[CSGO] Fixed item_games.txt
Hello guys, I got really pissed off when Valve decided to start separating keys because this completely broke KV Iteration, after several attempts at writing workarounds I failed and I decided the best way to go about this would be in PHP.
This PHP renders a fixed item_games.txt file which has each occurrence of "items" , "paint_kits" and "prefabs" merged together into one. It automatically keeps itself updated from https://raw.githubusercontent.com/St...items_game.txt when Valve pushes a game update. Since its mostly for personal use I have only included the keys which I need, although upon request I can add any others people need. Well, in case anyone is interested here it is: https://fragdeluxe.com/api/csgo_schema.php You can run a Web Request or something using SteamWorks to retrieve it then do your normal KV Iteration stuff, an example of me doing it is in my CSGO Items API Enjoy. |
Re: [CSGO] Fixed item_games.txt
Reserved.
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Re: [CSGO] Fixed item_games.txt
Looks neat, good job :up:
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Re: [CSGO] Fixed item_games.txt
For anyone who needs this, the URL changed: http://api.fragdeluxe.com/itemdata/csgo_schema.php
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Re: [CSGO] Fixed item_games.txt
Ill throw out there that dynamic in my signature is capable of repairing the items file.
Just .ReadKeyValue and then .WriteKeyValues |
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