func_rotating server overflowed?
1 Attachment(s)
One player told me there's a bug with func_rotating entity when a player collides to the func_rotating and the wall at the same time.
It makes an overflow on the server kicking him and the other players. I attached his video where shows me the bug. I tried to reproduce the bug on my dedicated server but I can't. Does someone know why it can happened? The map on the video is jail_awesomeday: http://maps.cs-bg.info/maps/cs/3272/ It's not problem of the map because it can be done on other maps with func_rotating next to walls. Don't worry about the message in chat about F9, he pressed that button to start recording the demo. |
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