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-   -   [L4D2] bunnyhop+ (2017) (https://forums.alliedmods.net/showthread.php?t=298555)

coleo 06-15-2017 23:13

[L4D2] bunnyhop+ (2017)
 
1 Attachment(s)
Hard though they are to find, plugins that enable auto-bunnyhop exist in Left 4 Dead 2. These are a boon to many players who enjoy enhancing their gameplay with such effects.

This plugin does not replace any of the server-side bunnyhop mods that already exist. Rather it attempts to bring a full range of tools associated with bunnyhop, such that players of all types would be catered to by a single plugin.


Features

1. Auto-bunnyhop that is enabled by holding your "jump" key or the console command +JUMP.

2. A manual bunnyhop trainer that signals the player with an audio cue a fraction of a second before the player should make the next jump.

3. A speed multiplier for the bunnyhop, such that the speed that is gained from a successful bunnyhop is amplified.

4. A speed limiter for the multiplier (3) to limit excessive speed gains.

5. A toggle for players to turn off these features by sourcemod player commands.

6. NEW A cue offset feature that enables how early cues are heard to be adjustable.


Configuration

l4d_bunnyhop_mode
Set plugin mode (0) Disabled (1) Auto-bunnyhop (2) Manual bunnyhop training
Default: 1

l4d_bunnyhop_multiplier
Speed multiplier The value multiplied to the lateral velocity gain for each successful bunnyhop.
Default: 50

l4d_bunnyhop_limit
Speed limit The player speed value at which lateral velocity no longer multiples lateral velocity.
Default: 300

l4d_bunnyhop_limit
Cue offset For manual mode, set the integer value for how early the cue is to be heard. Higher values mean earlier cues.
Default: 0


Toggle Commands
Note: These commands are for individual players to opt out of the server-wide setting, regardless of plugin mode.

!hop
!bunny
!bunnyhop



Both the auto-bunnyhop and manual trainer require that the player know how to bunnyhop by shifting between +LEFT and +RIGHT. For a tutorial in this technique, I highly recommend HS Top's instruction video https://youtu.be/kz-F9tyUSpU.

The auto-bunnyhop feature is based on the work of an anonymous author. I claim credit for the rest.

Special thanks to Kushtalk for his enthusiasm, and Distemper for his indispensable help.


1.1 Cue offset feature, fixes
1.0 Release

Newbie_Sexy 07-29-2017 00:32

Re: [L4D2] bunnyhop+ (2017)
 
I have used many Autobhop plugin and it always has the same problem. That is lag. Is this plugin still have the problem?

krokroJoujou 08-29-2017 15:57

Re: [L4D2] bunnyhop+ (2017)
 
Quote:

Originally Posted by Newbie_Sexy (Post 2538466)
I have used many Autobhop plugin and it always has the same problem. That is lag. Is this plugin still have the problem?

The bhop script make the fps drops for you? Anyone else noticed that too?

I personnaly didnt saw anything like that during my playtime (tested only once on a custom campaign), tho even with 250+ fps it felt like i had stutter, maybe it was due to the campaign, not sure ill have to test it more.

Other than that it works perfectly.

krokroJoujou 01-27-2018 11:25

Re: [L4D2] bunnyhop+ (2017)
 
After further testing i see no lags/fps drops with this bunnyhop plugin.

Newbie_Sexy 01-27-2018 13:57

Re: [L4D2] bunnyhop+ (2017)
 
Of course with me it doesn't lag. I mean other player who playing on my server been lag

King_OXO 02-02-2021 11:02

Re: [L4D2] bunnyhop+ (2017)
 
creates a version that bunnyhop only works for administrators


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