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-   -   Shaunsville RP coordinates (https://forums.alliedmods.net/showthread.php?t=29322)

oleary 06-03-2006 07:59

Shaunsville RP coordinates
 
I 'm creating a plugin for Shaunsville RP.
I walk to a certain area wherefrom i want the Coordinates, then i type
status in console and i get the coordinates.
for excample, the gun shop:
-241 x, 168 y, -43 z

I put those in my plugin like so; [code] new gunshop[3] = { -2518, 157, -412 }; // position of barry [code] (im using avalanches source code, i edited it big time, which u will see once i'm releasing it ;) )
The problem is, whenever i start the server with that map, the gunshop doesnt work!.. and barry isn't there! (yes i have the model)
Can somebody tell me why this is happening... Should i + on some of the coordinates? or could somebody pherhaps tell me the right coordinates?

I did put the coordinates in right, and i have re-compiled the plugin and deleted the old ones! I've also enabled all the modules i need.[/code]

oleary 06-03-2006 13:40

Seriously need an answer! Ill release my mod to public once it works.

wonsae 06-03-2006 13:45

status in console doesn't work, you need to use amx_teleportmenu

oleary 06-03-2006 13:48

and where do i get that? and how does it work?

wonsae 06-03-2006 13:48

amx_teleportmenu in console...jeez..

Lord_Destros 06-03-2006 14:56

It comes with amxx base.

oleary 06-04-2006 07:15

i noticed..

thx

awpticaL 06-04-2006 20:52

Wow, no wonder half my sh*t was off when I added my own stuff using status. :oops:


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