[Help] - Mixing weapon animation?
Hi everyone,
Like title said. I want to mixing animation on same time. Let's simple this things on image. First, i have 1 weapon have 2 animation like this: 1. Anim shoot 1 - You can see this gun with effect on right hand: https://goo.gl/wPB18m 2. Anim shoot 2 - You can see now this gun hold grenade on left hand: https://goo.gl/bEJeY7 OK, now i want to mixing two animation on game runtime, shooting have effect on right hand of anim shoot 1 and have grenade on left hand of anim shoot 2 with out modify on model, only use scripting. What can i do now? Can you suggest me? Thank you very much |
Re: [Help] - Mixing weapon animation?
You can't.
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Re: [Help] - Mixing weapon animation?
Quote:
One guy made this happen: https://www.youtube.com/watch?v=8MbPrv30a3Y |
Re: [Help] - Mixing weapon animation?
Can you post model ?
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Re: [Help] - Mixing weapon animation?
1 Attachment(s)
Below is model decompress from CSO :D .
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Re: [Help] - Mixing weapon animation?
Related to that exact model - is there a way to make the model right-handed?
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Re: [Help] - Mixing weapon animation?
Quote:
http://gamebanana.com/tools/4907 |
Re: [Help] - Mixing weapon animation?
The plugin would count how many enemies you have slain and would update the v_model accordingly.
I think the number of the sequences are stored in an array that corresponds to how many enemies you have killed with this weapon. I checked the model and most of the animations have four versions, depending on how much blood the grenade has. As for the glow effect with the grenade, I have no idea. Perhaps this is an edited version of the original model?... |
Re: [Help] - Mixing weapon animation?
Quote:
- About model, in CS, with player's model, you can see mixing model when player move + shoot, move + use knife. I think it's possible with weapon's model. |
Re: [Help] - Mixing weapon animation?
its amazing :) i just hope you will made it
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