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-   -   [TF2] Possible to change medkit/ammo models? (https://forums.alliedmods.net/showthread.php?t=282359)

Blinx 05-05-2016 07:30

[TF2] Possible to change medkit/ammo models?
 
Was wondering if someone more knowledgeable had the answer to this, I've tried AcceptEntityInput which didn't yield any results.

I'm trying to make a plugin which forces default med packs regardless of Holiday mode, if that's important.

Benoist3012 05-05-2016 10:48

Re: [TF2] Possible to change medkit/ammo models?
 
I have made a plugin for this privately, I guess I will release it. Feel free to take a look at it, and use the code for others plugins.

Edit: here https://forums.alliedmods.net/showthread.php?p=2416912


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