Converting models of weapons cs s for cs go
Converting models of weapons cs s cs go
Video tutorial: We will need a few programs: -Crowbarhttp://steamcommunity.com/groups/Cro...8158158680766/ -half-Life Model Viewer https://developer.valvesoftware.com/wiki/Model_Viewer 1.At the beginning of charge skin that you want to convert me I choose myself the AK 47 Transformers: http: //gamebanana.com/skins/download/141112 2.Extract file it to a folder and compiling a file with the Crowbar v_rif_ak47.mdl. http://pics.tinypic.pl/i/00827/lg5pph0g868t_t.jpg 3.Now open the file qc which is folder "decompiled 0.34" and change the name of the model example. the "v_rif_ak47" on "V_rif_ak47_transformers" 4.Now compile it back using the settings from cs it with Crowbar http://pics.tinypic.pl/i/00827/9eskneqtyw4r_t.jpg 5.Extract textures and model to the appropriate folder as a file qc. $ CDMaterials "models \ weapons \ v_models \ IRONBEAST \" $ MODELNAME "weapons \ v_rif_ak47_Transformers.mdl" And that's basically the end. http://images.tinypic.pl/i/00827/xszdu81dhxew_t.jpg |
Re: Converting models of weapons cs s for cs go
Nice tutorial, here are some advice for you.
1.Some sequences name are different between css and csgo. I recommend you to check the name of the sequences before you compile. 2.CSS doesn't have "look_at" sequence, so if you press f key in game, the model will disappear. I recommend you copy "idle" sequence in qc, and rename it to "look_at". 3.CSS M4A1 can't convert to CSGO M4A1, but it can convert to M4A4. CSS SSG and AUG can't convert to CSGO SSG and AUG. |
Re: Converting models of weapons cs s for cs go
Thanks for advice
I'll add them to the Update tutorial |
Re: Converting models of weapons cs s for cs go
Does someone know how to change the arms from css to csgo? I tried to edit the qc file but I think, I didn't edit the right things.
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Re: Converting models of weapons cs s for cs go
Wow! Ty so much!
Edit: This is only for client-side models?? |
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