[ H3LP ] TakeDamage Sound Block
So i have this set of sounds.
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Any way I can block these sounds from being played when? Those are damage sounds when the player falls. Thanks ! |
Re: [ H3LP ] TakeDamage Sound Block
Try with FM_EmitSound.
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Re: [ H3LP ] TakeDamage Sound Block
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Re: [ H3LP ] TakeDamage Sound Block
try equali insteand of containi, and show the whole code, also did you make some debug tests to see if your public is called ?
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Re: [ H3LP ] TakeDamage Sound Block
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If u mean the global var and other stuff, then that's part of a private plugin that I can sadly not share. If I could, I would. |
Re: [ H3LP ] TakeDamage Sound Block
Don't ignore what i'm saying.
1. Post the whole code ( plugin init register_forward Fm_EmitSound registration) + Use equali insteand of containi() + Do some debugs tests to see if your public is called, if someone give you an advice read the whole reply! |
Re: [ H3LP ] TakeDamage Sound Block
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Re: [ H3LP ] TakeDamage Sound Block
Do some debug to see if EmitSound is called for your sounds.
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