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-   -   Solved fw_cmdstart codes (Glock18c) Bug (https://forums.alliedmods.net/showthread.php?t=279026)

ZombieTheMan01 02-13-2016 16:38

fw_cmdstart codes (Glock18c) Bug
 
Hi all. I have a question. I came across this Plugin with bug. pressing of the same gun as cmdstart code I found the code for scanning, this time not as frequently as interlaced. This time I did, I instead Glock18 I don't want P228. So it's up to you entirely.
Note: I am bad english. I'm translate wrote from.

Codes:
PHP Code:

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <xs>
#include <cstrike>
#include <zombieplague>

#define ENG_NULLENT            -1
#define EV_INT_WEAPONKEY    EV_INT_impulse
#define infi_WEAPONKEY         59441
#define MAX_PLAYERS          32
#define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)

const USE_STOPPED 0
const OFFSET_ACTIVE_ITEM 373
const OFFSET_WEAPONOWNER 41
const OFFSET_LINUX 5
const OFFSET_LINUX_WEAPONS 4

#define WEAP_LINUX_XTRA_OFF        4
#define m_pPlayer                            41
#define m_iId                                       43
#define m_fKnown                    44
#define m_flNextPrimaryAttack         46
#define m_flNextSecondaryAttack         47
#define m_flTimeWeaponIdle            48
#define m_iClip                    51
#define m_fInReload                54
#define PLAYER_LINUX_XTRA_OFF    5
#define m_flNextAttack                83

#define infi_DRAW_TIME             1.0
#define infi_RELOAD_TIME        4.5

#define infi_RELOAD                1
#define infi_DRAW                2
#define infi_SHOOT_LEFT                3
#define infi_SHOOT_RIGHT            4
#define infi_SHOOT_LEFTLAST            5
#define infi_SHOOT_RIGHTLAST            5

#define write_coord_f(%1)    engfunc(EngFunc_WriteCoord,%1)

new const Fire_Sounds_infi[][] = { "weapons/m950-1.wav" }
new const 
Sounds_infi[][] = { "weapons/infi_clipin.wav" "weapons/infi_clipon.wav" "weapons/infi_clipout.wav" "weapons/infi_draw.wav" }

new 
infi_V_MODEL[64] = "models/v_m950.mdl"
new infi_P_MODEL[64] = "models/p_m950.mdl"
new infi_W_MODEL[64] = "models/w_m950.mdl"

new const GUNSHOT_DECALS[] = { 4142434445 }

new 
cvar_dmg_inficvar_recoil_infig_itemid_inficvar_clip_inficvar_spd_inficvar_spd_mode_inficvar_infi_ammo
new g_MaxPlayersg_orig_event_infig_orig_event_infi2g_IsInPrimaryAttackg_iClip
new Float:cl_pushangle[MAX_PLAYERS 1][3], m_iBlood[2]
new 
g_has_infi[33], g_clip_ammo[33], g_infi_TmpClip[33], oldweap[33], g_mode[33]

const 
SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
new const 
WEAPONENTNAMES[][] = { """weapon_p228""""weapon_scout""weapon_hegrenade""weapon_xm1014""weapon_c4""weapon_mac10""weapon_aug""weapon_smokegrenade""weapon_elite""weapon_fiveseven""weapon_ump45""weapon_sg550""weapon_deagle""weapon_famas""weapon_usp""weapon_glock18""weapon_awp""weapon_mp5navy""weapon_m249",
"weapon_m3""weapon_m4a1""weapon_tmp""weapon_g3sg1""weapon_flashbang""weapon_deagle""weapon_sg552",
"weapon_ak47""weapon_knife""weapon_p90" }

public 
plugin_init()
{
    
register_plugin("[ZP] Extra: Calico M950""1.2""YunusReyiz")
    
register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
    
register_event("CurWeapon","CurrentWeapon","be","1=1")
    
RegisterHam(Ham_Item_AddToPlayer"weapon_glock18""fw_infi_AddToPlayer")
    
RegisterHam(Ham_Use"func_tank""fw_UseStationary_Post"1)
    
RegisterHam(Ham_Use"func_tankmortar""fw_UseStationary_Post"1)
    
RegisterHam(Ham_Use"func_tankrocket""fw_UseStationary_Post"1)
    
RegisterHam(Ham_Use"func_tanklaser""fw_UseStationary_Post"1)
    for (new 
1sizeof WEAPONENTNAMESi++)
    if (
WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_DeployWEAPONENTNAMES[i], "fw_Item_Deploy_Post"1)
    
RegisterHam(Ham_Weapon_PrimaryAttack"weapon_glock18""fw_infi_PrimaryAttack")
    
RegisterHam(Ham_Weapon_PrimaryAttack"weapon_glock18""fw_infi_PrimaryAttack_Post"1)
    
RegisterHam(Ham_Weapon_SecondaryAttack"weapon_glock18""fw_infi_SecondaryAttack")
    
RegisterHam(Ham_Item_PostFrame"weapon_glock18""infi_ItemPostFrame")
    
RegisterHam(Ham_Weapon_Reload"weapon_glock18""infi_Reload")
    
RegisterHam(Ham_Weapon_Reload"weapon_glock18""infi_Reload_Post"1)
    
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage")
    
register_forward(FM_SetModel"fw_SetModel")
    
register_forward(FM_UpdateClientData"fw_UpdateClientData_Post"1)
    
register_forward(FM_PlaybackEvent"fwPlaybackEvent")
    
register_forward(FM_CmdStart"fw_CmdStart")
    
    
RegisterHam(Ham_TraceAttack"worldspawn""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_breakable""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_wall""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_door""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_door_rotating""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_plat""fw_TraceAttack"1)
    
RegisterHam(Ham_TraceAttack"func_rotating""fw_TraceAttack"1)

    
cvar_clip_infi register_cvar("zp_m950_clip""50")
    
cvar_infi_ammo register_cvar("zp_m950_ammo""200")
    
cvar_dmg_infi register_cvar("zp_m950_dmg""0.86")
    
cvar_recoil_infi register_cvar("zp_m950_recoil""0.5")
    
cvar_spd_infi register_cvar("zp_m950_spd""0.1")
    
    
register_clcmd("m950""give_infi")
    
g_MaxPlayers get_maxplayers()
}

public 
plugin_precache()
{
    
precache_model(infi_V_MODEL)
    
precache_model(infi_P_MODEL)
    
precache_model(infi_W_MODEL)
    for(new 
0sizeof Fire_Sounds_infii++)
    
precache_sound(Fire_Sounds_infi[i])    
    for(new 
0sizeof Sounds_infii++)
    
precache_sound(Sounds_infi[i])    
    
m_iBlood[0] = precache_model("sprites/blood.spr")
    
m_iBlood[1] = precache_model("sprites/bloodspray.spr")
    
    
register_forward(FM_PrecacheEvent"fwPrecacheEvent_Post"1)
}

public 
fw_TraceAttack(iEntiAttackerFloat:flDamageFloat:fDir[3], ptriDamageType)
{
    if(!
is_user_alive(iAttacker))
        return

    new 
g_currentweapon get_user_weapon(iAttacker)

    if(
g_currentweapon != CSW_GLOCK18) return
    
    if(!
g_has_infi[iAttacker]) return

    static 
Float:flEnd[3]
    
get_tr2(ptrTR_vecEndPosflEnd)
    
    if(
iEnt)
    {
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
        
write_byte(TE_DECAL)
        
write_coord_f(flEnd[0])
        
write_coord_f(flEnd[1])
        
write_coord_f(flEnd[2])
        
write_byte(GUNSHOT_DECALS[random_num (0sizeof GUNSHOT_DECALS -1)])
        
write_short(iEnt)
        
message_end()
    }
    else
    {
        
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
        
write_byte(TE_WORLDDECAL)
        
write_coord_f(flEnd[0])
        
write_coord_f(flEnd[1])
        
write_coord_f(flEnd[2])
        
write_byte(GUNSHOT_DECALS[random_num (0sizeof GUNSHOT_DECALS -1)])
        
message_end()
    }
    
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
    
write_byte(TE_GUNSHOTDECAL)
    
write_coord_f(flEnd[0])
    
write_coord_f(flEnd[1])
    
write_coord_f(flEnd[2])
    
write_short(iAttacker)
    
write_byte(GUNSHOT_DECALS[random_num (0sizeof GUNSHOT_DECALS -1)])
    
message_end()
}

public 
zp_user_humanized_post(id)
{
    
g_has_infi[id] = false
}

public 
plugin_natives ()
{
    
register_native("give_weapon_infi""native_give_weapon_add"1)
}
public 
native_give_weapon_add(id)
{
    
give_infi(id)
}

public 
fwPrecacheEvent_Post(type, const name[])
{
    if (
equal("events/glock18.sc"name))
    {
        
g_orig_event_infi get_orig_retval()
        return 
FMRES_HANDLED
    
}
    return 
FMRES_IGNORED
}

public 
client_connect(id)
{
    
g_has_infi[id] = false
    g_mode
[id] = 0
}

public 
client_disconnect(id)
{
    
g_has_infi[id] = false
    g_mode
[id] = 0
}

public 
zp_user_infected_post(id)
{
    if (
zp_get_user_zombie(id))
    {
        
g_has_infi[id] = false
        g_mode
[id] = 0
    
}
}

public 
fw_SetModel(entitymodel[])
{
    if(!
is_valid_ent(entity))
        return 
FMRES_IGNORED
    
    
static szClassName[33]
    
entity_get_string(entityEV_SZ_classnameszClassNamecharsmax(szClassName))
        
    if(!
equal(szClassName"weaponbox"))
        return 
FMRES_IGNORED
    
    
static iOwner
    
    iOwner 
entity_get_edict(entityEV_ENT_owner)
    
    if(
equal(model"models/w_glock18.mdl"))
    {
        static 
iStoredAugID
        
        iStoredAugID 
find_ent_by_owner(ENG_NULLENT"weapon_glock18"entity)
    
        if(!
is_valid_ent(iStoredAugID))
            return 
FMRES_IGNORED
    
        
if(g_has_infi[iOwner])
        {
            
entity_set_int(iStoredAugIDEV_INT_WEAPONKEYinfi_WEAPONKEY)

            
g_has_infi[iOwner] = false

            entity_set_model
(entityinfi_W_MODEL)
                        
            return 
FMRES_SUPERCEDE
        
}
    }
    return 
FMRES_IGNORED
}

public 
give_infi(id)
{
    
drop_weapons(id2)
    new 
iWep2 give_item(id,"weapon_glock18")
    if( 
iWep2 )
    {
        
g_mode[id] = 0
        cs_set_weapon_ammo
(iWep2get_pcvar_num(cvar_clip_infi))
        
cs_set_user_bpammo (idCSW_GLOCK18get_pcvar_num(cvar_infi_ammo))    
        
UTIL_PlayWeaponAnimation (idinfi_DRAW)
        
set_pdata_float(idm_flNextAttackinfi_DRAW_TIMEOFFSET_LINUX)

    }
    
g_has_infi[id] = true
}

public 
zp_extra_item_selected(iditemid)
{
    if(
itemid != g_itemid_infi)
        return

    
give_infi(id)
}

public 
fw_infi_AddToPlayer(infiid)
{
    if(!
is_valid_ent(infi) || !is_user_connected(id))
        return 
HAM_IGNORED
    
    
if(entity_get_int(infiEV_INT_WEAPONKEY) == infi_WEAPONKEY)
    {
        
g_has_infi[id] = true
        entity_set_int
(infiEV_INT_WEAPONKEY0)

        return 
HAM_HANDLED
    
}
    return 
HAM_IGNORED
}

public 
fw_UseStationary_Post(entitycalleractivatoruse_type)
{
    if (
use_type == USE_STOPPED && is_user_connected(caller))
        
replace_weapon_models(callerget_user_weapon(caller))
}

public 
fw_Item_Deploy_Post(weapon_ent)
{
    static 
owner
    owner 
fm_cs_get_weapon_ent_owner(weapon_ent)
    
    static 
weaponid
    weaponid 
cs_get_weapon_id(weapon_ent)
    
    
replace_weapon_models(ownerweaponid)
}

public 
CurrentWeapon(id)
{
    
replace_weapon_models(idread_data(2))

    if(
read_data(2) != CSW_GLOCK18 || !g_has_infi[id])
        return
     
    static 
Float:iSpeedEnt
         Ent 
find_ent_by_owner(-1,"weapon_deagle",id)

    if(
g_mode[id] == 1)
             
iSpeed get_pcvar_float(cvar_spd_mode_infi
    else
             
iSpeed get_pcvar_float(cvar_spd_infi

         if(
Ent)
         {
        static 
Float:DelayFloat:M_Delay
              Delay 
get_pdata_floatEnt464) * iSpeed
           M_Delay 
get_pdata_floatEnt474) * iSpeed
              
if(Delay 0.0)
              {
            
set_pdata_float(Ent46Delay4)
                   
set_pdata_float(Ent47M_Delay4)
              }
         }
}

replace_weapon_models(idweaponid)
{
    switch (
weaponid)
    {
        case 
CSW_GLOCK18:
        {
            if (
zp_get_user_zombie(id) || zp_get_user_survivor(id))
                return
            
            if(
g_has_infi[id])
            {
                
set_pev(idpev_viewmodel2infi_V_MODEL)
                
set_pev(idpev_weaponmodel2infi_P_MODEL)
                if(
oldweap[id] != CSW_GLOCK18
                {
                    
UTIL_PlayWeaponAnimation (idinfi_DRAW)
                    
set_pdata_float(idm_flNextAttackinfi_DRAW_TIMEOFFSET_LINUX)
                }
            }
        }
    }
    
oldweap[id] = weaponid
}

public 
fw_UpdateClientData_Post(PlayerSendWeaponsCD_Handle)
{
    if(!
is_user_alive(Player) || (get_user_weapon(Player) != CSW_GLOCK18 || !g_has_infi[Player]))
        return 
FMRES_IGNORED
    
    set_cd
(CD_HandleCD_flNextAttackhalflife_time () + 0.001)
    return 
FMRES_HANDLED
}

public 
fw_infi_PrimaryAttack(Weapon)
{
    new 
Player get_pdata_cbase(Weapon414)
    
    if (!
g_has_infi[Player])
        return
    
    
g_IsInPrimaryAttack 1
    pev
(Player,pev_punchangle,cl_pushangle[Player])
    
    
g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
    
g_iClip cs_get_weapon_ammo(Weapon)
}
public 
fw_infi_SecondaryAttack(weapon)
{
   new 
id get_pdata_cbase(weapon414)

   if(
g_has_infi[id])
      return 
HAM_SUPERCEDE

   
return HAM_IGNORED
}

public 
fw_CmdStart(iduc_handleseed)
{        
         if(!
g_has_infi[id])
              return

        if(!
is_user_alive(id))
                return
 
        new 
pItem get_pdata_cbase(idOFFSET_ACTIVE_ITEM)
 
        if(
get_pdata_int(pItemm_iId4) != CSW_GLOCK18)
                return
 
        if(
get_pdata_float(idm_flNextAttack) > 0.1)
                return
 
        new 
iButtons get_uc(uc_handleUC_Buttons)

        if(
iButtons IN_ATTACK)
        {
            
iButtons IN_ATTACK2
            set_uc
(uc_handleUC_ButtonsiButtons)

        if(
iButtons IN_ATTACK2)
               {
            if(
get_pdata_float(pItemm_flNextPrimaryAttackWEAP_LINUX_XTRA_OFF) <= 0.1)
                        {
                            if(
get_pdata_int(pItemm_iClip) <= 0)
                                    return
 
                            
ExecuteHamB(Ham_Weapon_PrimaryAttackfind_ent_by_owner(-1"weapon_glock18"id))
                    }
            }
        }
}

public 
fwPlaybackEvent(flagsinvokereventidFloat:delayFloat:origin[3], Float:angles[3], Float:fparam1Float:fparam2iParam1iParam2bParam1bParam2)
{
    if ((
eventid != g_orig_event_infi && eventid != g_orig_event_infi2) || !g_IsInPrimaryAttack)
        return 
FMRES_IGNORED
    
if (!(<= invoker <= g_MaxPlayers))
    return 
FMRES_IGNORED

    playback_event
(flags FEV_HOSTONLYinvokereventiddelayoriginanglesfparam1fparam2iParam1iParam2bParam1bParam2)
    return 
FMRES_SUPERCEDE
}


public 
fw_infi_PrimaryAttack_Post(Weapon)
{
    
g_IsInPrimaryAttack 0
    
new Player get_pdata_cbase(Weapon414)
    
    if(!
is_user_alive(Player))
        return

    new 
szClipszAmmo
    get_user_weapon
(PlayerszClipszAmmo)

    if(
g_iClip <= cs_get_weapon_ammo(Weapon))
        return

    if(
g_has_infi[Player])
    {
        if (!
g_clip_ammo[Player])
            return

        new 
Float:push[3]

        
pev(Player,pev_punchangle,push)
        
xs_vec_sub(push,cl_pushangle[Player],push)

        
xs_vec_mul_scalar(push get_pcvar_float(cvar_recoil_infi), push)
        
xs_vec_add(push,cl_pushangle[Player],push)
        
set_pev(Player,pev_punchangle,push)

        
UTIL_PlayWeaponAnimation(PlayerszClip random_num(infi_SHOOT_LEFTLAST,infi_SHOOT_RIGHTLAST) : random_num(infi_SHOOT_LEFTinfi_SHOOT_RIGHT))

        
emit_sound(PlayerCHAN_WEAPONFire_Sounds_infi[0], VOL_NORMATTN_NORM0PITCH_NORM)
    }
}

public 
fw_TakeDamage(victiminflictorattackerFloat:damage)
{
    if (
victim != attacker && is_user_connected(attacker))
    {
        if(
get_user_weapon(attacker) == CSW_GLOCK18)
        {
            if(
g_has_infi[attacker])
                
SetHamParamFloat(4damage get_pcvar_float(cvar_dmg_infi))        
        }
    }
}

public 
message_DeathMsg(msg_idmsg_destid)
{
    static 
szTruncatedWeapon[33], iAttackeriVictim
    
    get_msg_arg_string
(4szTruncatedWeaponcharsmax(szTruncatedWeapon))
    
    
iAttacker get_msg_arg_int(1)
    
iVictim get_msg_arg_int(2)
    
    if(!
is_user_connected(iAttacker) || iAttacker == iVictim)
        return 
PLUGIN_CONTINUE
    
    
if(equal(szTruncatedWeapon"glock18") && get_user_weapon(iAttacker) == CSW_GLOCK18)
    {
        if(
g_has_infi[iAttacker])
            
set_msg_arg_string(4"glock18")
    }
    return 
PLUGIN_CONTINUE
}

stock fm_cs_get_current_weapon_ent(id)
{
    return 
get_pdata_cbase(idOFFSET_ACTIVE_ITEMOFFSET_LINUX)
}

stock fm_cs_get_weapon_ent_owner(ent)
{
    return 
get_pdata_cbase(entOFFSET_WEAPONOWNEROFFSET_LINUX_WEAPONS)
}

stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
{
    
set_pev(Playerpev_weaponanimSequence)
    
    
message_begin(MSG_ONE_UNRELIABLESVC_WEAPONANIM, .player Player)
    
write_byte(Sequence)
    
write_byte(pev(Playerpev_body))
    
message_end()
}

public 
infi_ItemPostFrame(weapon_entity
{
     new 
id pev(weapon_entitypev_owner)
     if (!
is_user_connected(id))
          return 
HAM_IGNORED

     
if (!g_has_infi[id])
          return 
HAM_IGNORED

     
static iClipExtra
     
     iClipExtra 
get_pcvar_num(cvar_clip_infi)
     new 
Float:flNextAttack get_pdata_float(idm_flNextAttackPLAYER_LINUX_XTRA_OFF)

     new 
iBpAmmo cs_get_user_bpammo(idCSW_GLOCK18)
     new 
iClip get_pdata_int(weapon_entitym_iClipWEAP_LINUX_XTRA_OFF)

     new 
fInReload get_pdata_int(weapon_entitym_fInReloadWEAP_LINUX_XTRA_OFF

     if(
fInReload && flNextAttack <= 0.0)
     {
         new 
min(iClipExtra iClipiBpAmmo)
    
         
set_pdata_int(weapon_entitym_iClipiClip jWEAP_LINUX_XTRA_OFF)
         
cs_set_user_bpammo(idCSW_GLOCK18iBpAmmo-j)
        
         
set_pdata_int(weapon_entitym_fInReload0WEAP_LINUX_XTRA_OFF)
         
fInReload 0
     
}
     return 
HAM_IGNORED
}

public 
infi_Reload(weapon_entity
{
     new 
id pev(weapon_entitypev_owner)
     if (!
is_user_connected(id))
          return 
HAM_IGNORED

     
if (!g_has_infi[id])
          return 
HAM_IGNORED

     
static iClipExtra

     
if(g_has_infi[id])
          
iClipExtra get_pcvar_num(cvar_clip_infi)

     
g_infi_TmpClip[id] = -1

     
new iBpAmmo cs_get_user_bpammo(idCSW_GLOCK18)
     new 
iClip get_pdata_int(weapon_entitym_iClipWEAP_LINUX_XTRA_OFF)

     if (
iBpAmmo <= 0)
          return 
HAM_SUPERCEDE

     
if (iClip >= iClipExtra)
          return 
HAM_SUPERCEDE

     g_infi_TmpClip
[id] = iClip

     
return HAM_IGNORED
}

public 
infi_Reload_Post(weapon_entity
{
    new 
id pev(weapon_entitypev_owner)
    if (!
is_user_connected(id))
        return 
HAM_IGNORED

    
if (!g_has_infi[id])
        return 
HAM_IGNORED

    
if (g_infi_TmpClip[id] == -1)
        return 
HAM_IGNORED

    set_pdata_int
(weapon_entitym_iClipg_infi_TmpClip[id], WEAP_LINUX_XTRA_OFF)

    
set_pdata_float(weapon_entitym_flTimeWeaponIdleinfi_RELOAD_TIMEWEAP_LINUX_XTRA_OFF)
    
set_pdata_float(idm_flNextAttackinfi_RELOAD_TIMEPLAYER_LINUX_XTRA_OFF)

    
UTIL_PlayWeaponAnimation (idinfi_RELOAD)

    
set_pdata_int(weapon_entitym_fInReload1WEAP_LINUX_XTRA_OFF)

    return 
HAM_IGNORED
}

stock drop_weapons(iddropwhat)
{
     static 
weapons[32], numiweaponid
     num 
0
     get_user_weapons
(idweaponsnum)
     
     for (
0numi++)
     {
          
weaponid weapons[i]
          
          if (
dropwhat == && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM))
          {
               static 
wname[32]
               
get_weaponname(weaponidwnamesizeof wname 1)
               
engclient_cmd(id"drop"wname)
          }
     }


Thanks give.

wickedd 02-13-2016 18:00

Re: [HELP] fw_cmdstart codes (Glock18c) Bug
 
What?

siriusmd99 02-14-2016 06:53

Re: [HELP] fw_cmdstart codes (Glock18c) Bug
 
do you speak russian or romanian?maybe i will translate to english because google translate sucks.

ZombieTheMan01 02-15-2016 09:26

Re: [HELP] fw_cmdstart codes (Glock18c) Bug
 
Quote:

Originally Posted by wickedd (Post 2392667)
What?

https://www.youtube.com/watch?v=cM4k0IXppog In this video if you know what I mean.

Edit: So in this initial ( P228 ) Automatic while the second showed ( Glock18 ) semi-automatic. What I want to tell you anyway. Glock18c is half-automatic failovers, I want it to be automatically and cmdstart although not use that currently exist and I want to fix it.

ZombieTheMan01 02-15-2016 09:26

Re: [HELP] fw_cmdstart codes (Glock18c) Bug
 
Quote:

Originally Posted by siriusmd99 (Post 2392834)
do you speak russian or romanian?maybe i will translate to english because google translate sucks.

Sorry, I can't speak.


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