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-   -   Plugin grenade trail! Help (https://forums.alliedmods.net/showthread.php?t=295741)

FreezerPT 04-03-2017 11:23

Plugin grenade trail! Help
 
Hello, I would like to know if this plugin or something that has the same effect exists! That is to say, I am talking about the grenade trail, but what I would like to know would be, so that when you throw the grenade, flash, or smoke, only the player who sent the grenade would see the trail, so as not to create great confusion when Send the grenades

FreezerPT 04-05-2017 04:50

Plugin grenade trail! Help
 
Hello, I would like to know if this plugin or something that has the same effect exists! That is to say, I am talking about the grenade trail, but what I would like to know would be, so that when you throw the grenade, flash, or smoke, only the player who sent the grenade would see the trail, so as not to create great confusion when Send the grenades

Dr Zayd 04-05-2017 23:22

Re: Plugin grenade trail! Help
 
PHP Code:

/*
    Grenade Trail 1.0
    Author: Jim

    Cvars:
    grenade_tr: default 2
    0 - None
    1 - Random Colors
    2 - Nade Specific
    3 - Team Specific

    grenade_he "255000000" set the trail color of Hegrenade
    grenade_fb "000000255" set the trail color of Flashbang
    grenade_sg "000255000" set the trail color of Smokegrenade
*/

#include <amxmodx>
#include <csx>

#define PLUGIN "Grenade Trail"
#define VERSION "1.0"
#define AUTHOR "Jim"

new g_cvar_tr
new g_cvar_he
new g_cvar_fb
new g_cvar_sg
new g_trail

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
g_cvar_tr register_cvar("grenade_tr""2")
    
g_cvar_he register_cvar("grenade_he""255000000")
    
g_cvar_fb register_cvar("grenade_fb""000000255")
    
g_cvar_sg register_cvar("grenade_sg""000255000")
}

public 
plugin_precache()
{
    
g_trail precache_model("sprites/smoke.spr")
}

public 
grenade_throw(id)
{
    new 
gtm get_pcvar_num(g_cvar_tr)
    if(!
gtm) return
    new 
rgb
    
switch(gtm)
    {
        case 
1:
        {
            
random(256)
            
random(256)
            
random(256)
        }
        case 
2:
        {
            new 
nadecolor[10]
            switch(
id)
            {
                case 
CSW_HEGRENADE:    nade g_cvar_he
                
case CSW_FLASHBANG:    nade g_cvar_fb
                
case CSW_SMOKEGRENADE:    nade g_cvar_sg
            
}
            
get_pcvar_string(nadecolor9)
            new 
str_to_num(color)
            
1000000
            c 
%= 1000000 
            g 
1000
            b 
1000
        
}
        case 
3:
        {
            switch(
get_user_team(id))
            {
                case 
1255
                
case 2255
            
}
        }
    }
    
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
    
write_byte(TE_BEAMFOLLOW)
    
write_short(id)
    
write_short(g_trail)
    
write_byte(10)
    
write_byte(5)
    
write_byte(r)
    
write_byte(g)
    
write_byte(b)
    
write_byte(192)
    
message_end()


try this X)) idk if its will work

edon1337 04-06-2017 05:39

Re: Plugin grenade trail! Help
 
Quote:

Originally Posted by Dr Zayd (Post 2509749)
PHP Code:

/*
    Grenade Trail 1.0
    Author: Jim

    Cvars:
    grenade_tr: default 2
    0 - None
    1 - Random Colors
    2 - Nade Specific
    3 - Team Specific

    grenade_he "255000000" set the trail color of Hegrenade
    grenade_fb "000000255" set the trail color of Flashbang
    grenade_sg "000255000" set the trail color of Smokegrenade
*/

#include <amxmodx>
#include <csx>

#define PLUGIN "Grenade Trail"
#define VERSION "1.0"
#define AUTHOR "Jim"

new g_cvar_tr
new g_cvar_he
new g_cvar_fb
new g_cvar_sg
new g_trail

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
g_cvar_tr register_cvar("grenade_tr""2")
    
g_cvar_he register_cvar("grenade_he""255000000")
    
g_cvar_fb register_cvar("grenade_fb""000000255")
    
g_cvar_sg register_cvar("grenade_sg""000255000")
}

public 
plugin_precache()
{
    
g_trail precache_model("sprites/smoke.spr")
}

public 
grenade_throw(id)
{
    new 
gtm get_pcvar_num(g_cvar_tr)
    if(!
gtm) return
    new 
rgb
    
switch(gtm)
    {
        case 
1:
        {
            
random(256)
            
random(256)
            
random(256)
        }
        case 
2:
        {
            new 
nadecolor[10]
            switch(
id)
            {
                case 
CSW_HEGRENADE:    nade g_cvar_he
                
case CSW_FLASHBANG:    nade g_cvar_fb
                
case CSW_SMOKEGRENADE:    nade g_cvar_sg
            
}
            
get_pcvar_string(nadecolor9)
            new 
str_to_num(color)
            
1000000
            c 
%= 1000000 
            g 
1000
            b 
1000
        
}
        case 
3:
        {
            switch(
get_user_team(id))
            {
                case 
1255
                
case 2255
            
}
        }
    }
    
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
    
write_byte(TE_BEAMFOLLOW)
    
write_short(id)
    
write_short(g_trail)
    
write_byte(10)
    
write_byte(5)
    
write_byte(r)
    
write_byte(g)
    
write_byte(b)
    
write_byte(192)
    
message_end()


try this X)) idk if its will work

MSG_BROADCAST will send it to everyone.

Depresie 04-06-2017 06:20

Re: Plugin grenade trail! Help
 
Use MSG_ONE_UNRELIABLE with the index of the grenade's owner

OciXCrom 04-06-2017 06:50

Re: Plugin grenade trail! Help
 
The code above will add a trail to the player, not the grenade + won't work due to using switch(id).

PHP Code:

/*
    Grenade Trail 1.0
    Author: Jim

    Cvars:
    grenade_tr: default 2
    0 - None
    1 - Random Colors
    2 - Nade Specific
    3 - Team Specific

    grenade_he "255000000" set the trail color of Hegrenade
    grenade_fb "000000255" set the trail color of Flashbang
    grenade_sg "000255000" set the trail color of Smokegrenade
*/

#include <amxmodx>
#include <csx>

#define PLUGIN "Grenade Trail"
#define VERSION "1.0"
#define AUTHOR "Jim"

new g_cvar_tr
new g_cvar_he
new g_cvar_fb
new g_cvar_sg
new g_trail

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
g_cvar_tr register_cvar("grenade_tr""2")
    
g_cvar_he register_cvar("grenade_he""255000000")
    
g_cvar_fb register_cvar("grenade_fb""000000255")
    
g_cvar_sg register_cvar("grenade_sg""000255000")
}

public 
plugin_precache()
{
    
g_trail precache_model("sprites/smoke.spr")
}

public 
grenade_throw(idiGrenadeiWeapon)
{
    new 
gtm get_pcvar_num(g_cvar_tr)
    if(!
gtm) return
    new 
rgb
    
switch(gtm)
    {
        case 
1:
        {
            
random(256)
            
random(256)
            
random(256)
        }
        case 
2:
        {
            new 
nadecolor[10]
            switch(
iWeapon)
            {
                case 
CSW_HEGRENADE:    nade g_cvar_he
                
case CSW_FLASHBANG:    nade g_cvar_fb
                
case CSW_SMOKEGRENADE:    nade g_cvar_sg
            
}
            
get_pcvar_string(nadecolor9)
            new 
str_to_num(color)
            
1000000
            c 
%= 1000000 
            g 
1000
            b 
1000
        
}
        case 
3:
        {
            switch(
get_user_team(id))
            {
                case 
1255
                
case 2255
            
}
        }
    }
    
message_begin(MSG_ONE_UNRELIABLESVC_TEMPENTITY_id)
    
write_byte(TE_BEAMFOLLOW)
    
write_short(iGrenade)
    
write_short(g_trail)
    
write_byte(10)
    
write_byte(5)
    
write_byte(r)
    
write_byte(g)
    
write_byte(b)
    
write_byte(192)
    
message_end()




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