[TF2] Play unused Shortstop shove anim
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Re: [TF2] Play unused Shortstop shove anim
This started out as an idea for a plugin I had after reading that the shortstop's thirdperson (or "world") shove anims are present but unused entirely ingame.
After some dicking around with things myself for an hour and a half, Peli made a working plugin within like 5 minutes. Yer a wizard, Peli. And big thanks to /r/tf2 user Very_geeky_and_sad for a comment he posted regarding the unused shove animations. That's why this whole idea came to be. |
Re: [TF2] Play unused Shortstop shove anim
How did you find the ACT_ definitions? Are they stored in the model, or?
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Re: [TF2] Play unused Shortstop shove anim
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Re: [TF2] Play unused Shortstop shove anim
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Load in the model, tick View → Show Activities, and browse the animations with the dropdown in the Sequence tab. |
Re: [TF2] Play unused Shortstop shove anim
Shit, and here I thought it only showed the sequence names and not the "ACT" names. Good to know! Thanks nosoop, you've saved the day again :D
EDIT: I released an actual factual plugin for this that you can use for Windows/Linux servers! |
Re: [TF2] Play unused Shortstop shove anim
Can any other animations be played through this method?
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Re: [TF2] Play unused Shortstop shove anim
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Spoiler
int ActivityList_RegisterSharedActivities(void)
{ ActivityList_RegisterSharedActivity((const char *)&"ACT_RESET", 0); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE", 1); ActivityList_RegisterSharedActivity((const char *)&"ACT_TRANSITION", 2); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER", 3); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER_MED", 4); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER_LOW", 5); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK", 6); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM", 7); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CROUCH", 8); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CROUCH_AIM", 9); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN", 10); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM", 11); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_CROUCH", 12); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_CROUCH_AIM", 13); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_PROTECTED", 14); ActivityList_RegisterSharedActivity((const char *)&"ACT_SCRIPT_CUSTOM_MOVE", 15); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK1", 16); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK2", 17); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK1_LOW", 18); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK2_LOW", 19); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIESIMPLE", 20); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIEBACKWARD", 21); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIEFORWARD", 22); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIEVIOLENT", 23); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIERAGDOLL", 24); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLY", 25); ActivityList_RegisterSharedActivity((const char *)&"ACT_HOVER", 26); ActivityList_RegisterSharedActivity((const char *)&"ACT_GLIDE", 27); ActivityList_RegisterSharedActivity((const char *)&"ACT_SWIM", 28); ActivityList_RegisterSharedActivity((const char *)&"ACT_JUMP", 29); ActivityList_RegisterSharedActivity((const char *)&"ACT_HOP", 30); ActivityList_RegisterSharedActivity((const char *)&"ACT_LEAP", 31); ActivityList_RegisterSharedActivity((const char *)&"ACT_LAND", 32); ActivityList_RegisterSharedActivity((const char *)&"ACT_CLIMB_UP", 33); ActivityList_RegisterSharedActivity((const char *)&"ACT_CLIMB_DOWN", 34); ActivityList_RegisterSharedActivity((const char *)&"ACT_CLIMB_DISMOUNT", 35); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIPLADDER_UP", 36); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIPLADDER_DOWN", 37); ActivityList_RegisterSharedActivity((const char *)&"ACT_STRAFE_LEFT", 38); ActivityList_RegisterSharedActivity((const char *)&"ACT_STRAFE_RIGHT", 39); ActivityList_RegisterSharedActivity((const char *)&"ACT_ROLL_LEFT", 40); ActivityList_RegisterSharedActivity((const char *)&"ACT_ROLL_RIGHT", 41); ActivityList_RegisterSharedActivity((const char *)&"ACT_TURN_LEFT", 42); ActivityList_RegisterSharedActivity((const char *)&"ACT_TURN_RIGHT", 43); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCH", 44); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHIDLE", 45); ActivityList_RegisterSharedActivity((const char *)&"ACT_STAND", 46); ActivityList_RegisterSharedActivity((const char *)&"ACT_USE", 47); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL1", 48); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL2", 49); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL3", 50); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_ADVANCE", 51); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_FORWARD", 52); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_GROUP", 53); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_HALT", 54); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_LEFT", 55); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_RIGHT", 56); ActivityList_RegisterSharedActivity((const char *)&"ACT_SIGNAL_TAKECOVER", 57); ActivityList_RegisterSharedActivity((const char *)&"ACT_LOOKBACK_RIGHT", 58); ActivityList_RegisterSharedActivity((const char *)&"ACT_LOOKBACK_LEFT", 59); ActivityList_RegisterSharedActivity((const char *)&"ACT_COWER", 60); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMALL_FLINCH", 61); ActivityList_RegisterSharedActivity((const char *)&"ACT_BIG_FLINCH", 62); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK1", 63); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK2", 64); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD", 65); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_START", 66); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_FINISH", 67); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_LOW", 68); ActivityList_RegisterSharedActivity((const char *)&"ACT_ARM", 69); ActivityList_RegisterSharedActivity((const char *)&"ACT_DISARM", 70); ActivityList_RegisterSharedActivity((const char *)&"ACT_DROP_WEAPON", 71); ActivityList_RegisterSharedActivity((const char *)&"ACT_DROP_WEAPON_SHOTGUN", 72); ActivityList_RegisterSharedActivity((const char *)&"ACT_PICKUP_GROUND", 73); ActivityList_RegisterSharedActivity((const char *)&"ACT_PICKUP_RACK", 74); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY", 75); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_RELAXED", 76); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_STIMULATED", 77); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AGITATED", 78); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_STEALTH", 79); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_HURT", 80); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RELAXED", 81); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_STIMULATED", 82); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AGITATED", 83); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_STEALTH", 84); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RELAXED", 85); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_STIMULATED", 86); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AGITATED", 87); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_STEALTH", 88); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AIM_RELAXED", 89); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AIM_STIMULATED", 90); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AIM_AGITATED", 91); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AIM_STEALTH", 92); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_RELAXED", 93); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_STIMULATED", 94); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_AGITATED", 95); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_STEALTH", 96); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_RELAXED", 97); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_STIMULATED", 98); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_AGITATED", 99); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_STEALTH", 100); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHIDLE_STIMULATED", 101); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHIDLE_AIM_STIMULATED", 102); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHIDLE_AGITATED", 103); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_HURT", 104); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_HURT", 105); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPECIAL_ATTACK1", 106); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPECIAL_ATTACK2", 107); ActivityList_RegisterSharedActivity((const char *)&"ACT_COMBAT_IDLE", 108); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_SCARED", 109); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_SCARED", 110); ActivityList_RegisterSharedActivity((const char *)&"ACT_VICTORY_DANCE", 111); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_HEADSHOT", 112); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_CHESTSHOT", 113); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_GUTSHOT", 114); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_BACKSHOT", 115); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_HEAD", 116); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_CHEST", 117); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_STOMACH", 118); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_LEFTARM", 119); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_RIGHTARM", 120); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_LEFTLEG", 121); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_RIGHTLEG", 122); ActivityList_RegisterSharedActivity((const char *)&"ACT_FLINCH_PHYSICS", 123); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ON_FIRE", 124); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_ON_FIRE", 125); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_ON_FIRE", 126); ActivityList_RegisterSharedActivity((const char *)&"ACT_RAPPEL_LOOP", 127); ActivityList_RegisterSharedActivity((const char *)&"ACT_180_LEFT", 128); ActivityList_RegisterSharedActivity((const char *)&"ACT_180_RIGHT", 129); ActivityList_RegisterSharedActivity((const char *)&"ACT_90_LEFT", 130); ActivityList_RegisterSharedActivity((const char *)&"ACT_90_RIGHT", 131); ActivityList_RegisterSharedActivity((const char *)&"ACT_STEP_LEFT", 132); ActivityList_RegisterSharedActivity((const char *)&"ACT_STEP_RIGHT", 133); ActivityList_RegisterSharedActivity((const char *)&"ACT_STEP_BACK", 134); ActivityList_RegisterSharedActivity((const char *)&"ACT_STEP_FORE", 135); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK1", 136); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK2", 137); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_MELEE_ATTACK1", 138); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_MELEE_ATTACK2", 139); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK1_LOW", 140); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK2_LOW", 141); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_SWING_GESTURE", 142); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_SMALL_FLINCH", 143); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_BIG_FLINCH", 144); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_BLAST", 145); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_BLAST_SHOTGUN", 146); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_BLAST_DAMAGED", 147); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN" , 148); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_HEAD", 149); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_CHEST", 150); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_STOMACH", 151); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_LEFTARM", 152); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_RIGHTARM", 153); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_LEFTLEG", 154); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_FLINCH_RIGHTLEG", 155); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_LEFT", 156); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_RIGHT", 157); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_LEFT45", 158); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_RIGHT45", 159); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_LEFT90", 160); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_RIGHT90", 161); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_LEFT45_FLAT", 162); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_RIGHT45_FLAT", 163); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_LEFT90_FLAT", 164); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_TURN_RIGHT90_FLAT", 165); ActivityList_RegisterSharedActivity((const char *)&"ACT_BARNACLE_HIT", 166); ActivityList_RegisterSharedActivity((const char *)&"ACT_BARNACLE_PULL", 167); ActivityList_RegisterSharedActivity((const char *)&"ACT_BARNACLE_CHOMP", 168); ActivityList_RegisterSharedActivity((const char *)&"ACT_BARNACLE_CHEW", 169); ActivityList_RegisterSharedActivity((const char *)&"ACT_DO_NOT_DISTURB", 170); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW", 171); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HOLSTER", 172); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE", 173); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_FIDGET", 174); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLBACK", 175); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLBACK_HIGH", 176); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLBACK_LOW", 177); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_THROW", 178); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLPIN", 179); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK", 180); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SECONDARYATTACK", 181); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD", 182); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_START", 183); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_FINISH", 184); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRYFIRE", 185); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITLEFT", 186); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITLEFT2", 187); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITRIGHT", 188); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITRIGHT2", 189); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITCENTER", 190); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITCENTER2", 191); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSLEFT", 192); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSLEFT2", 193); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSRIGHT", 194); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSRIGHT2", 195); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSCENTER", 196); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_MISSCENTER2", 197); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HAULBACK", 198); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SWINGHARD", 199); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SWINGMISS", 200); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SWINGHIT", 201); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_TO_LOWERED", 202); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_LOWERED", 203); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_LOWERED_TO_IDLE", 204); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RECOIL1", 205); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RECOIL2", 206); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RECOIL3", 207); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PICKUP", 208); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELEASE", 209); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_ATTACH_SILENCER", 210); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DETACH_SILENCER", 211); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW_SPECIAL", 212); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HOLSTER_SPECIAL", 213); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_SPECIAL", 214); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLBACK_SPECIAL", 215); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_SPECIAL", 216); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SECONDARYATTACK_SPECIAL", 217); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_HITCENTER_SPECIAL", 218); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SWINGHARD_SPECIAL", 219); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_TO_LOWERED_SPECIAL", 220); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_LOWERED_SPECIAL", 221); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_LOWERED_TO_IDLE_SPECIAL", 222); ActivityList_RegisterSharedActivity((const char *)&"ACT_FISTS_VM_HITLEFT", 223); ActivityList_RegisterSharedActivity((const char *)&"ACT_FISTS_VM_HITRIGHT", 224); ActivityList_RegisterSharedActivity((const char *)&"ACT_FISTS_VM_SWINGHARD", 225); ActivityList_RegisterSharedActivity((const char *)&"ACT_FISTS_VM_IDLE", 226); ActivityList_RegisterSharedActivity((const char *)&"ACT_FISTS_VM_DRAW", 227); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_IDLE", 228); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ND_IDLE", 229); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ATTACH", 230); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ATTACH2", 231); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ND_ATTACH", 232); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ND_ATTACH2", 233); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_DETONATE", 234); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_DETONATOR_HOLSTER", 235); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_DRAW", 236); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_ND_DRAW", 237); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_TO_THROW", 238); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_TO_THROW_ND", 239); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_STICKWALL_TO_TRIPMINE_ND", 240); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_IDLE", 241); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_ND_IDLE", 242); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_THROW", 243); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_THROW2", 244); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_THROW_ND", 245); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_THROW_ND2", 246); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_DRAW", 247); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_ND_DRAW", 248); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_TO_STICKWALL", 249); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_TO_STICKWALL_ND", 250); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_DETONATE", 251); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_DETONATOR_HOLSTER", 252); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_THROW_TO_TRIPMINE_ND", 253); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_IDLE", 254); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_DRAW", 255); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_ATTACH", 256); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_ATTACH2", 257); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_TO_STICKWALL_ND", 258); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_TRIPMINE_TO_THROW_ND", 259); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_IDLE", 260); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_DRAW", 261); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_DETONATE", 262); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_HOLSTER", 263); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_STICKWALL_DRAW", 264); ActivityList_RegisterSharedActivity((const char *)&"ACT_SLAM_DETONATOR_THROW_DRAW", 265); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHOTGUN_RELOAD_START", 266); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHOTGUN_RELOAD_FINISH", 267); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHOTGUN_PUMP", 268); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_IDLE2", 269); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_FIRE2", 270); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_DRAW2", 271); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_RELOAD2", 272); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_DRYFIRE2", 273); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_TOAUTO", 274); ActivityList_RegisterSharedActivity((const char *)&"ACT_SMG2_TOBURST", 275); ActivityList_RegisterSharedActivity((const char *)&"ACT_PHYSCANNON_UPGRADE", 276); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_AR1", 277); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_AR2", 278); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_AR2_LOW", 279); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_AR2_GRENADE", 280); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_HMG1", 281); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_ML", 282); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SMG1", 283); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SMG1_LOW", 284); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SMG2", 285); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SHOTGUN", 286); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SHOTGUN_LOW", 287); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_PISTOL", 288); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_PISTOL_LOW", 289); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SLAM", 290); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_TRIPWIRE", 291); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_THROW", 292); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_SNIPER_RIFLE", 293); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_ATTACK_RPG", 294); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_SWING", 295); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_AIM_LOW", 296); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_AIM_SMG1_LOW", 297); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_AIM_PISTOL_LOW", 298); ActivityList_RegisterSharedActivity((const char *)&"ACT_RANGE_AIM_AR2_LOW", 299); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER_PISTOL_LOW", 300); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER_SMG1_LOW", 301); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_AR1", 302); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_AR2", 303); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE", 304); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_HMG1", 305); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_ML", 306); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SMG1", 307); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SMG1_LOW", 308); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SMG2", 309); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SHOTGUN", 310); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_PISTOL", 311); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW", 312); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SLAM", 313); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_TRIPWIRE", 314); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_THROW", 315); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE", 316); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_MELEE_ATTACK_SWING", 317); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_RIFLE", 318); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SMG1", 319); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY_SMG1", 320); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_PISTOL", 321); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY_PISTOL", 322); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY_SHOTGUN", 323); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_STEALTH_PISTOL", 324); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_PACKAGE", 325); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_PACKAGE", 326); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SUITCASE", 327); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_SUITCASE", 328); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SMG1_RELAXED", 329); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SMG1_STIMULATED", 330); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RIFLE_RELAXED", 331); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RIFLE_RELAXED", 332); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RIFLE_STIMULATED", 333); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RIFLE_STIMULATED", 334); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_AIM_RIFLE_STIMULATED", 335); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_RIFLE_STIMULATED", 336); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_RIFLE_STIMULATED", 337); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SHOTGUN_RELAXED", 338); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SHOTGUN_STIMULATED", 339); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_SHOTGUN_AGITATED", 340); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_ANGRY", 341); ActivityList_RegisterSharedActivity((const char *)&"ACT_POLICE_HARASS1", 342); ActivityList_RegisterSharedActivity((const char *)&"ACT_POLICE_HARASS2", 343); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_MANNEDGUN", 344); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_MELEE", 345); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY_MELEE", 346); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_RPG_RELAXED", 347); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_RPG", 348); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_ANGRY_RPG", 349); ActivityList_RegisterSharedActivity((const char *)&"ACT_COVER_LOW_RPG", 350); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RPG", 351); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RPG", 352); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CROUCH_RPG", 353); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_CROUCH_RPG", 354); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RPG_RELAXED", 355); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RPG_RELAXED", 356); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_RIFLE", 357); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_RIFLE", 358); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CROUCH_RIFLE", 359); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CROUCH_AIM_RIFLE", 360); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_RIFLE", 361); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_RIFLE", 362); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_CROUCH_RIFLE", 363); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_CROUCH_AIM_RIFLE", 364); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_STEALTH_PISTOL", 365); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_SHOTGUN", 366); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_SHOTGUN", 367); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_PISTOL", 368); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_PISTOL", 369); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_PISTOL", 370); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_PISTOL", 371); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_STEALTH_PISTOL", 372); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_AIM_STEALTH_PISTOL", 373); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUN_AIM_STEALTH_PISTOL", 374); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_PISTOL", 375); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_PISTOL_LOW", 376); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_SMG1", 377); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_SMG1_LOW", 378); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_SHOTGUN", 379); ActivityList_RegisterSharedActivity((const char *)&"ACT_RELOAD_SHOTGUN_LOW", 380); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RELOAD", 381); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RELOAD_PISTOL", 382); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RELOAD_SMG1", 383); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_RELOAD_SHOTGUN", 384); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_LEFT", 385); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_LEFT_ENTRY", 386); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_LEFT_EXIT", 387); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_BACK", 388); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_BACK_ENTRY", 389); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_LEAN_BACK_EXIT", 390); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_GROUND", 391); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_GROUND_ENTRY", 392); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_GROUND_EXIT", 393); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_CHAIR", 394); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_CHAIR_ENTRY", 395); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_SIT_CHAIR_EXIT", 396); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_STAND", 397); ActivityList_RegisterSharedActivity((const char *)&"ACT_BUSY_QUEUE", 398); ActivityList_RegisterSharedActivity((const char *)&"ACT_DUCK_DODGE", 399); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_BARNACLE_SWALLOW", 400); ActivityList_RegisterSharedActivity((const char *)&"ACT_GESTURE_BARNACLE_STRANGLE", 401); ActivityList_RegisterSharedActivity((const char *)&"ACT_PHYSCANNON_DETACH", 402); ActivityList_RegisterSharedActivity((const char *)&"ACT_PHYSCANNON_ANIMATE", 403); ActivityList_RegisterSharedActivity((const char *)&"ACT_PHYSCANNON_ANIMATE_PRE", 404); ActivityList_RegisterSharedActivity((const char *)&"ACT_PHYSCANNON_ANIMATE_POST", 405); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_FRONTSIDE", 406); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_RIGHTSIDE", 407); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_BACKSIDE", 408); ActivityList_RegisterSharedActivity((const char *)&"ACT_DIE_LEFTSIDE", 409); ActivityList_RegisterSharedActivity((const char *)&"ACT_OPEN_DOOR", 410); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_ZOMBIE_MELEE", 411); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_ZOMBIE_TORSO_MELEE", 412); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_HEADCRAB_MELEE", 413); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_ANTLION", 414); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_ZOMBIE_SHOTGUN64", 415); ActivityList_RegisterSharedActivity((const char *)&"ACT_DI_ALYX_ZOMBIE_SHOTGUN26", 416); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_RELAXED_TO_STIMULATED", 417); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_RELAXED_TO_STIMULATED_WALK" , 418); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_AGITATED_TO_STIMULATED", 419); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_STIMULATED_TO_RELAXED", 420); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_PISTOL_RELAXED_TO_STIMULATE D", 421); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_PISTOL_RELAXED_TO_STIMULATE D_WALK", 422); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_PISTOL_AGITATED_TO_STIMULAT ED", 423); ActivityList_RegisterSharedActivity((const char *)&"ACT_READINESS_PISTOL_STIMULATED_TO_RELAXE D", 424); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLE_CARRY", 425); ActivityList_RegisterSharedActivity((const char *)&"ACT_WALK_CARRY", 426); ActivityList_RegisterSharedActivity((const char *)&"ACT_STARTDYING", 427); ActivityList_RegisterSharedActivity((const char *)&"ACT_DYINGLOOP", 428); ActivityList_RegisterSharedActivity((const char *)&"ACT_DYINGTODEAD", 429); ActivityList_RegisterSharedActivity((const char *)&"ACT_RIDE_MANNED_GUN", 430); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SPRINT_ENTER", 431); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SPRINT_IDLE", 432); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_SPRINT_LEAVE", 433); ActivityList_RegisterSharedActivity((const char *)&"ACT_FIRE_START", 434); ActivityList_RegisterSharedActivity((const char *)&"ACT_FIRE_LOOP", 435); ActivityList_RegisterSharedActivity((const char *)&"ACT_FIRE_END", 436); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_GRENADEIDLE", 437); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_GRENADEREADY", 438); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_PRIMARYATTACK", 439); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_GRENADEIDLE", 440); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_GRENADEREADY", 441); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_PRIMARYATTACK", 442); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_SHIELD_UP", 443); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_SHIELD_DOWN", 444); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_SHIELD_UP_IDLE", 445); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_SHIELD_ATTACK", 446); ActivityList_RegisterSharedActivity((const char *)&"ACT_OVERLAY_SHIELD_KNOCKBACK", 447); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIELD_UP", 448); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIELD_DOWN", 449); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIELD_UP_IDLE", 450); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIELD_ATTACK", 451); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHIELD_KNOCKBACK", 452); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_SHIELD_UP", 453); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_SHIELD_DOWN", 454); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_SHIELD_UP_IDLE", 455); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_SHIELD_ATTACK", 456); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROUCHING_SHIELD_KNOCKBACK", 457); ActivityList_RegisterSharedActivity((const char *)&"ACT_TURNRIGHT45", 458); ActivityList_RegisterSharedActivity((const char *)&"ACT_TURNLEFT45", 459); ActivityList_RegisterSharedActivity((const char *)&"ACT_TURN", 460); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_ASSEMBLING", 461); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_DISMANTLING", 462); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_STARTUP", 463); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_RUNNING", 464); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_IDLE", 465); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_PLACING", 466); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_DETERIORATING", 467); ActivityList_RegisterSharedActivity((const char *)&"ACT_OBJ_UPGRADING", 468); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEPLOY", 469); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEPLOY_IDLE", 470); ActivityList_RegisterSharedActivity((const char *)&"ACT_UNDEPLOY", 471); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRENADE_ROLL", 472); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRENADE_TOSS", 473); ActivityList_RegisterSharedActivity((const char *)&"ACT_HANDGRENADE_THROW1", 474); ActivityList_RegisterSharedActivity((const char *)&"ACT_HANDGRENADE_THROW2", 475); ActivityList_RegisterSharedActivity((const char *)&"ACT_HANDGRENADE_THROW3", 476); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHOTGUN_IDLE_DEEP", 477); ActivityList_RegisterSharedActivity((const char *)&"ACT_SHOTGUN_IDLE4", 478); ActivityList_RegisterSharedActivity((const char *)&"ACT_GLOCK_SHOOTEMPTY", 479); ActivityList_RegisterSharedActivity((const char *)&"ACT_GLOCK_SHOOT_RELOAD", 480); ActivityList_RegisterSharedActivity((const char *)&"ACT_RPG_DRAW_UNLOADED", 481); ActivityList_RegisterSharedActivity((const char *)&"ACT_RPG_HOLSTER_UNLOADED", 482); ActivityList_RegisterSharedActivity((const char *)&"ACT_RPG_IDLE_UNLOADED", 483); ActivityList_RegisterSharedActivity((const char *)&"ACT_RPG_FIDGET_UNLOADED", 484); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROSSBOW_DRAW_UNLOADED", 485); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROSSBOW_IDLE_UNLOADED", 486); ActivityList_RegisterSharedActivity((const char *)&"ACT_CROSSBOW_FIDGET_UNLOADED", 487); ActivityList_RegisterSharedActivity((const char *)&"ACT_GAUSS_SPINUP", 488); ActivityList_RegisterSharedActivity((const char *)&"ACT_GAUSS_SPINCYCLE", 489); ActivityList_RegisterSharedActivity((const char *)&"ACT_TRIPMINE_GROUND", 490); ActivityList_RegisterSharedActivity((const char *)&"ACT_TRIPMINE_WORLD", 491); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_SILENCED", 492); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_SILENCED", 493); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRYFIRE_SILENCED", 494); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_SILENCED", 495); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW_SILENCED", 496); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_EMPTY_LEFT", 497); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRYFIRE_LEFT", 498); ActivityList_RegisterSharedActivity((const char *)&"ACT_PLAYER_IDLE_FIRE", 499); ActivityList_RegisterSharedActivity((const char *)&"ACT_PLAYER_CROUCH_FIRE", 500); ActivityList_RegisterSharedActivity((const char *)&"ACT_PLAYER_CROUCH_WALK_FIRE", 501); ActivityList_RegisterSharedActivity((const char *)&"ACT_PLAYER_WALK_FIRE", 502); ActivityList_RegisterSharedActivity((const char *)&"ACT_PLAYER_RUN_FIRE", 503); ActivityList_RegisterSharedActivity((const char *)&"ACT_IDLETORUN", 504); ActivityList_RegisterSharedActivity((const char *)&"ACT_RUNTOIDLE", 505); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPRINT", 506); ActivityList_RegisterSharedActivity((const char *)&"ACT_GET_DOWN_STAND", 507); ActivityList_RegisterSharedActivity((const char *)&"ACT_GET_UP_STAND", 508); ActivityList_RegisterSharedActivity((const char *)&"ACT_GET_DOWN_CROUCH", 509); ActivityList_RegisterSharedActivity((const char *)&"ACT_GET_UP_CROUCH", 510); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRONE_FORWARD", 511); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRONE_IDLE", 512); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEEPIDLE1", 513); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEEPIDLE2", 514); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEEPIDLE3", 515); ActivityList_RegisterSharedActivity((const char *)&"ACT_DEEPIDLE4", 516); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_DEPLOYED", 517); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_IDLE", 518); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW_DEPLOYED", 519); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW_EMPTY", 520); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_EMPTY", 521); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_EMPTY", 522); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_EMPTY", 523); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_EMPTY", 524); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_8", 525); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_7", 526); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_6", 527); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_5", 528); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_4", 529); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_3", 530); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_2", 531); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_1", 532); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED", 533); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_8", 534); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_7", 535); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_6", 536); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_5", 537); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_4", 538); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_3", 539); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_2", 540); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_DEPLOYED_1", 541); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY", 542); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_8", 543); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_7", 544); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_6", 545); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_5", 546); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_4", 547); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_3", 548); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_2", 549); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_1", 550); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNDEPLOY_EMPTY", 551); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY", 552); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_8", 553); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_7", 554); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_6", 555); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_5", 556); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_4", 557); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_3", 558); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_2", 559); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_1", 560); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DEPLOY_EMPTY", 561); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_8", 562); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_7", 563); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_6", 564); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_5", 565); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_4", 566); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_3", 567); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_2", 568); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_1", 569); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED", 570); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_8", 571); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_7", 572); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_6", 573); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_5", 574); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_4", 575); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_3", 576); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_2", 577); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_1", 578); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY", 579); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEPLOYED", 580); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_DEPLOYED", 581); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_IDLE_ZOOMED", 582); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_ZOOMED", 583); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_ZOOMED", 584); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_ZOOMED", 585); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOMED", 586); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_FORWARD_ZOOMED", 587); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_DEPLOYED", 588); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED", 589); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED", 590); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED", 591); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE", 592); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_PRONE", 593); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH", 594); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE", 595); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE", 596); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM", 597); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE", 598); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM", 599); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE", 600); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM", 601); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE", 602); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM", 603); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE", 604); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM", 605); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_PISTOL", 606); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_PISTOL", 607); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_PISTOL", 608); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_PISTOL", 609); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_PISTOL", 610); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_PISTOL", 611); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_PISTOL", 612); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_PISTOL", 613); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_PISTOL", 614); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_PISTOL", 615); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_PISTOL", 616); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_PISTOL", 617); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_PISTOL", 618); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_C96", 619); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_C96", 620); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_C96", 621); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_C96", 622); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_C96", 623); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_C96", 624); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_C96", 625); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_C96", 626); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_C96", 627); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_C96", 628); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_C96", 629); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_C96", 630); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_C96", 631); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_RIFLE", 632); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_RIFLE", 633); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_RIFLE", 634); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_RIFLE", 635); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_RIFLE", 636); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_RIFLE", 637); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_RIFLE", 638); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_RIFLE", 639); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_RIFLE", 640); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_RIFLE", 641); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_RIFLE", 642); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_RIFLE", 643); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_RIFLE", 644); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_BOLT", 645); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_BOLT", 646); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_BOLT", 647); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_BOLT", 648); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_BOLT", 649); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_BOLT", 650); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_BOLT", 651); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_BOLT", 652); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_BOLT", 653); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_BOLT", 654); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_BOLT", 655); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_BOLT", 656); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_BOLT", 657); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_TOMMY", 658); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_TOMMY", 659); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_TOMMY", 660); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_TOMMY", 661); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_TOMMY", 662); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_TOMMY", 663); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_TOMMY", 664); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_TOMMY", 665); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_TOMMY", 666); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_TOMMY", 667); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_TOMMY", 668); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_TOMMY", 669); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_TOMMY", 670); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_MP40", 671); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_MP40", 672); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_MP40", 673); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_MP40", 674); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_MP40", 675); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_MP40", 676); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_MP40", 677); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_MP40", 678); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_MP40", 679); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_MP40", 680); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_MP40", 681); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_MP40", 682); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_MP40", 683); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_MP44", 684); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_MP44", 685); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_MP44", 686); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_MP44", 687); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_MP44", 688); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_MP44", 689); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_MP44", 690); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_MP44", 691); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_MP44", 692); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_MP44", 693); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_MP44", 694); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_MP44", 695); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_MP44", 696); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_GREASE", 697); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_GREASE", 698); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_GREASE", 699); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_GREASE", 700); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_GREASE", 701); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_GREASE", 702); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_GREASE", 703); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_GREASE", 704); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_GREASE", 705); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_GREASE", 706); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_GREASE", 707); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_GREASE", 708); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_GREASE", 709); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_MG", 710); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_MG", 711); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_MG", 712); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_MG", 713); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_MG", 714); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_MG", 715); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_MG", 716); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_MG", 717); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_MG", 718); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_MG", 719); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_MG", 720); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_MG", 721); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_MG", 722); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_30CAL", 723); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_30CAL", 724); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_30CAL", 725); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_30CAL", 726); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_30CAL", 727); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_30CAL", 728); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_30CAL", 729); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_30CAL", 730); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_30CAL", 731); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_30CAL", 732); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_30CAL", 733); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_30CAL", 734); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_30CAL", 735); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_GREN_FRAG", 736); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_GREN_FRAG", 737); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_GREN_FRAG", 738); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_GREN_FRAG", 739); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_GREN_FRAG", 740); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_GREN_FRAG", 741); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_AIM_GREN_FRAG", 742); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_AIM_GREN_FRAG", 743); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_GREN_STICK", 744); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_GREN_STICK", 745); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_GREN_STICK", 746); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_GREN_STICK", 747); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_GREN_STICK", 748); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_GREN_STICK", 749); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_AIM_GREN_STICK", 750); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_AIM_GREN_STICK", 751); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_KNIFE", 752); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_KNIFE", 753); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_KNIFE", 754); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_KNIFE", 755); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_KNIFE", 756); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_KNIFE", 757); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_AIM_KNIFE", 758); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_AIM_KNIFE", 759); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_SPADE", 760); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_SPADE", 761); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_SPADE", 762); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_SPADE", 763); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_SPADE", 764); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_SPADE", 765); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_AIM_SPADE", 766); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_AIM_SPADE", 767); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_BAZOOKA", 768); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_BAZOOKA", 769); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_BAZOOKA", 770); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_BAZOOKA", 771); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_BAZOOKA", 772); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_BAZOOKA", 773); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_BAZOOKA", 774); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_BAZOOKA", 775); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_BAZOOKA", 776); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_BAZOOKA", 777); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_BAZOOKA", 778); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_BAZOOKA", 779); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_BAZOOKA", 780); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_PSCHRECK", 781); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_PSCHRECK", 782); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_PSCHRECK", 783); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_PSCHRECK", 784); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_PSCHRECK", 785); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_PSCHRECK", 786); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_PSCHRECK", 787); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_PSCHRECK", 788); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_PSCHRECK", 789); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_PSCHRECK", 790); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_PSCHRECK", 791); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_PSCHRECK", 792); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_PSCHRECK", 793); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_AIM_BAR", 794); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_AIM_BAR", 795); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_AIM_BAR", 796); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_AIM_BAR", 797); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_AIM_BAR", 798); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_AIM_BAR", 799); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_BAR", 800); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_BAR", 801); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_BAR", 802); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_BAR", 803); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_BAR", 804); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_BAR", 805); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_BAR", 806); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_ZOOM_RIFLE", 807); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_ZOOM_RIFLE", 808); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_ZOOM_RIFLE", 809); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_ZOOM_RIFLE", 810); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_ZOOM_RIFLE", 811); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_RIFLE", 812); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_ZOOM_BOLT", 813); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_ZOOM_BOLT", 814); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_ZOOM_BOLT", 815); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_ZOOM_BOLT", 816); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_ZOOM_BOLT", 817); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_BOLT", 818); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_ZOOM_BAZOOKA", 819); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_ZOOM_BAZOOKA", 820); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA", 821); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_ZOOM_BAZOOKA", 822); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_ZOOM_BAZOOKA", 823); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_BAZOOKA", 824); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_ZOOM_PSCHRECK", 825); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_ZOOM_PSCHRECK", 826); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK", 827); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_ZOOM_PSCHRECK", 828); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_ZOOM_PSCHRECK", 829); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_PSCHRECK", 830); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEPLOY_RIFLE", 831); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEPLOY_TOMMY", 832); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEPLOY_MG", 833); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEPLOY_30CAL", 834); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_DEPLOY_RIFLE", 835); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_DEPLOY_TOMMY", 836); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_DEPLOY_MG", 837); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_DEPLOY_30CAL", 838); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_RIFLE", 839); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_RIFLE", 840); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_RIFLE", 841); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_PRONE_RIFLE", 842); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFL E", 843); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE", 844); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_BOLT", 845); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_BOLT", 846); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_BOLT", 847); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_PRONE_BOLT", 848); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_TOMMY", 849); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_TOMMY", 850); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_TOMMY", 851); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_PRONE_TOMMY", 852); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_MP40", 853); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_MP40", 854); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_MP40", 855); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_PRONE_MP40", 856); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_MP44", 857); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_MP44", 858); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_GREASE", 859); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_GREASE", 860); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PISTOL", 861); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_PISTOL", 862); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_C96", 863); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_C96", 864); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_MG", 865); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_MG", 866); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG" , 867); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_DEPLOYED_MG", 868); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_30CAL", 869); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_30CAL", 870); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL", 871); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CA L", 872); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_GREN_FRAG", 873); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG", 874); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_GREN_STICK", 875); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK", 876); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_KNIFE", 877); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_KNIFE", 878); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_SPADE", 879); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_SPADE", 880); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_BAZOOKA", 881); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA", 882); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PSCHRECK", 883); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK", 884); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_BAR", 885); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_PRONE_BAR", 886); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_GARAND", 887); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_K43", 888); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_BAR", 889); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_MP40", 890); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_MP44", 891); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_BOLT", 892); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_M1CARBINE", 893); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_TOMMY", 894); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_GREASEGUN", 895); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PISTOL", 896); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_FG42", 897); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_RIFLE", 898); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_RIFLEGRENADE", 899); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_C96", 900); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_BAR", 901); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_RIFLE", 902); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE", 903); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_BOLT", 904); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_MP44", 905); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_MP40", 906); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_TOMMY", 907); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_BAZOOKA", 908); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_PSCHRECK", 909); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_PISTOL", 910); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_M1CARBINE", 911); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_CROUCH_C96", 912); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_BAZOOKA", 913); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_ZOOMLOAD_BAZOOKA", 914); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PSCHRECK", 915); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_ZOOMLOAD_PSCHRECK", 916); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED_FG42", 917); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED_30CAL", 918); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED_MG", 919); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED_MG34", 920); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_DEPLOYED_BAR", 921); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_PISTOL", 922); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_GARAND", 923); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_M1CARBINE", 924); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_BOLT", 925); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_K43", 926); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_MP40", 927); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_MP44", 928); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_BAR", 929); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_GREASEGUN", 930); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_TOMMY", 931); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_FG42", 932); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_RIFLE", 933); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_RIFLEGRENADE", 934); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_C96", 935); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_BAZOOKA", 936); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA", 937); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_PSCHRECK", 938); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK", 939); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR", 940); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42", 941); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL", 942); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED_MG", 943); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34", 944); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE", 945); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_FORWARD_BOLT", 946); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA", 947); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK", 948); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_CROUCH", 949); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_CROUCH_SPADE", 950); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE", 951); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG", 952); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK" , 953); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_CROUCH", 954); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY", 955); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SECONDARYATTACK_CROUCH_MP40", 956); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE", 957); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH", 958); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_30CAL", 959); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_BAZOOKA", 960); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_PSCHRECK", 961); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_KNIFE", 962); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_MG42", 963); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_PISTOL", 964); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_STICKGRENADE", 965); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_TOMMY", 966); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_MP44", 967); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_IDLE_K98", 968); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_30CAL", 969); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_BAZOOKA", 970); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_PSCHRECK", 971); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_KNIFE", 972); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_MG42", 973); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_PISTOL", 974); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_STICKGRENADE", 975); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_TOMMY", 976); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_MP44", 977); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_HS_CROUCH_K98", 978); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_STAND_IDLE_TNT", 979); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCH_IDLE_TNT", 980); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_CROUCHWALK_IDLE_TNT", 981); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_WALK_IDLE_TNT", 982); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_RUN_IDLE_TNT", 983); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_SPRINT_IDLE_TNT", 984); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PRONEWALK_IDLE_TNT", 985); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_PLANT_TNT", 986); ActivityList_RegisterSharedActivity((const char *)&"ACT_DOD_DEFUSE_TNT", 987); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE", 988); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN", 989); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH", 990); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH", 991); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK", 992); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD", 993); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP", 994); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_PISTOL", 995); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_PISTOL", 996); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_PISTOL", 997); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_PISTOL", 998); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL", 999); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_PISTOL", 1000); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_PISTOL", 1001); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_SMG1", 1002); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_SMG1", 1003); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_SMG1", 1004); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_SMG1", 1005); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1", 1006); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_SMG1", 1007); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_SMG1", 1008); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_AR2", 1009); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_AR2", 1010); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_AR2", 1011); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_AR2", 1012); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2", 1013); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_AR2", 1014); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_AR2", 1015); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_SHOTGUN", 1016); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_SHOTGUN", 1017); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_SHOTGUN", 1018); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_SHOTGUN", 1019); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN", 1020); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_SHOTGUN", 1021); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_SHOTGUN", 1022); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_RPG", 1023); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_RPG", 1024); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_RPG", 1025); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_RPG", 1026); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG", 1027); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_RPG", 1028); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_RPG", 1029); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_GRENADE", 1030); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_GRENADE", 1031); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_GRENADE", 1032); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_GRENADE", 1033); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE", 1034); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_GRENADE", 1035); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_GRENADE", 1036); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_PHYSGUN", 1037); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_PHYSGUN", 1038); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_PHYSGUN", 1039); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_PHYSGUN", 1040); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN", 1041); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_PHYSGUN", 1042); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_PHYSGUN", 1043); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROSSBOW", 1044); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_CROSSBOW", 1045); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_CROSSBOW", 1046); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_CROSSBOW", 1047); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW" , 1048); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_CROSSBOW", 1049); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_CROSSBOW", 1050); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_MELEE", 1051); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_MELEE", 1052); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_MELEE", 1053); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_MELEE", 1054); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE", 1055); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_MELEE", 1056); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_MELEE", 1057); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_SLAM", 1058); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_RUN_SLAM", 1059); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_IDLE_CROUCH_SLAM", 1060); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_WALK_CROUCH_SLAM", 1061); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM", 1062); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_GESTURE_RELOAD_SLAM", 1063); ActivityList_RegisterSharedActivity((const char *)&"ACT_HL2MP_JUMP_SLAM", 1064); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_FIZZLE", 1065); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_IDLE", 1066); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_IDLE", 1067); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_DEPLOYED_IDLE", 1068); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_DEPLOYED", 1069); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_DEPLOYED", 1070); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_IDLE", 1071); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN", 1072); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK", 1073); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK", 1074); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK", 1075); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SPRINT", 1076); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP", 1077); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START", 1078); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT", 1079); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND", 1080); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP", 1081); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM", 1082); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED", 1083); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_DEPLOYED", 1084); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_VCD", 1085); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARYFIRE", 1086); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED" , 1087); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_SECONDARYFIRE", 1088); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE", 1089); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE", 1090); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED ", 1091); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE", 1092); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE", 1093); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PRIMARYFIRE", 1094); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_SECONDARYFIRE", 1095); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE", 1096); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE", 1097); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE", 1098); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE", 1099); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND", 1100); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_LOOP", 1101); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_END", 1102); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH", 1103); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_LOOP", 1104); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_END", 1105); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM", 1106); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_LOOP", 1107); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_END", 1108); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK", 1109); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_LOOP", 1110); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_END", 1111); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PREFIRE", 1112); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_POSTFIRE", 1113); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_STARTFIRE", 1114); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PREFIRE", 1115); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_POSTFIRE", 1116); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PREFIRE", 1117); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_POSTFIRE", 1118); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_PRIMARY", 1119); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_PRIMARY", 1120); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_PRIMARY", 1121); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_PRIMARY", 1122); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_PRIMARY", 1123); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_PRIMARY", 1124); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_PRIMARY", 1125); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_PRIMARY", 1126); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_PRIMARY", 1127); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_PRIMARY", 1128); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_PRIMARY", 1129); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_PRIMARY", 1130); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_DEPLOYED_PRIMARY", 1131); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_DEPLOYED_PRIMARY", 1132); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_DEPLOYED_IDLE_PRIMARY", 1133); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY", 1134); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED", 1135); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY", 1136); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED", 1137); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PRIMARY", 1138); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_PRIMARY", 1139); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY", 1140); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_LOOP", 1141); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_END", 1142); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY", 1143); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP", 1144); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_END", 1145); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY", 1146); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_LOOP", 1147); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_END", 1148); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY", 1149); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP", 1150); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_END", 1151); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_2", 1152); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_LOOP_2", 1153); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_END_2", 1154); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_2", 1155); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2", 1156); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_END_2", 1157); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_2", 1158); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_LOOP_2", 1159); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_END_2", 1160); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_2", 1161); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2", 1162); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2", 1163); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY_ALT", 1164); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY_ALT", 1165); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PRIMARY_ALT", 1166); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_ALT", 1167); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_ALT", 1168); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_ALT", 1169); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_LOOP_ALT", 1170); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_ALT", 1171); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_ALT", 1172); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY_END_ALT", 1173); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY_END_ALT", 1174); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY_END_ALT", 1175); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY_ALT", 1176); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY_SUPER", 1177); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY_SUPER", 1178); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PRIMARY_SUPER", 1179); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_PRIMARY", 1180); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY", 1181); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY", 1182); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY", 1183); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_SECONDARY", 1184); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_SECONDARY", 1185); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_SECONDARY", 1186); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_SECONDARY", 1187); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_SECONDARY", 1188); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_SECONDARY", 1189); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_SECONDARY", 1190); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_SECONDARY", 1191); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_SECONDARY", 1192); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_SECONDARY", 1193); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_SECONDARY", 1194); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_SECONDARY", 1195); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_SECONDARY", 1196); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_SECONDARY", 1197); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_SECONDARY", 1198); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY", 1199); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY_LOOP", 1200); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY_END", 1201); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY", 1202); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP", 1203); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY_END", 1204); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY", 1205); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY_LOOP", 1206); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY_END", 1207); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY", 1208); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP", 1209); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY_END", 1210); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY_2", 1211); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY_2", 1212); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY_2", 1213); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY_2", 1214); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_SECONDARY", 1215); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY", 1216); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY", 1217); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY" , 1218); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_SECONDARY2", 1219); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_SECONDARY2", 1220); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_SECONDARY2", 1221); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_SECONDARY2", 1222); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_SECONDARY2", 1223); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_SECONDARY2", 1224); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_SECONDARY2", 1225); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_SECONDARY2", 1226); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_SECONDARY2", 1227); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_SECONDARY2", 1228); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_SECONDARY2", 1229); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_SECONDARY2", 1230); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_SECONDARY2", 1231); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_SECONDARY2", 1232); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_SECONDARY2", 1233); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY2", 1234); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY2_LOOP", 1235); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_SECONDARY2_END", 1236); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY2", 1237); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY2_LOOP", 1238); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_SECONDARY2_END", 1239); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY2", 1240); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY2_LOOP", 1241); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_SECONDARY2_END", 1242); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY2", 1243); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY2_LOOP", 1244); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_SECONDARY2_END", 1245); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_MELEE", 1246); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_MELEE", 1247); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_MELEE", 1248); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_MELEE", 1249); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_MELEE", 1250); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_MELEE", 1251); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_MELEE", 1252); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_MELEE", 1253); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_MELEE", 1254); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_MELEE", 1255); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_MELEE", 1256); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_MELEE", 1257); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_MELEE_SECONDARY", 1258); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_MELEE", 1259); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY", 1260); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_MELEE", 1261); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_MELEE", 1262); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_MELEE", 1263); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_MELEE", 1264); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_MELEE", 1265); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE", 1266); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_ITEM1", 1267); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_ITEM1", 1268); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_ITEM1", 1269); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_ITEM1", 1270); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_ITEM1", 1271); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_ITEM1", 1272); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_ITEM1", 1273); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_ITEM1", 1274); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_ITEM1", 1275); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_ITEM1", 1276); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_ITEM1", 1277); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_ITEM1", 1278); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY", 1279); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_ITEM1", 1280); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_ITEM1_SECONDARY", 1281); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_ITEM1", 1282); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_ITEM1", 1283); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_ITEM1", 1284); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_IDLE_ITEM1", 1285); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_DEPLOYED_ITEM1", 1286); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_DEPLOYED_IDLE_ITEM1", 1287); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED_ITEM 1", 1288); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED_ITE M1", 1289); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_ITEM2", 1290); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_ITEM2", 1291); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_ITEM2", 1292); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_ITEM2", 1293); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_ITEM2", 1294); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_ITEM2", 1295); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_ITEM2", 1296); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_ITEM2", 1297); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_ITEM2", 1298); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_ITEM2", 1299); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_ITEM2", 1300); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_ITEM2", 1301); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY", 1302); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_ITEM2", 1303); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_ITEM2_SECONDARY", 1304); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_ITEM2", 1305); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_ITEM2", 1306); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_HARD_ITEM2", 1307); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_HARD_ITEM2", 1308); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_HARD_ITEM2", 1309); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_ITEM2", 1310); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DEPLOYED_IDLE_ITEM2", 1311); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_DEPLOYED_ITEM2", 1312); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_DEPLOYED_IDLE_ITEM2", 1313); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED_ITEM 2", 1314); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED_ITE M2", 1315); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_ITEM2", 1316); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_ITEM2_LOOP", 1317); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_ITEM2_END", 1318); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_ITEM2", 1319); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_ITEM2_LOOP", 1320); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_ITEM2_END", 1321); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_ITEM2", 1322); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_ITEM2_LOOP", 1323); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_ITEM2_END", 1324); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_ITEM2", 1325); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_ITEM2_LOOP", 1326); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_ITEM2_END", 1327); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_NO_AMMO_ITEM2", 1328); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_ITEM2", 1329); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_ITEM2", 1330); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_ITEM2", 1331); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_ITEM2", 1332); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_PASSTIME", 1333); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_PASSTIME", 1334); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_PASSTIME", 1335); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH", 1336); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_PRIMARY", 1337); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_SECONDARY", 1338); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_MELEE", 1339); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_ITEM1", 1340); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_ITEM2", 1341); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_HEAD", 1342); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_CHEST", 1343); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_STOMACH", 1344); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_LEFTARM", 1345); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_RIGHTARM", 1346); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_LEFTLEG", 1347); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_FLINCH_RIGHTLEG", 1348); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE1_DRAW", 1349); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE1_IDLE", 1350); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE1_ATTACK", 1351); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE2_DRAW", 1352); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE2_IDLE", 1353); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GRENADE2_ATTACK", 1354); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE1_DRAW", 1355); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE1_IDLE", 1356); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE1_ATTACK", 1357); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE2_DRAW", 1358); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE2_IDLE", 1359); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PRIMARY_GRENADE2_ATTACK", 1360); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE1_DRAW", 1361); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE1_IDLE", 1362); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE1_ATTACK", 1363); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE2_DRAW", 1364); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE2_IDLE", 1365); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SECONDARY_GRENADE2_ATTACK", 1366); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE1_DRAW", 1367); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE1_IDLE", 1368); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE1_ATTACK", 1369); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE2_DRAW", 1370); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE2_IDLE", 1371); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_MELEE_GRENADE2_ATTACK", 1372); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE1_DRAW", 1373); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE1_IDLE", 1374); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE1_ATTACK", 1375); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE2_DRAW", 1376); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE2_IDLE", 1377); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM1_GRENADE2_ATTACK", 1378); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE1_DRAW", 1379); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE1_IDLE", 1380); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE1_ATTACK", 1381); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE2_DRAW", 1382); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE2_IDLE", 1383); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ITEM2_GRENADE2_ATTACK", 1384); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_BUILDING", 1385); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_BUILDING", 1386); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_BUILDING", 1387); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_BUILDING", 1388); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_BUILDING", 1389); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_BUILDING", 1390); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_BUILDING", 1391); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_BUILDING", 1392); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_BUILDING", 1393); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_BUILDING", 1394); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_BUILDING", 1395); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_BUILDING", 1396); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_BUILDING", 1397); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_BUILDING", 1398); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_BUILDING", 1399); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_BUILDING", 1400); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING", 1401); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_BUILDING", 1402); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING", 1403); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_BUILDING_DEPLOYED", 1404); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_BUILDING_DEPLOYED", 1405); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_BUILDING_DEPLOYED", 1406); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_BUILDING_DEPLOYED", 1407); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_BUILDING_DEPLOYED", 1408); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_BUILDING_DEPLOYED", 1409); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_BUILDING_DEPLOYED", 1410); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_BUILDING_DEPLOYED", 1411); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_BUILDING_DEPLOYED", 1412); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_BUILDING_DEPLOYED", 1413); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_BUILDING_DEPLOYED", 1414); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_BUILDING_DEPLOYED", 1415); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_BUILDING_DEPLOYED", 1416); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_BUILDING_DEPLOYED", 1417); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_BUILDING_DEPLOYED" , 1418); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_GRENADE_BUILDING_DEPL OYED", 1419); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING_DEP LOYED", 1420); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_GRENADE_BUILDING_DEPLO YED", 1421); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING_DE PLOYED", 1422); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_PDA", 1423); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_PDA", 1424); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_PDA", 1425); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_PDA", 1426); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_PDA", 1427); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_PDA", 1428); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_PDA", 1429); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_PDA", 1430); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_PDA", 1431); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_PDA", 1432); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_PDA", 1433); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_PDA", 1434); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_PDA", 1435); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_LOSERSTATE", 1436); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_LOSERSTATE", 1437); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_LOSERSTATE", 1438); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_LOSERSTATE", 1439); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_LOSERSTATE", 1440); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_LOSERSTATE", 1441); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LOSERSTATE", 1442); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_LOSERSTATE", 1443); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_LOSERSTATE", 1444); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_LOSERSTATE", 1445); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_LOSERSTATE", 1446); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_LOSERSTATE", 1447); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH", 1448); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_PRIMARY", 1449); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_SECONDARY", 1450); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_MELEE", 1451); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_ITEM1", 1452); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_ITEM2", 1453); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_LOSERSTATE", 1454); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_DOUBLEJUMP_CROUCH_PASSTIME", 1455); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH", 1456); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT", 1457); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP", 1458); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP", 1459); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES", 1460); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO", 1461); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY", 1462); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY", 1463); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY", 1464); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY", 1465); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_PRIMARY", 1466); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_PRIMARY", 1467); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY", 1468); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY" , 1469); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY", 1470); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY", 1471); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_SECONDARY", 1472); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_SECONDARY", 1473); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_MELEE", 1474); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_MELEE", 1475); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_MELEE", 1476); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_MELEE", 1477); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_MELEE", 1478); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_MELEE", 1479); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1", 1480); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_ITEM1", 1481); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_ITEM1", 1482); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_ITEM1", 1483); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_ITEM1", 1484); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_ITEM1", 1485); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_ITEM2", 1486); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_ITEM2", 1487); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_ITEM2", 1488); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_ITEM2", 1489); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_ITEM2", 1490); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_ITEM2", 1491); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING", 1492); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING", 1493); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_BUILDING", 1494); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_BUILDING", 1495); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_BUILDING", 1496); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_BUILDING", 1497); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_HANDMOUTH_PDA", 1498); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FINGERPOINT_PDA", 1499); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_FISTPUMP_PDA", 1500); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_THUMBSUP_PDA", 1501); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODYES_PDA", 1502); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_GESTURE_VC_NODNO_PDA", 1503); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STUN_BEGIN", 1504); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STUN_MIDDLE", 1505); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STUN_END", 1506); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PASSTIME_THROW_BEGIN", 1507); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PASSTIME_THROW_MIDDLE", 1508); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PASSTIME_THROW_END", 1509); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PASSTIME_THROW_CANCEL", 1510); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNUSABLE", 1511); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_UNUSABLE_TO_USABLE", 1512); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_USABLE_TO_UNUSABLE", 1513); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_DRAW", 1514); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_HOLSTER", 1515); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_IDLE", 1516); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_PULLBACK", 1517); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_PRIMARYATTACK", 1518); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_SECONDARYATTACK", 1519); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_RELOAD", 1520); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_START", 1521); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_FINISH", 1522); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_DRYFIRE", 1523); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_IDLE_TO_LOWERED", 1524); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_IDLE_LOWERED", 1525); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_LOWERED_TO_IDLE", 1526); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_RELOAD_2", 1527); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_START_2", 1528); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_FINISH_2", 1529); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_RELOAD_3", 1530); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_START_3", 1531); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_RELOAD_FINISH_3", 1532); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_PRIMARYATTACK_3", 1533); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_DRAW", 1534); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_HOLSTER", 1535); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_IDLE", 1536); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_PULLBACK", 1537); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_PRIMARYATTACK", 1538); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_SECONDARYATTACK", 1539); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_RELOAD", 1540); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_RELOAD_START", 1541); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_RELOAD_FINISH", 1542); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_RELOAD2", 1543); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_DRYFIRE", 1544); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_IDLE_TO_LOWERED", 1545); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_IDLE_LOWERED", 1546); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_LOWERED_TO_IDLE", 1547); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_DRAW_2", 1548); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_IDLE_2", 1549); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_PRIMARYATTACK_2", 1550); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_RELOAD_2", 1551); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_DRAW", 1552); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_HOLSTER", 1553); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_IDLE", 1554); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_PULLBACK", 1555); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_PRIMARYATTACK", 1556); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_SECONDARYATTACK", 1557); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_RELOAD", 1558); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_DRYFIRE", 1559); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_IDLE_TO_LOWERED", 1560); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_IDLE_LOWERED", 1561); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_LOWERED_TO_IDLE", 1562); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_STUN", 1563); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_HITCENTER", 1564); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_SWINGHARD", 1565); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_DRAW", 1566); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_HOLSTER", 1567); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_IDLE", 1568); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_PULLBACK", 1569); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_PRIMARYATTACK", 1570); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_SECONDARYATTACK", 1571); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_RELOAD", 1572); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_DRYFIRE", 1573); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_IDLE_TO_LOWERED", 1574); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_IDLE_LOWERED", 1575); ActivityList_RegisterSharedActivity((const char *)&"ACT_PDA_VM_LOWERED_TO_IDLE", 1576); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_PDA1_VM_DRAW", 1577); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_PDA2_VM_DRAW", 1578); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_BLD_VM_DRAW", 1579); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_PDA1_VM_IDLE", 1580); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_PDA2_VM_IDLE", 1581); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_BLD_VM_IDLE", 1582); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_DRAW", 1583); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_HOLSTER", 1584); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_IDLE", 1585); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_IDLE_2", 1586); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_PULLBACK", 1587); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_PRIMARYATTACK", 1588); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_SECONDARYATTACK", 1589); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_RELOAD", 1590); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_DRYFIRE", 1591); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_IDLE_TO_LOWERED", 1592); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_IDLE_LOWERED", 1593); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_LOWERED_TO_IDLE", 1594); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_RELOAD_START", 1595); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_RELOAD_FINISH", 1596); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_HITCENTER", 1597); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_VM_SWINGHARD", 1598); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_BACKSTAB_VM_UP", 1599); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_BACKSTAB_VM_DOWN", 1600); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_BACKSTAB_VM_IDLE", 1601); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_ITEM1_STUN", 1602); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_DRAW", 1603); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_HOLSTER", 1604); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_IDLE", 1605); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_PULLBACK", 1606); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_PRIMARYATTACK", 1607); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_SECONDARYATTACK", 1608); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_RELOAD", 1609); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_DRYFIRE", 1610); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_IDLE_TO_LOWERED", 1611); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_IDLE_LOWERED", 1612); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_LOWERED_TO_IDLE", 1613); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_CHARGE", 1614); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_IDLE_2", 1615); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_IDLE_3", 1616); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_CHARGE_IDLE_3", 1617); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_HITCENTER", 1618); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_VM_SWINGHARD", 1619); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_BACKSTAB_VM_UP", 1620); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_BACKSTAB_VM_DOWN", 1621); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_BACKSTAB_VM_IDLE", 1622); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_ITEM2_STUN", 1623); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_DRAW", 1624); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_HOLSTER", 1625); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_IDLE", 1626); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_PULLBACK", 1627); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_PRIMARYATTACK", 1628); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_SECONDARYATTACK", 1629); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_RELOAD", 1630); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_DRYFIRE", 1631); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_IDLE_TO_LOWERED", 1632); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_IDLE_LOWERED", 1633); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_LOWERED_TO_IDLE", 1634); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_CHARGE", 1635); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_IDLE_2", 1636); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_IDLE_3", 1637); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_CHARGE_IDLE_3", 1638); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_HITCENTER", 1639); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM3_VM_SWINGHARD", 1640); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_DRAW", 1641); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_HOLSTER", 1642); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_IDLE", 1643); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_PULLBACK", 1644); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_PRIMARYATTACK", 1645); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_SECONDARY2ATTACK", 1646); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_RELOAD", 1647); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_RELOAD_START", 1648); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_RELOAD_FINISH", 1649); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_RELOAD2", 1650); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_DRYFIRE", 1651); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_IDLE_TO_LOWERED", 1652); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_IDLE_LOWERED", 1653); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY2_VM_LOWERED_TO_IDLE", 1654); ActivityList_RegisterSharedActivity((const char *)&"ACT_BACKSTAB_VM_UP", 1655); ActivityList_RegisterSharedActivity((const char *)&"ACT_BACKSTAB_VM_DOWN", 1656); ActivityList_RegisterSharedActivity((const char *)&"ACT_BACKSTAB_VM_IDLE", 1657); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_STAND_PREFIRE", 1658); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_STAND_POSTFIRE", 1659); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_STAND_STARTFIRE", 1660); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_CROUCH_PREFIRE", 1661); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_CROUCH_POSTFIRE", 1662); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_SWIM_PREFIRE", 1663); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_ATTACK_SWIM_POSTFIRE", 1664); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_STAND_PREFIRE", 1665); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_STAND_POSTFIRE", 1666); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_STAND_STARTFIRE", 1667); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_CROUCH_PREFIRE", 1668); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_CROUCH_POSTFIRE", 1669); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_SWIM_PREFIRE", 1670); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_ATTACK_SWIM_POSTFIRE", 1671); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_STAND_PREFIRE", 1672); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_STAND_POSTFIRE", 1673); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_STAND_STARTFIRE", 1674); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_CROUCH_PREFIRE", 1675); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_CROUCH_POSTFIRE", 1676); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_SWIM_PREFIRE", 1677); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ATTACK_SWIM_POSTFIRE", 1678); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_STAND_PREFIRE", 1679); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_STAND_POSTFIRE", 1680); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_STAND_STARTFIRE", 1681); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_CROUCH_PREFIRE", 1682); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_CROUCH_POSTFIRE", 1683); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_SWIM_PREFIRE", 1684); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM1_ATTACK_SWIM_POSTFIRE", 1685); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_STAND_PREFIRE", 1686); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_STAND_POSTFIRE", 1687); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_STAND_STARTFIRE", 1688); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_CROUCH_PREFIRE", 1689); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_CROUCH_POSTFIRE", 1690); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_SWIM_PREFIRE", 1691); ActivityList_RegisterSharedActivity((const char *)&"ACT_ITEM2_ATTACK_SWIM_POSTFIRE", 1692); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_MELEE_ALLCLASS", 1693); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCH_MELEE_ALLCLASS", 1694); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_MELEE_ALLCLASS", 1695); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_WALK_MELEE_ALLCLASS", 1696); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_AIRWALK_MELEE_ALLCLASS", 1697); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_CROUCHWALK_MELEE_ALLCLASS", 1698); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_MELEE_ALLCLASS", 1699); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_MELEE_ALLCLASS", 1700); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_MELEE_ALLCLASS", 1701); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_MELEE_ALLCLASS", 1702); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_MELEE_ALLCLASS", 1703); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS", 1704); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_STAND_MELEE_SECONDARY_ALLCL ASS", 1705); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_MELEE_ALLCLASS", 1706); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY_ALLC LASS", 1707); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_SWIM_MELEE_ALLCLASS", 1708); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_ATTACK_AIRWALK_MELEE_ALLCLASS", 1709); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_DRAW", 1710); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_HOLSTER", 1711); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_IDLE", 1712); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_PULLBACK", 1713); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_PRIMARYATTACK", 1714); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_SECONDARYATTACK", 1715); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_RELOAD", 1716); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_DRYFIRE", 1717); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_IDLE_TO_LOWERED", 1718); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_IDLE_LOWERED", 1719); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_LOWERED_TO_IDLE", 1720); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_STUN", 1721); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_HITCENTER", 1722); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_ALLCLASS_VM_SWINGHARD", 1723); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_STAND_BOMB", 1724); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_START_BOMB", 1725); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_FLOAT_BOMB", 1726); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_JUMP_LAND_BOMB", 1727); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RUN_BOMB", 1728); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_SWIM_BOMB", 1729); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_DRAW_QRL", 1730); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_IDLE_QRL", 1731); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PULLBACK_QRL", 1732); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_PRIMARYATTACK_QRL", 1733); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_QRL", 1734); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_START_QRL", 1735); ActivityList_RegisterSharedActivity((const char *)&"ACT_VM_RELOAD_FINISH_QRL", 1736); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY3", 1737); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY3", 1738); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY3", 1739); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY3_LOOP", 1740); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP", 1741); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP", 1742); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_STAND_PRIMARY3_END", 1743); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_CROUCH_PRIMARY3_END", 1744); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_AIRWALK_PRIMARY3_END", 1745); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_RELOAD_SWIM_PRIMARY3", 1746); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_THROW", 1747); ActivityList_RegisterSharedActivity((const char *)&"ACT_THROWABLE_VM_DRAW", 1748); ActivityList_RegisterSharedActivity((const char *)&"ACT_THROWABLE_VM_IDLE", 1749); ActivityList_RegisterSharedActivity((const char *)&"ACT_THROWABLE_VM_FIRE", 1750); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPELL_VM_DRAW", 1751); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPELL_VM_IDLE", 1752); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPELL_VM_ARM", 1753); ActivityList_RegisterSharedActivity((const char *)&"ACT_SPELL_VM_FIRE", 1754); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADSAPPER_VM_DRAW", 1755); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADSAPPER_VM_IDLE", 1756); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADGLOVES_VM_HITLEFT", 1757); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADGLOVES_VM_HITRIGHT", 1758); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADGLOVES_VM_SWINGHARD", 1759); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADGLOVES_VM_IDLE", 1760); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADGLOVES_VM_DRAW", 1761); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_GLOVES_IDLE", 1762); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_GLOVES_HITRIGHT", 1763); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_GLOVES_HITUP", 1764); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_VM_DRAW", 1765); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_VM_IDLE", 1766); ActivityList_RegisterSharedActivity((const char *)&"ACT_BREADMONSTER_VM_PRIMARYATTACK", 1767); ActivityList_RegisterSharedActivity((const char *)&"ACT_PARACHUTE_DEPLOY", 1768); ActivityList_RegisterSharedActivity((const char *)&"ACT_PARACHUTE_DEPLOY_IDLE", 1769); ActivityList_RegisterSharedActivity((const char *)&"ACT_PARACHUTE_RETRACT", 1770); ActivityList_RegisterSharedActivity((const char *)&unk_108C4EA, 1771); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_SPAWN", 1772); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_PANIC", 1773); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_PRIMARY_MOVEMENT", 1774); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_GESTURE_FLINCH", 1775); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_PANIC_START", 1776); ActivityList_RegisterSharedActivity((const char *)&"ACT_BOT_PANIC_END", 1777); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_REVOLVER_DRAW", 1778); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_REVOLVER_IDLE", 1779); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_REVOLVER_PRIMARYATTACK", 1780); ActivityList_RegisterSharedActivity((const char *)&"ACT_ENGINEER_REVOLVER_RELOAD", 1781); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_IDLE", 1782); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_ACTION_SHOOT", 1783); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_ACTION_DASH", 1784); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_JUMP_START", 1785); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_JUMP_FLOAT", 1786); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_JUMP_LAND", 1787); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_IMPACT", 1788); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_IMPACT_BIG", 1789); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_GESTURE_POSITIVE", 1790); ActivityList_RegisterSharedActivity((const char *)&"ACT_KART_GESTURE_NEGATIVE", 1791); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_DRAW", 1792); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_IDLE", 1793); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_FIRE_START", 1794); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_FIRE_IDLE", 1795); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_PULL_START", 1796); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_PULL_IDLE", 1797); ActivityList_RegisterSharedActivity((const char *)&"ACT_GRAPPLE_PULL_END", 1798); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_INSPECT_START", 1799); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_INSPECT_IDLE", 1800); ActivityList_RegisterSharedActivity((const char *)&"ACT_PRIMARY_VM_INSPECT_END", 1801); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_INSPECT_START", 1802); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_INSPECT_IDLE", 1803); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_INSPECT_END", 1804); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_INSPECT_START", 1805); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_INSPECT_IDLE", 1806); ActivityList_RegisterSharedActivity((const char *)&"ACT_MELEE_VM_INSPECT_END", 1807); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_CATCH", 1808); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_PICKUP", 1809); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_IDLE", 1810); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_THROW_START", 1811); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_THROW_LOOP", 1812); ActivityList_RegisterSharedActivity((const char *)&"ACT_BALL_VM_THROW_END", 1813); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_COMPETITIVE_LOSERSTATE", 1814); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_COMPETITIVE_WINNERSTATE", 1815); ActivityList_RegisterSharedActivity((const char *)&"ACT_SECONDARY_VM_ALTATTACK", 1816); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PUSH_STAND_SECONDARY", 1817); ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PUSH_CROUCH_SECONDARY", 1818); return ActivityList_RegisterSharedActivity((const char *)&"ACT_MP_PUSH_SWIM_SECONDARY", 1819); } |
Re: [TF2] Play unused Shortstop shove anim
So combined with that stuff from Stop That Tank we have some neat stuff to play with
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Re: [TF2] Play unused Shortstop shove anim
It's a shame that there's not yet any viable way of setting up an automatic gamedata generator or some sort of autoupdating "master gamedata" file that other developers could hook into when things requiring offsets/signatures come into play. Or even any way to actively make the plugin search for the offsets/signatures itself and have the plugin update them when they update in the gamedata file.
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