Touch Event
I m creating a Map, i want to make a invisible wall/block/brush and catch touch event and also player must be able to walkthrough that wall.
Things I tried so far a I tried attaching func_illusionary entity and then with amx set the entity to SOLID_TRIGGER also I tried with info_target and func_wall, func_wall works but it wont allow players to pass and also it is visible. Also I m detecting the entity using pfn_keyvalue function with some custom info attached to the entity while creating the map. RE: Also if it is possible to catch a entity inside a zone ? ( buyzone, escapezone, etc) so it can do my work |
Re: Touch Event
Wait are you creating the brush wall entity from a script or while creating the map and trying to catch it by a script?
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Re: Touch Event
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