Snowflakes problem
Its me again. Hi!
Im trying to make the frostnades plugin with some snowflakes effect but I cant seem to get it right. I tried using TE_EXPLOSION - Nope. I tried using TE_SPRITE_SPRAY - Nope again. I tried using TE_SPRAY - No luck. I tried also TE_PLAYERSPRITES but nope. What should I use If I want a sprite to be sprayed around the floor and stays for like 3-4 seconds and then disappear.. where is my mistake? The snowflake effect on 1:00 in the video: https://www.youtube.com/watch?v=X3B22MpocBI P.S. I have the sprite. Thanks! |
Re: Snowflakes problem
Try a TE_SPRITETRAIL effect.
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Re: Snowflakes problem
works perfectly, thanks
p.s. i have some problems with positioning but im going to fix them :D |
Re: Snowflakes problem
https://www.youtube.com/watch?v=QPpk7mwbe6g
Is that effect TE_SPRITETRAIL as well? If so, how do I make the positioning like this so they can go randomly like in the video? |
Re: Snowflakes problem
Yes, I believe it is the same effect. The Gauss Gun in HL uses this effect
to make those glowing balls when you shoot at or through a wall. Code:
#define TE_SPRITETRAIL 15 // line of moving glow sprites with gravity, fadeout, and collisionsupwards and play around with the last two message byte args to set the speed and randomness of the effects. |
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