TraceAttack & TakeDamage weapons overpass teammates
Making tests, I see some weapons can't take damage to the enemy if you have a teammate between him and you.
But others yees. Why is happening this? Any way to change (or fix) this? List of weapons can overpass teammate:
Weapons not in the list can't overpass teammate. The bullet disappear on him |
Re: TraceAttack & TakeDamage weapons overpass teammates
I guess these weapons that can pass are also breaks through the walls... These wpns has ahigh traceattacks
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Re: TraceAttack & TakeDamage weapons overpass teammates
Yes, it's true.
But I'm asking to solve the problem. It's really a headache on a server with semiclip. |
Re: TraceAttack & TakeDamage weapons overpass teammates
Make your teammates non-solid before the attack and restore solid after the attack.
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But where to restore solid? I tried TraceAttack_Post, FM_PlayerPostThink, but seems to be soon to restore solid and bullet doesn't overpass teammate. My test plugin: PHP Code:
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Re: TraceAttack & TakeDamage weapons overpass teammates
Set a 0.1 second delay on TraceAttack post and test.
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I'm using get_user_aiming on Pre, any other way? |
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