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-   -   sadasd (https://forums.alliedmods.net/showthread.php?t=295079)

Kellan123 03-15-2017 17:21

sadasd
 
000000000000000000

OciXCrom 03-15-2017 18:55

Re: [HELP] Is there any way to restore the render ?
 
What?

CrazY. 03-16-2017 19:22

Re: [HELP] Is there any way to restore the render ?
 
O.o ... I think that use this:

Quote:

// Set user render (lock into fakemeta_util)
fm_set_user_rendering(index)

OciXCrom 03-16-2017 19:49

Re: [HELP] Is there any way to restore the render ?
 
And why not set_user_rendering(id)? Don't use fakemeta_util.

CrazY. 03-16-2017 20:25

Re: [HELP] Is there any way to restore the render ?
 
Well, with this comes to doubt, that most of the people don't like using fakemeta?

OciXCrom 03-17-2017 07:26

Re: [HELP] Is there any way to restore the render ?
 
Fakemeta_util, not fakemeta. Why would you use that when you have the fun module?

Depresie 03-19-2017 15:19

Re: [HELP] Is there any way to restore the render ?
 
People avoid some fakemeta natives and fakemeta_util stocks/natives because they are not efficient..

set_user_rendering(id) will set normal rendering automatically

CrazY. 03-20-2017 18:15

Re: [HELP] Is there any way to restore the render ?
 
Quote:

Originally Posted by OciXCrom (Post 2504355)
Fakemeta_util, not fakemeta. Why would you use that when you have the fun module?

[irony]You have a great way of explaining the doubts...[/irony]

Quote:

Originally Posted by Depresie (Post 2504884)
People avoid some fakemeta natives and fakemeta_util stocks/natives because they are not efficient..

set_user_rendering(id) will set normal rendering automatically

Thank you for explain :D


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