"CUtlRBTree overflow"
Hello allied,
I have a csgo server and my players report me this error. While they are playing they are getting this error and their csgo shutdown. I dont know how can I solve it coz it is annoying ... "CUtlRBTree overflow" Some ideas? |
Re: "CUtlRBTree overflow"
Here is the error : http://i.imgur.com/qIWrZkK.jpg
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Re: "CUtlRBTree overflow"
Do you have like 500convar changed
sm_cvar bla_chicken 5 500 times? |
Re: "CUtlRBTree overflow"
Quote:
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Re: "CUtlRBTree overflow"
maybe i should explain it better
do you have a config file that loads on each map change? that looks like this? Quote:
request a MOD to move it. |
Re: "CUtlRBTree overflow"
No .
I've got just cvar settings in server.cfg and cvars from multi1v1 .. that's it ! |
Re: "CUtlRBTree overflow"
ok then not the issue that caused that for me, sorry can't help
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Re: "CUtlRBTree overflow"
What map are you having this issue on?
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Re: "CUtlRBTree overflow"
I have the same problem on my L4D2 server.
The server crash exactly when the map is switched and the new map has not even started to load: Code:
Saving weapon_ammo_spawn at -11291, 3094, 208 (model models/props/terror/ammo_stack.mdl) Most often this happens on the map c1m3_mall -> c1m4_atrium |
Re: "CUtlRBTree overflow"
Same in Left 4 Dead 1.
Code:
Program terminated with signal 11, Segmentation fault. |
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