11.12.2015 Update broke my map files?
running sourcemod build 5280, The update seems to have enabled bots ingame, set warmup to 90 sec freezetime has been set to 5 and for some reason when the server changes map it ends up on dust for some reason, de_dust is not even mentioned anywhere in any map related files. I'm running mapchooser_extended, This is the second update that has screwed my server, its really starting to piss me off with the fact that we dont even get a detailed changelog, or do we?
Anyone else who has encountered this issue with the maps? Edit; Its seems my mapcycle file had been replaced with a default one for some reason. |
Re: 11.12.2015 Update broke my map files?
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Having said that, the cvar mapcyclefile can be used to change to using a different mapcycle by default. As long as the target is mapcyclefile in the SourceMod maplists.cfg, both MapChooser and MapChooser Extended will read the new file instead of mapcycle.txt. On a side note, people have reported CS:GO doing weird things like not always changing the map when they're supposed to. Such as working fine for a bunch of maps in a row, then getting stuck on a single map. Not sure if this has anything to do with CS:GO behavior or gamemodes files switch cvars around or what. |
Re: 11.12.2015 Update broke my map files?
you can't get pissed off when it's known updates can change those files and you still don't expect it to...you should really be using _server.cfgs by now, and your own maplist.txt file..
https://developer.valvesoftware.com/..._Configuration @powerlord - csgo does not even use that file, so like yeah... I donno.. |
Re: 11.12.2015 Update broke my map files?
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