Turn entity boundaries
Hello all!
For example I created info_target entity: Code:
When I change entity EV_VEC_angles, the model turns normal, but model boundaries are hold at the start position (position when entity was created), how can I turn entity boundaries along with model? |
Re: Turn entity boundaries
You can't, because GoldSrc utilizes Axis-Aligned Bounding Boxes for collision (unless it's a brush entity, which are a part of BSP). As the name suggests, these are always axis-aligned, which means they cannot be rotated.
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