[TF2] Possible to change medkit/ammo models?
Was wondering if someone more knowledgeable had the answer to this, I've tried AcceptEntityInput which didn't yield any results.
I'm trying to make a plugin which forces default med packs regardless of Holiday mode, if that's important. |
Re: [TF2] Possible to change medkit/ammo models?
I have made a plugin for this privately, I guess I will release it. Feel free to take a look at it, and use the code for others plugins.
Edit: here https://forums.alliedmods.net/showthread.php?p=2416912 |
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