Creating Brush entities ( door )
How do you create a brush entity? Like a moving door? I think DispatchKeyValue is needed but I want to understand how to fully create it into making it work.
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Re: Creating Brush entities ( door )
You can't dynamically create brush model entities like that.
I mean you can spawn one, but anything with a SOLID_BSP solid type created dynamically will be non-solid. Even if you change the solid type to something like SOLID_BBOX you can get collision errors that can sometimes crash the server. You can dynamically clone an existing brush model in the map and make it anything you like. |
Re: Creating Brush entities ( door )
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Re: Creating Brush entities ( door )
I don't know if this plugin still works, but study it to see how it works:
https://forums.alliedmods.net/showthread.php?t=212653 |
Re: Creating Brush entities ( door )
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