nome, get_pcvar_num(cvars[0])) cs_set_user_money(id, cs_get_user_money(id) + get_pcvar_num(cvars[0])) //client_cmd(0, "spk ambience/wolfhowl02.wav") set_ranks(id) } } } // Prevençoes de bugs... (Voltar ao maximo) if(level[id] == maxlevels && xp[id] > xp_num[level[id]-1]) { xp[id] = xp_num[level[id]-1] salvar_dados(id) } if(level[id] >= maxlevels) { level[id] = maxlevels xp[id] = xp_num[level[id]-1] salvar_dados(id) } return PLUGIN_HANDLED } /*---------------------------------------------------------------------------------------------------------------- -SETAR A POSICAO DO RANK ----------------------------------------------------------------------------------------------------------------*/ public set_ranks(id) { if(level[id] <= 2) rank[id] = RANKS_RECRUTA if(level[id] >= 2) rank[id] = RANKS_SOLDADO if(level[id] >= 5) rank[id] = RANKS_SOLDADO_RASO if(level[id] >= 8) rank[id] = RANKS_ESPECIALISTA if(level[id] >= 11) rank[id] = RANKS_ESPECIALISTA_TECNICO if(level[id] >= 14) rank[id] = RANKS_PATRULEIRO if(level[id] >= 17) rank[id] = RANKS_CABO if(level[id] >= 20) rank[id] = RANKS_LIDER_DE_TIRO if(level[id] >= 23) rank[id] = RANKS_SARGENTO if(level[id] >= 26) rank[id] = RANKS_SARGENTO_DE_APOIO if(level[id] >= 29) rank[id] = RANKS_SARGENTO_MESTRE if(level[id] >= 32) rank[id] = RANKS_SARGENTO_MAIOR if(level[id] >= 33) rank[id] = RANKS_INTENDENTE if(level[id] >= 36) rank[id] = RANKS_ASPIRANTE if(level[id] >= 43) rank[id] = RANKS_GUERREIRO } /*---------------------------------------------------------------------------------------------------------------- -SALVAR LEVEL,XP E RANK ----------------------------------------------------------------------------------------------------------------*/ public salvar_dados(id) { if(!is_user_connected(id)) return PLUGIN_HANDLED; new auth[40], data[50] switch(get_pcvar_num(cvars[1])) { case 1: get_user_ip(id, auth, charsmax(auth), 1) case 2: get_user_name(id, auth, charsmax(auth)) case 3: get_user_authid(id, auth, charsmax(auth)) } formatex(data, charsmax(data), "%d %d", level[id], xp[id]) fvault_pset_data(db_save, auth, data) return PLUGIN_HANDLED; } /*---------------------------------------------------------------------------------------------------------------- -CARREGAR DADOS ----------------------------------------------------------------------------------------------------------------*/ public client_putinserver(id) { new auth[40], data[50], x1[10], x2[10] switch(get_pcvar_num(cvars[1])) { case 1: get_user_ip(id, auth, charsmax(auth), 1) case 2: get_user_name(id, auth, charsmax(auth)) case 3: get_user_authid(id, auth, charsmax(auth)) } fvault_get_data(db_save, auth, data, charsmax(data)) parse(data, x1, charsmax(x1), x2, charsmax(x2)) level[id] = str_to_num(x1) xp[id] = str_to_num(x2) set_task(2.0, "set_ranks", id) check_level(id, 0) set_task(1.1, "hud_status", id, _, _, "b") } /*---------------------------------------------------------------------------------------------------------------- -MOSTRAR XP AO MIRAR NA PESSOA ----------------------------------------------------------------------------------------------------------------*/ public showStatus(id) { if(!is_user_bot(id) && is_user_connected(id)) { new name[32], pid = read_data(2) get_user_name(pid, name, 31) new color1 = 0, color2 = 0 new xxx = get_user_team(id) new xxx2 = get_user_team(pid) new team1 = xxx == 1, team2 = xxx2 == 1 if (team2 == 1) color1 = 255 else color2 = 255 if (team1 == team2) // friend { set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, -1) ShowSyncHudMsg(id, g_status_sync, "Nome: %s^nRank: %s^nLevel: %d^nXP: %d/%d", name, ranks_nomes[rank[pid]], level[pid], xp[pid], xp_num[level[pid]]) } } } public hideStatus(id) { ClearSyncHud(id, g_status_sync) } |
Re: [help] sma compiling mistakes
https://forums.alliedmods.net/showthread.php?t=294867
Check the stolen version. ;) |
Re: [help] sma compiling mistakes
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Re: [help] sma compiling mistakes
[Bp]
Cara, ta uma bagunça essa parada ae. Coloca entre a tag code. O RegisterHam tem que ir dentro do plugin_init e não fora. [En] Add the plugin code in the code tag. RegisterHam must be added on plugin_[init|precache] |
Re: [help] sma compiling mistakes
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Re: [help] sma compiling mistakes
Some help? kkkk
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