AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Can someone check this code? (https://forums.alliedmods.net/showthread.php?t=293972)

RAW_192 02-16-2017 11:48

Can someone check this code?
 
This code crashes the server , Also at times some features dont work like health per kill and bullet damage ... /admins and /vips never work ..

Can someone please check and tell whats wrong here

PHP Code:

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta_util>
#include <hamsandwich>
#include <engine>
 
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<9)
#define ITEM_HE                (1<<0) // "a"
#define ITEM_FS                (1<<1) // "b"
#define ITEM_SG                (1<<2) // "c"
#define ITEM_DG                (1<<3) // "d"
#define ITEM_VH                (1<<4) // "e"
#define ITEM_DF                (1<<5) // "f"
#define ITEM_NV                (1<<6) // "g"
 
new jumpnum[33] = 0
new bool:dojump[33] = false
new hk_File4128 ];
new 
hk_VipsList128 ][ 32 ], hk_TotalLines;
new 
hk_IsUserVip33 ];
new 
hk_viplist[ ] = "vips_list.ini";
new 
hk_Folder[ ] = "Vip";
new 
hk_cfg[ ] = "vip-config";
new 
hk_File128 ];
new 
hk_File1128 ];
new 
g_typeg_hudmsg
new vip_hud
new maxplayers
new mpdmkbmhb
new health_add
new health_hs_add
new health_max
new hk_Killer
new hk_KillerHp
new hk_HpAdd
new hk_HpMax
new jumpsitems
new hk_iRoundCount
new bool:hk_IsRestarting
new gun_menu
new cvardmg
 
enum
{
    
Primary 1
    
Secondary
    
Knife
    
Grenades
    
C4
};
 
public 
plugin_init()
{
    
register_plugin("VIP""1.0""abc")
   
    
register_concmd("say /vips""showAdmin"ADMIN_ALL"")
    
register_concmd("amx_addvips""addvips"ADMIN_RCON"<Nume sau SteamID>")
    
register_concmd("amx_vips""vips"ADMIN_RCON"Lista Vip-urilor")
    
register_concmd("say guns""Showrod")
   
    
RegisterHam Ham_Spawn"player""Hook_PlayerSpawn")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_event("TextMsg""Event_TextMsg_Restart""a""2&#Game_C""2&#Game_w")
    
register_event("HLTV""Event_HLTV_New_Round""a""1=0""2=0")
    
RegisterHam(Ham_TakeDamage"player""Ham_CBasePlayer_TakeDamage_Pre")
   
    
register_cvar("vip_maxjumps","1")
    
jumps register_cvar("vip_jumps","1")
    
vip_hud register_cvar("vip_hud","1")
    
g_type register_cvar("vip_bulletdamage","1")
    
health_add register_cvar("vip_hp_kill""10")
    
health_hs_add register_cvar("vip_hp_hs""25")
    
health_max register_cvar("vip_hp_max""100")
    
mpd register_cvar("vip_money_damage","3")
    
mkb register_cvar("vip_money_kill","500")
    
mhb register_cvar("vip_money_hs","1000")
    
items register_cvar("vip_items_round""abcdefg")
    
gun_menu register_cvar("vip_gun_menu","1")
    
cvardmg register_cvar("vip_damage","2")
    
g_hudmsg CreateHudSyncObj()
    
maxplayers get_maxplayers()
   
   
}
 
public 
plugin_cfg()
{  
   
   
    new 
Dir64 ];
    
get_configsdir(Dir,charsmax(Dir));
    
formatex hk_Filecharsmax hk_File ), "%s/%s"Dirhk_Folder );
    
formatex hk_File1charsmax hk_File1 ), "%s/%s.cfg"hk_Filehk_cfg );
    if(!
dir_exists(hk_File))
    
mkdir(hk_File);
 
    
formatex hk_File4charsmax hk_File4 ), "%s/%s"hk_Filehk_viplist );
   
    if (!
file_exists(hk_File4))
    
write_file(hk_File4,"; -->VIP List<--");
   
    new 
hk_Buffer192 ], hk_Linehk_Len;
    while ( ( 
hk_Line read_file hk_File4hk_Linehk_Buffercharsmax hk_Buffer ), hk_Len ) ) )
    {
        if ( ! 
strlen hk_Buffer ) || hk_Buffer] == ';' || ( hk_Buffer] == '/' && hk_Buffer] == '/' ) )
            continue;
           
        
copy hk_VipsListhk_TotalLines++ ], 32hk_Buffer );
 
    }  
   
    if(!
file_exists(hk_File1))
    {
    
write_file(hk_File1,"// Vip Configuration File")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")
    
write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
    
write_file(hk_File1,"vip_bulletdamage ^"1^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Vips Online")
    
write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")
    
write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
    
write_file(hk_File1,"vip_hud ^"1^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Hp primit pe un kill  ")
    
write_file(hk_File1,"vip_hp_kill ^"10^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Hp primit pe un hs")
    
write_file(hk_File1,"vip_hp_hs ^"25^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")
    
write_file(hk_File1,"vip_hp_max ^"100^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Banii primiti pe un damage")
    
write_file(hk_File1,"vip_money_damage ^"3^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Banii primiti pe un kill")
    
write_file(hk_File1,"vip_money_kill ^"500^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Banii primiti pe un hs")
    
write_file(hk_File1,"vip_money_hs ^"1000^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")
    
write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")
    
write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
    
write_file(hk_File1,"vip_gun_menu ^"1^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")
    
write_file(hk_File1,"// a - He Grenade")
    
write_file(hk_File1,"// b - Flashbang (x2)")
    
write_file(hk_File1,"// c - Smoke Grenade ")
    
write_file(hk_File1,"// d - Deagle")
    
write_file(hk_File1,"// e - Vest + Helm")
    
write_file(hk_File1,"// f - Defuse Kit (Doar CT)")
    
write_file(hk_File1,"// g - NightVision")
    
write_file(hk_File1,"vip_items_round ^"abcdefg^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Jumps - Salturi")
    
write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
    
write_file(hk_File1,"vip_jumps ^"1^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata")
    
write_file(hk_File1,"vip_maxjumps ^"1^"")
    
write_file(hk_File1,"")
    
write_file(hk_File1,"// De cate ori damage-ul jucatorului se mareste indiferent de arma")
    
write_file(hk_File1,"// ex: daca este 2, atunci jucatorului i se mareste dmg-ul de 2 ori")
    
write_file(hk_File1,"vip_damage ^"2^"")
    
write_file(hk_File1,"")
   
   
    }
   
    
server_cmd("exec %s",hk_File1)
}
 
public 
client_putinserver(id)
{
   
    
hk_IsUserVipid ] = 0;
    
jumpnum[id] = 0
    dojump
[id] = false
}
 
public 
client_disconnect(id)
{
   
    
hk_IsUserVipid ] = 0;
    
jumpnum[id] = 0
    dojump
[id] = false
}
public 
addvips(idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
 
    
new arg[32]
   
    
read_argv(1arg31)
   
    new 
szLog[256];
    
formatex(szLog,255,"%s",arg);
    
write_file(hk_File4,szLog,-1);
    
console_print(id"[CS16] Vip-ul a fost adaugat in lista")
   
    return 
PLUGIN_HANDLED
   
}
public 
vips(idlevelcid)
{
    if (!
cmd_access(idlevelcid1))
        return 
PLUGIN_HANDLED
   
    
new s_Name32 ], s_AuthID32 ];
    
get_user_name ids_Name31 );
    
get_user_authid ids_AuthID31 );
   
    
console_print(id"===========================")
    for ( new 
ihk_TotalLinesi++ )
    {
        if (  
strcmp s_Namehk_VipsList] ) || strcmp s_AuthIDhk_VipsList] ) )
        
console_print(id" - %s"hk_VipsList])   
           
       
    }
    
console_print(id"===========================")
    return 
PLUGIN_HANDLED
}
 
 
public 
Event_TextMsg_Restart()
{
    
hk_IsRestarting true
}
 
public 
Event_HLTV_New_Round()
{
    if( 
hk_IsRestarting )
    {
        
hk_IsRestarting false
        hk_iRoundCount 
0
    
}
}
 
public 
Hook_PlayerSpawn ( const id )
{
    if ( ! 
is_user_alive id ) )
        return 
HAM_IGNORED;
    if ( ! 
is_user_vip id ) )
    {
        
hk_IsUserVipid ] = 0;
        return 
HAM_IGNORED;
    }
   
    
hk_IsUserVipid ] = 1;
    
hk_iRoundCount++
    new 
map[32];
    
get_mapname(map,31);
   
    if(
equali(map"awp_"3))
    return 
HAM_IGNORED;
   
    if (
get_pcvar_num(gun_menu) == 1)
    if(
hk_iRoundCount>=1)
    
Showrod(id);
   
    
set_task(0.3"giveitems"id)
    return 
HAM_IGNORED;
}
 
public 
Ham_CBasePlayer_TakeDamage_Pre( const id, const iInflictor, const iAttacker, const Float:flDamage, const iDamageType )
{
    if ( ! 
is_user_vip iAttacker ) )
    {
        
hk_IsUserVipiAttacker ] = 0;
        return 
HAM_IGNORED;
    }
    
hk_IsUserVipiAttacker ] = 1;
   
    new 
dmg1 get_pcvar_num(cvardmg)
   
    if( 
iDamageType == DMG_FALL )
    
SetHamParamFloat(4flDamage*1)
    else
    
SetHamParamFloat(4flDamage*dmg1)
   
    return 
HAM_IGNORED
}
 
public 
on_damage(id)
{
    if(
get_pcvar_num(g_type))
    {
        static 
attackerattacker get_user_attacker(id)
        static 
damagedamage read_data(2)   
 
        if ( 
is_user_vip attacker ) )
        {
            
hk_IsUserVipid ] = 1;
       
            if(
is_user_connected(attacker))
            {
                if(
fm_is_ent_visible(attacker,id))
                {
                    
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
                    
ShowSyncHudMsg(attackerg_hudmsg"%i^n"damage)             
                }
                   
               
            }
        }else 
hk_IsUserVipid ] = 0;
    }
}
 
public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   
    if ( 
is_user_vip id ) )
    {
        
hk_IsUserVipid ] = 1;
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }else 
hk_IsUserVipid ] = 0;
}
 
public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2))
    
cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
 
public 
hook_death()
{
    
hk_Killer read_data(1)
   
    if ( (
read_data(3) == 1) && (read_data(5) == 0) )
    {
        
hk_HpAdd get_pcvar_num (health_hs_add)
    }
    else
    
hk_HpAdd get_pcvar_num (health_add)
   
    
hk_HpMax get_pcvar_num (health_max)
   
   
    if ( ! 
is_user_vip hk_Killer ) )
    {
        
hk_IsUserViphk_Killer ] = 0;
        return;
    }
    
hk_IsUserViphk_Killer ] = 1;
   
    
hk_KillerHp get_user_health(hk_Killer)
    
hk_KillerHp += hk_HpAdd
   
    
if (hk_KillerHp hk_HpMaxhk_KillerHp hk_HpMax
    set_user_health
(hk_Killerhk_KillerHp)
 
    
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
    
show_hudmessage(hk_Killer"Healed +%d hp"hk_HpAdd)
 
}
 
public 
showAdmin(id)
{
    if(
get_pcvar_num(vip_hud) == 1)
    {
           
       
        new 
numiLenadmin
        
static pl[32], name[32], szBuff[2048]
   
        
get_players(plnum"c")
   
        for(new 
0numi++)
        {
            if (  
is_user_vip pl[i] ) )
            {
            
hk_IsUserVippl[i] ] = 1;
            
get_user_name(pl[i], name31)
            
iLen += format(szBuff[iLen], 2048 iLen"%d. %s^n"admin 1name)
            
admin++
            }
           
        }
 
   
        
set_hudmessage(025500.020.206.07.0 )
        
show_hudmessage(id" %s online:^n%s"admin "Vips" "Vips"szBuff)
   
        
arrayset(szBuff02048)
    }
    return 
PLUGIN_HANDLED
}
 
public 
client_PreThink(id)
{
        if(!
is_user_alive(id)) return PLUGIN_CONTINUE
        
if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
   
        
if ( ! is_user_vip id ) )
        {
            
hk_IsUserVipid ] = 0;
            return 
PLUGIN_CONTINUE
        
}
   
   
        
hk_IsUserVipid ] = 1;
        new 
nbut get_user_button(id)
        new 
obut get_user_oldbutton(id)
        if((
nbut IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut IN_JUMP))
        {
            if(
jumpnum[id] < get_cvar_num("vip_maxjumps"))
            {
                
dojump[id] = true
                jumpnum
[id]++
                return 
PLUGIN_CONTINUE
            
}
        }
        if((
nbut IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
        {
            
jumpnum[id] = 0
            
return PLUGIN_CONTINUE
        
}
   
        return 
PLUGIN_CONTINUE
}
 
public 
client_PostThink(id)
{
    if(!
is_user_alive(id)) return PLUGIN_CONTINUE
    
if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
   
    
if ( ! is_user_vip id ) )
    {
        
hk_IsUserVipid ] = 0;
        return 
PLUGIN_CONTINUE
    
}
   
   
    
hk_IsUserVipid ] = 1;
    if(
dojump[id] == true)
    {
        new 
Float:velocity[3]  
        
entity_get_vector(id,EV_VEC_velocity,velocity)
        
velocity[2] = random_float(265.0,285.0)
        
entity_set_vector(id,EV_VEC_velocity,velocity)
        
dojump[id] = false
        
return PLUGIN_CONTINUE
    
}
   
    return 
PLUGIN_CONTINUE
}
 
public 
Showrod(id)
{
    
show_menu(idKeysrod"^n\rVIP \yWeapons Menu^n\y1. \wM4A1 & Elite^n\y2. \wAK-47 & Elite^n\y3. \wAWP & P228^n\y4. \wFamas & Elite^n\y5. \wAUG & P228 ^n\y6. \wP90 & P228^n\y\wENJOY YOUR VIP POWERS^n\y0. \wExit^n", -1"rod")
}
 
public 
Pressedrod(idkey)
{
   
    switch (
key) {
        case 
0: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"weapon_elite")
            
cs_set_user_bpammo(idCSW_M4A190);
            
cs_set_user_bpammo(idCSW_ELITE120);
            }
 
        case 
1: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_ak47")
            
give_item(id,"weapon_elite")
            
cs_set_user_bpammo(idCSW_AK4790);
            
cs_set_user_bpammo(idCSW_ELITE120);
           }

        case 
2: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_awp")
            
give_item(id,"weapon_p228")
            
cs_set_user_bpammo(idCSW_AWP30);
            
cs_set_user_bpammo(idCSW_P22852);
           }

        case 
3: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_famas")
            
give_item(id,"weapon_elite")
            
cs_set_user_bpammo(idCSW_FAMAS90);
            
cs_set_user_bpammo(idCSW_ELITE120);
           }

        case 
4: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_aug")
            
give_item(id,"weapon_p228")
            
cs_set_user_bpammo(idCSW_AUG90);
            
cs_set_user_bpammo(idCSW_P22852);
           }

        case 
5: {
            
StripWeapons(idPrimary)
            
give_item(id,"weapon_p90")
            
give_item(id,"weapon_p228")
            
cs_set_user_bpammo(idCSW_P90100);
            
cs_set_user_bpammo(idCSW_P22852);
           }      

        case 
9: {          
            }
             }
    return 
PLUGIN_CONTINUE
}
 
public 
get_item_flags()
{
    new 
sFlags[24]
    
get_pcvar_string(items,sFlags,23)
    return 
read_flags(sFlags)
}
 
public 
giveitems(id)
{
        new 
iFlags get_item_flags()  
        new 
CsTeams:userTeam cs_get_user_team(id)
   
        if (
iFlags&ITEM_HE)
        
fm_give_item(id,"weapon_hegrenade")
       
             
        if(
iFlags&ITEM_FS)
        {
        
fm_give_item(id,"weapon_flashbang")
        
fm_give_item(id,"weapon_flashbang")
        }
       
        if(
iFlags&ITEM_SG)
        
fm_give_item(id,"weapon_smokegrenade")
       
       
        if(
iFlags&ITEM_DG)
        {
        
StripWeapons(idSecondary);
        
fm_give_item(id,"weapon_deagle")
        
cs_set_user_bpammo(idCSW_DEAGLE35 );
        }
       
        if(
iFlags&ITEM_VH)
        
fm_give_item(id,"item_assaultsuit")
   
        if(
userTeam == CS_TEAM_CT && iFlags&ITEM_DF)
        
fm_give_item(id,"item_thighpack")
       
        if(
iFlags&ITEM_NV)
        
cs_set_user_nvg(id1)
       
       
}
 
stock is_user_vip id )
{
    new 
s_Name32 ], s_AuthID32 ];
    
get_user_name ids_Name31 );
    
get_user_authid ids_AuthID31 );
   
    for ( new 
ihk_TotalLinesi++ )
    {
        if ( ! 
strcmp s_Namehk_VipsList] ) )
            return 
1;
        if ( ! 
strcmp s_AuthIDhk_VipsList] ) )
            return 
1;
    }
   
    return 
0;
 
}
 
stock StripWeapons(idTypeboolbSwitchIfActive true)
{
    new 
iReturn;
   
    if(
is_user_alive(id))
    {
        new 
iEntityiWeapon;
        while((
iWeapon GetWeaponFromSlot(idTypeiEntity)) > 0)
            
iReturn ham_strip_user_weapon(idiWeaponTypebSwitchIfActive);
    }
   
    return 
iReturn;
}
 
stock GetWeaponFromSlotid iSlot , &iEntity )
{
    if ( !( 
<= iSlot <= ) )
        return 
0;
   
    
iEntity 0;
    const 
m_rgpPlayerItems_Slot0 367;
    const 
m_iId 43;
    const 
XO_WEAPONS 4;
    const 
XO_PLAYER 5;
       
    
iEntity get_pdata_cbaseid m_rgpPlayerItems_Slot0 iSlot XO_PLAYER );
   
    return ( 
iEntity ) ? get_pdata_intiEntity m_iId XO_WEAPONS ) : 0;
}  
 
stock ham_strip_user_weapon(idiCswIdiSlot 0bool:bSwitchIfActive true)
{
    new 
iWeapon
    
if( !iSlot )
    {
        static const 
iWeaponsSlots[] = {
            -
1,
            
2//CSW_P228
            
-1,
            
1//CSW_SCOUT
            
4//CSW_HEGRENADE
            
1//CSW_XM1014
            
5//CSW_C4
            
1//CSW_MAC10
            
1//CSW_AUG
            
4//CSW_SMOKEGRENADE
            
2//CSW_ELITE
            
2//CSW_FIVESEVEN
            
1//CSW_UMP45
            
1//CSW_SG550
            
1//CSW_GALIL
            
1//CSW_FAMAS
            
2//CSW_USP
            
2//CSW_GLOCK18
            
1//CSW_AWP
            
1//CSW_MP5NAVY
            
1//CSW_M249
            
1//CSW_M3
            
1//CSW_M4A1
            
1//CSW_TMP
            
1//CSW_G3SG1
            
4//CSW_FLASHBANG
            
2//CSW_DEAGLE
            
1//CSW_SG552
            
1//CSW_AK47
            
3//CSW_KNIFE
            
//CSW_P90
        
}
        
iSlot iWeaponsSlots[iCswId]
    }
 
    const 
XTRA_OFS_PLAYER 5
    
const m_rgpPlayerItems_Slot0 367
 
    iWeapon 
get_pdata_cbase(idm_rgpPlayerItems_Slot0 iSlotXTRA_OFS_PLAYER)
 
    const 
XTRA_OFS_WEAPON 4
    
const m_pNext 42
    
const m_iId 43
 
    
while( iWeapon )
    {
        if( 
get_pdata_int(iWeaponm_iIdXTRA_OFS_WEAPON) == iCswId )
        {
            break
        }
        
iWeapon get_pdata_cbase(iWeaponm_pNextXTRA_OFS_WEAPON)
    }
 
    if( 
iWeapon )
    {
        const 
m_pActiveItem 373
        
if( bSwitchIfActive && get_pdata_cbase(idm_pActiveItemXTRA_OFS_PLAYER) == iWeapon )
        {
            
ExecuteHamB(Ham_Weapon_RetireWeaponiWeapon)
        }
 
        if( 
ExecuteHamB(Ham_RemovePlayerItemidiWeapon) )
        {
            
user_has_weapon(idiCswId0)
            
ExecuteHamB(Ham_Item_KilliWeapon)
            return 
1
        
}
    }
 
    return 
0



OciXCrom 02-16-2017 13:59

Re: Can someone check this code?
 
This is not the requests section.

RAW_192 02-17-2017 08:11

Re: Can someone check this code?
 
Quote:

Originally Posted by OciXCrom (Post 2495930)
This is not the requests section.

ik that , this is scripting help and thats what im asking .. To help with this script

HamletEagle 02-17-2017 08:24

Re: Can someone check this code?
 
You are asking for someone to do it, so it should be in request section. Post here when you are having a SCRIPTING question and you are willing to do stuff by yourself.

Code:

register_plugin("VIP", "1.0", "abc")
It happens that I know the base code and I know the author. Changing author name is stupid and wrong. Why you do that?

RAW_192 02-17-2017 11:21

Re: Can someone check this code?
 
Quote:

Originally Posted by HamletEagle (Post 2496085)
You are asking for someone to do it, so it should be in request section. Post here when you are having a SCRIPTING question and you are willing to do stuff by yourself.

Code:

register_plugin("VIP", "1.0", "abc")
It happens that I know the base code and I know the author. Changing author name is stupid and wrong. Why you do that?

Ohh okay , I didn't change the author name or something .. I got this code like this only


All times are GMT -4. The time now is 21:00.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.