A biteing command.
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I have a little problem with that. If I do the command /bite, any one I look at will start to lose health. How do I make it stop when the player dies? for some reason this does not work. Code:
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Ok that fixed it going on forever, but there is still a problem. If I use the command on some one the start to loss hp. But if I turn and look at some one else the person that I was looking at stops losing hp and the new person starts. Is there a way to fix that? Thanks.
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Yes, I think...
Replace your current settask with this Code:
And then in public bite(id){ put this at the beginning Code:
Then it sha'll work! |
Better idea:
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