How to get where a player is aiming...
Is it possible to get the x/y/z coordinates of where a player is aiming? (like the wall that the crosshair is on), if so, how?
On another note, is it possible to get the x/y/z coordinates for where a player is? |
aiming = get_user_aiming(id,cords[3])
origin = get_user_origin(id,cords[3]) |
get_user_aiming(id,cords[3])
which include is that in? |
hmmm
grep is your friend :)
if your not on *NIX, then this is of no use to you though... anyway, its in amxmodx.inc although, its not as you say... its like this in the include file: Code:
although get_user_origion will beable to tell you where your aiming (i think) Code:
using mode 3, but yeah, i am a real n00b with small scripting so yeah, i may be wrong... but anyway, what is with get_user_aiming? what ive got in the include file is way diff to what you said it was... |
admin forcefire search in plugins
makes the bugger forcefire for 4 seconds in a wall so u can check the recoil and see were he aims 8) |
errr
errr, what you on about deagle?
also, i ended up getting it working (i was right about the origion one in my last reply) |
didnt realize it was scripting things going on here :D
lets say its a spam, sorry mate :oops: just woke up coffee anybody 8) Deag |
te he, lol
makes sence now (well, why atleast) :P |
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