Semiclip crashes server
Hello,
Im running Asskicrs kz_multiplugin, and if someone has semiclip and walks into a teleport it crashes the server. I tried making a plugin to disable semiclip if they are near a teleport but it doesnt seem to be working. So, I am asking for assistance now after 24 hours of trial and error. Code:
Im not worried about the player transparency atm, unless someone knows how to make it work without having to look it up. Anyways, once again my problem is semiclipping crashes the server when the player goes into a teleport, kz_multiplugin also crashes server. Id like to get the plugin I posted to work because it enables automatically on the player when the player is near another player. |
Something like this i guess, hope it will help
Code:
Code:
Cheers mate :) |
Heres where Im at now:
Code:
The problem now is that when it searches for the player class it obviouslly finds the player on the client, but I need it to skip the first player found. Any suggestions? Also, Im not sure if my rendering is setup correctly... |
Read my surf tools plugin, specifically the extras plugin. The code in there works, and it does exactly what you're trying to.
|
Hawk, Im sure you probably noticed, but your plugin was the foundation of what I started with. Ill go back and try again, maby the problem Im having is my own fault like most issues are...
|
Uhh not really, I was referring to this:
Code:
You might have been looking at an older version which sucked. |
So am I, what I need to happen is have semiclip disabled normally untill another player is within the radius, then it turns on, unless theres a teleport inside the radius then it turns off.
Thats why your plugin wont work as is because semiclip is always on and you cant see other players names. |
Quote:
3.5-3.9 used that, and the semiclip never worked. Also, if 2 people land on the teleporter near the same time, it'll crash the server. |
I dont see why its slow, and I certainly dont care if you think its stupid. The problem with it is I cant use jedigrab on players to help them out. I have my reasons for this, thanks for your input.
Im sure it can be made so that semiclip disables completely if the player is near a teleport, even if theres another player at the teleport. Its not impossible to do, it will just take trial and error to figure out what works. |
Quote:
|
| All times are GMT -4. The time now is 16:27. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.