Would AMX Mod X work for Sven Co-op 5.0?
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Since AMX Mod X was designed more for GoldSrc games, I have some doubts as for if the plugins I plan adding into the game would work. For example, since I want to create a public server, everyone joins quickly and they don't seem to reason or want to cooperate with the other players, so instead of always grabbing RCON to kick/ban them, I could open the AMX menu and kick them from there, kill them, give weapons, whatever. I haven't seen any tools that come with Sven Co-op that helps in moderation, only the votes but people often abuse them. Would AMX Mod X work in Sven Co-op 5? EDIT: Is this the correct place to ask this? |
Re: Would AMX Mod X work for Sven Co-op 5.0?
I think it will work as i saw some plugins designed for Sven Co-Op like the scxp mod.
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Re: Would AMX Mod X work for Sven Co-op 5.0?
Yes, AMXX will work with SC 5.0. But beware, people have reported bugs and instability issues with it.
Also, make sure to use Metamod-P Solokiller posted on SC forums instead of the default one that comes packaged with AMXX. And someone actually released the new Metamod's code, so it would be smart to recompile AMXX against it, I don't think anyone has done it yet on SC forums. And there is a player management plugin packaged with SC 5.0, but I am not sure if it is turned on by default. SC 5.0 has added AngelScript as a new scripting language, and it would be better if you used AS plugins instead of AMXX. |
Re: Would AMX Mod X work for Sven Co-op 5.0?
Few hamsandwich forwards crash the server even use latest dev build (1.8.3-dev-git5000-base)
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Re: Would AMX Mod X work for Sven Co-op 5.0?
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AMXX version has nothing to do with it by the way, it's just hamdata.ini file in your configs directory which contains wrong indexes. Wrong indexes basically make you hook and execute wrong functions, which usually leads to crash. |
Re: Would AMX Mod X work for Sven Co-op 5.0?
Well, thanks everyoe for your answers, I think I'm going to do what KliPPy recommended me to do: I'll look for AngelScript plugins, since apparently AMXX would make the server unstable.
The programming language seems to be close to Lua, so I might be able to do a script if I feel like in need of some functionality. Thanks everyone. |
Re: Would AMX Mod X work for Sven Co-op 5.0?
Source : http://www.angelcode.com/angelscript/
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Re: Would AMX Mod X work for Sven Co-op 5.0?
Oh, so it's based on C/C++, I actually thought it was something around Lua.
Seeing how GMod scrpts are done and playing with E2 makes me see Lua everywhere |
Re: Would AMX Mod X work for Sven Co-op 5.0?
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Re: Would AMX Mod X work for Sven Co-op 5.0?
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I actually had an idea a few days ago to make a Metamod plugin hook into one of AS functions and get AS engine pointer, so I could register my own functions, add new properties and such, because Sven exposes no interface for AS. |
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