It is possible to load mapcycle array?
It is possible to load mapcycle.txt with new natives from 1.8.3?
I mean, find array in some class, that is loaded from this file?? |
Re: It is possible to load mapcycle array?
fopen("mapcycle.txt") ?!
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Re: It is possible to load mapcycle array?
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I guess that orpheu or something that work with memory can done this. |
Re: It is possible to load mapcycle array?
What purpose would this serve?
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Re: It is possible to load mapcycle array?
I think he wants to retrieve the mapcycle directly from the game, because it's managed by CS in some way IIRC.
Even if it's possible to retrieve the pointer to the mapcycle structure from g_pGameRules (if there is one, will take a look later maybe), I don't think you can do much without Okapi or Orpheu memory natives. |
Re: It is possible to load mapcycle array?
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I guess that can open ports to retrieve a lot of variables from server. MapCycle.txt, banned ids, and others. |
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