[ANY] Teleportation Exploit workaround
1 Attachment(s)
What does this do?
Checks a client convar for a value, and will kick them if it's invalid. Why do I need this? In Older Versions of the Source Engine, you could change your mouse sensitivity to an invalid value, which corrupts the x and y values of your players location. As such, it's possible newer Valve games that are based off of a different engine branch are susceptible to this exploit. |
Re: [ANY] Teleportation Exploit workaround
IS this plugin meant to prevent the Aimware teleport crash.
|
All times are GMT -4. The time now is 02:26. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.