[HELP] Random Item Chance
So i took this from the supply box code, this is used to give a player a random item written in a file
I want to remove the code that is using the .ini file for listing the items, and add them manualy in the script I also want to know how i can create chances for each item in this given function with the following method PHP Code:
PHP Code:
Spoiler
/* ============================================= ========= Plugin Name: [ZP] Addon: SupplyBox Type: Addon Version: 1.0 Author: Dias Description: This plugin can make supplybox in random location, to support human team to fight back the zombie Credits: - Dias | Made Plugin - Sontung0 | For Some Stock and config for Supplybox (Special Thank) - Twilight Suzuka | For Some Stock - CSO | For Model, Sound, Sprite of SupplyBox - 4eRT | For Read ini file code i got from plugin "[ZP] Random Extra On New Round" ============================================= ========= */ #include <amxmodx> #include <amxmisc> #include <engine> #include <fakemeta> #include <zombieplague> #include <xs> #define PLUGIN "[ZP] Addon: SupplyBox" #define VERSION "1.1" #define AUTHOR "Dias" // ======================= SUPPLYBOX CONFIG ======================== // #define SUPPLYBOX_CLASSNAME "supplybox" #define TASK_SUPPLYBOX 128256 #define TASK_SUPPLYBOX2 138266 #define TASK_SUPPLYBOX_HELP 129257 #define TASK_SUPPLYBOX_WAIT 130259 const MAX_SUPPLYBOX_ENT = 100 new const supplybox_spawn_file[] = "%s/zp_supplybox/%s.cfg" new const supplybox_item_file[] = "%s/zp_supplybox.ini" new const supplybox_icon_spr[] = "sprites/zombie_plague/icon_supplybox.spr" new const supplybox_model[][] = { "models/zombie_plague/supplybox.mdl" } new const supplybox_drop_sound[][] = { "zombie_plague/supplybox_drop.wav" } new const supplybox_pickup_sound[][] = { "zombie_plague/supplybox_pickup.wav" } // ======================= END OF SUPPLYBOX CONFIG ======================== // // Below here is hard code. Don't edit anything except cvars new g_supplybox_num, g_supplybox_wait[33], supplybox_count, Array:supplybox_item, supplybox_ent[MAX_SUPPLYBOX_ENT], g_supplybox_icon_id, Float:g_supplybox_spawn[MAX_SUPPLYBOX_ENT][3], g_total_supplybox_spawn new cvar_supplybox_icon, cvar_supplybox_max, cvar_supplybox_num, cvar_supplybox_totalintime, cvar_supplybox_time, cvar_supplybox_delaytime, cvar_supplybox_icon_size, cvar_supplybox_icon_light new bool:made_supplybox, Float:g_icon_delay[33], g_newround, g_endround public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "event_newround", "a", "1=0", "2=0") register_logevent("logevent_round_end", 2, "1=Round_End") register_forward(FM_Touch, "fw_supplybox_touch") cvar_supplybox_max = register_cvar("zp_supplybox_max", "16") cvar_supplybox_num = register_cvar("zp_supplybox_num", "2") cvar_supplybox_totalintime = register_cvar("zp_supplybox_totalintime", "4") cvar_supplybox_time = register_cvar("zp_supplybox_time", "30") cvar_supplybox_icon = register_cvar("zp_supplybox_icon", "1") cvar_supplybox_delaytime = register_cvar("zp_supplybox_icon_delay_time", "0.03") cvar_supplybox_icon_size = register_cvar("zp_supplybox_icon_size", "2") cvar_supplybox_icon_light = register_cvar("zp_supplybox_icon_light", "100") set_task(2.0, "update_radar", _, _, _, "b") } public plugin_precache() { supplybox_item = ArrayCreate(64, 1) load_supplybox_spawn() load_supplybox_item() static i for(i = 0; i < sizeof(supplybox_model); i++) engfunc(EngFunc_PrecacheModel, supplybox_model[i]) for(i = 0; i < sizeof(supplybox_drop_sound); i++) engfunc(EngFunc_PrecacheSound, supplybox_drop_sound[i]) for(i = 0; i < sizeof(supplybox_pickup_sound); i++) engfunc(EngFunc_PrecacheSound, supplybox_pickup_sound[i]) g_supplybox_icon_id = engfunc(EngFunc_PrecacheModel, supplybox_icon_spr) } public plugin_cfg() { set_task(0.5, "event_newround") } public load_supplybox_spawn() { // Check for spawns points of the current map new cfgdir[32], mapname[32], filepath[100], linedata[64] get_configsdir(cfgdir, charsmax(cfgdir)) get_mapname(mapname, charsmax(mapname)) formatex(filepath, charsmax(filepath), supplybox_spawn_file, cfgdir, mapname) // Load spawns points if (file_exists(filepath)) { new file = fopen(filepath,"rt"), row[4][6] while (file && !feof(file)) { fgets(file, linedata, charsmax(linedata)) // invalid spawn if(!linedata[0] || str_count(linedata,' ') < 2) continue; // get spawn point data parse(linedata,row[0],5,row[1],5,row[2],5) // origin g_supplybox_spawn[g_total_supplybox_spawn][0] = floatstr(row[0]) g_supplybox_spawn[g_total_supplybox_spawn][1] = floatstr(row[1]) g_supplybox_spawn[g_total_supplybox_spawn][2] = floatstr(row[2]) g_total_supplybox_spawn++ if (g_total_supplybox_spawn >= MAX_SUPPLYBOX_ENT) break } if (file) fclose(file) } } public load_supplybox_item() { new filepath[64] get_configsdir(filepath, charsmax(filepath)) format(filepath, charsmax(filepath), supplybox_item_file, filepath) if (!file_exists(filepath)) { new error_msg[100] formatex(error_msg, charsmax(error_msg), "[ZP-SupplyBox][Error] Item File Not Found") set_fail_state(error_msg) return } new line[1024], key[64], value[960] new file = fopen(filepath, "rt") while (!feof(file) && file) { fgets(file, line, charsmax(line)); replace(line, charsmax(line), "^n", "") if (!line[0] || line[0] == ';') continue strtok(line, key, charsmax(key), value, charsmax(value), '=') trim(key) trim(value) if (equali(key, "SUPPLYBOX_ITEM")) { while (value[0] != 0 && strtok(value, key, charsmax(key), value, charsmax(value), ',')) { trim(key) trim(value) ArrayPushString(supplybox_item, key) } } } } public update_radar() { for (new id = 1; id <= get_maxplayers(); id++) { if (!is_user_alive(id) || !supplybox_count || zp_get_user_zombie(id)) continue static i, next_ent i = 1 while(i <= supplybox_count) { next_ent = supplybox_ent[i] if (next_ent && is_valid_ent(next_ent)) { static Float:origin[3] pev(next_ent, pev_origin, origin) message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostagePos"), {0,0,0}, id) write_byte(id) write_byte(i) write_coord(floatround(origin[0])) write_coord(floatround(origin[1])) write_coord(floatround(origin[2])) message_end() message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostageK"), {0,0,0}, id) write_byte(i) message_end() } i++ } } } public event_newround() { made_supplybox = false g_newround = 1 g_endround = 0 remove_supplybox() supplybox_count = 0 if(task_exists(TASK_SUPPLYBOX)) remove_task(TASK_SUPPLYBOX) if(task_exists(TASK_SUPPLYBOX2)) remove_task(TASK_SUPPLYBOX2) if(task_exists(TASK_SUPPLYBOX_HELP)) remove_task(TASK_SUPPLYBOX_HELP) } public logevent_round_end() g_endround = 1 public zp_user_infected_post() { if(!made_supplybox) { g_newround = 0 made_supplybox = true if(task_exists(TASK_SUPPLYBOX)) remove_task(TASK_SUPPLYBOX) if(!g_total_supplybox_spawn) { client_print(0, print_console, "[ZP - SupplyBox][Error] Spawn Point Not Found. Please Create Spawn Point") } else { set_task(get_pcvar_float(cvar_supplybox_time) , "create_supplybox", TASK_SUPPLYBOX) } } } public client_PostThink(id) { if (!get_pcvar_num(cvar_supplybox_icon) || !is_user_alive(id) || zp_get_user_zombie(id)) return if((g_icon_delay[id] + get_pcvar_float(cvar_supplybox_delaytime)) > get_gametime()) return g_icon_delay[id] = get_gametime() if (supplybox_count) { static i, box_ent i = 1 while (i <= supplybox_count) { box_ent = supplybox_ent[i] create_icon_origin(id, box_ent, g_supplybox_icon_id) i++ } } } public create_supplybox() { if (supplybox_count >= get_pcvar_num(cvar_supplybox_max) || g_newround || g_endround) return if (task_exists(TASK_SUPPLYBOX)) remove_task(TASK_SUPPLYBOX) set_task(get_pcvar_float(cvar_supplybox_time) , "create_supplybox", TASK_SUPPLYBOX) if (get_total_supplybox() >= get_pcvar_num(cvar_supplybox_totalintime)) return g_supplybox_num = 0 create_supplybox2() static random_sound random_sound = random_num(0, charsmax(supplybox_drop_sound)) client_cmd(0, "spk ^"%s^"", supplybox_drop_sound[random_sound]) for(new i = 0; i < get_maxplayers(); i++) { if(is_user_alive(i) && is_user_connected(i) && !zp_get_user_zombie(i)) client_print(i, print_center, "Supplybox has appeared. Find it") } if (task_exists(TASK_SUPPLYBOX_HELP)) remove_task(TASK_SUPPLYBOX_HELP) set_task(3.0, "show_supplybox_help", TASK_SUPPLYBOX_HELP) if (task_exists(TASK_SUPPLYBOX2)) remove_task(TASK_SUPPLYBOX2) set_task(0.5, "create_supplybox2", TASK_SUPPLYBOX2, _, _, "b") } public create_supplybox2() { if (supplybox_count >= get_pcvar_num(cvar_supplybox_max) || get_total_supplybox() >= get_pcvar_num(cvar_supplybox_totalintime) || g_newround || g_endround) { remove_task(TASK_SUPPLYBOX2) return } supplybox_count++ g_supplybox_num++ static item item = random(ArraySize(supplybox_item)) new ent = create_entity("info_target") entity_set_string(ent, EV_SZ_classname, SUPPLYBOX_CLASSNAME) entity_set_model(ent, supplybox_model[random_num(0, charsmax(supplybox_model))]) entity_set_size(ent,Float:{-2.0,-2.0,-2.0},Float:{5.0,5.0,5.0}) entity_set_int(ent,EV_INT_solid,1) entity_set_int(ent,EV_INT_movetype,6) entity_set_int(ent, EV_INT_iuser1, item) entity_set_int(ent, EV_INT_iuser2, supplybox_count) static Float:Origin[3] collect_spawn_point(Origin) engfunc(EngFunc_SetOrigin, ent, Origin) supplybox_ent[supplybox_count] = ent if ((g_supplybox_num >= get_pcvar_num(cvar_supplybox_num)) && task_exists(TASK_SUPPLYBOX2)) remove_task(TASK_SUPPLYBOX2) } public get_total_supplybox() { new total for (new i = 1; i <= supplybox_count; i++) { if (supplybox_ent[i]) total += 1 } return total } public show_supplybox_help() { for(new i = 0; i < get_maxplayers(); i++) { if(is_user_alive(i) && is_user_connected(i) && !zp_get_user_zombie(i)) client_print(i, print_center, "You can see Supplybox Location in the Radar") } } public remove_supplybox() { remove_ent_by_class(SUPPLYBOX_CLASSNAME) new supplybox_ent_reset[MAX_SUPPLYBOX_ENT] supplybox_ent = supplybox_ent_reset } public fw_supplybox_touch(ent, id) { if (!pev_valid(ent) || !is_user_alive(id) || zp_get_user_zombie(id) || zp_get_user_survivor(id) || zp_get_user_nemesis(id) || g_supplybox_wait[id]) return FMRES_IGNORED static classname[32] entity_get_string(ent,EV_SZ_classname,classna me,31) if (equal(classname, SUPPLYBOX_CLASSNAME)) { static item_id, item[64] item_id = entity_get_int(ent, EV_INT_iuser1) ArrayGetString(supplybox_item, item_id, item, charsmax(item)) zp_force_buy_extra_item(id, zp_get_extra_item_id(item), 1) static name[32] get_user_name(id, name, sizeof(name)) client_print(0, print_center, "%s has received %s from SupplyBox !!!", name, item) static random_sound random_sound = random_num(0, charsmax(supplybox_pickup_sound)) emit_sound(id, CHAN_VOICE, supplybox_pickup_sound[random_sound], 1.0, ATTN_NORM, 0, PITCH_NORM) new num_box = entity_get_int(ent, EV_INT_iuser2) supplybox_ent[num_box] = 0 remove_entity(ent) g_supplybox_wait[id] = 1 if (task_exists(id+TASK_SUPPLYBOX_WAIT)) remove_task(id+TASK_SUPPLYBOX_WAIT) set_task(2.0, "remove_supplybox_wait", id+TASK_SUPPLYBOX_WAIT) } return FMRES_IGNORED } public remove_supplybox_wait(id) { id -= TASK_SUPPLYBOX_WAIT g_supplybox_wait[id] = 0 if (task_exists(id+TASK_SUPPLYBOX_WAIT)) remove_task(id+TASK_SUPPLYBOX_WAIT) } stock collect_spawn_point(Float:origin[3]) // By Sontung0 { for (new i = 1; i <= g_total_supplybox_spawn *3 ; i++) { origin = g_supplybox_spawn[random(g_total_supplybox_spawn)] if (check_spawn_box(origin)) return 1; } return 0; } stock check_spawn_box(Float:origin[3]) // By Sontung0 { new Float:originE[3], Float:origin1[3], Float:origin2[3] new ent = -1 while ((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", SUPPLYBOX_CLASSNAME)) != 0) { pev(ent, pev_origin, originE) // xoy origin1 = origin origin2 = originE origin1[2] = origin2[2] = 0.0 if (vector_distance(origin1, origin2) <= 32.0) return 0; } return 1; } stock create_icon_origin(id, ent, sprite) // By sontung0 { if (!pev_valid(ent)) return; new Float:fMyOrigin[3] entity_get_vector(id, EV_VEC_origin, fMyOrigin) new target = ent new Float:fTargetOrigin[3] entity_get_vector(target, EV_VEC_origin, fTargetOrigin) fTargetOrigin[2] += 40.0 if (!is_in_viewcone(id, fTargetOrigin)) return; new Float:fMiddle[3], Float:fHitPoint[3] xs_vec_sub(fTargetOrigin, fMyOrigin, fMiddle) trace_line(-1, fMyOrigin, fTargetOrigin, fHitPoint) new Float:fWallOffset[3], Float:fDistanceToWall fDistanceToWall = vector_distance(fMyOrigin, fHitPoint) - 10.0 normalize(fMiddle, fWallOffset, fDistanceToWall) new Float:fSpriteOffset[3] xs_vec_add(fWallOffset, fMyOrigin, fSpriteOffset) new Float:fScale fScale = 0.01 * fDistanceToWall new scale = floatround(fScale) scale = max(scale, 1) scale = min(scale, get_pcvar_num(cvar_supplybox_icon_size)) scale = max(scale, 1) te_sprite(id, fSpriteOffset, sprite, scale, get_pcvar_num(cvar_supplybox_icon_light)) } stock te_sprite(id, Float:origin[3], sprite, scale, brightness) // By sontung0 { message_begin(MSG_ONE, SVC_TEMPENTITY, _, id) write_byte(TE_SPRITE) write_coord(floatround(origin[0])) write_coord(floatround(origin[1])) write_coord(floatround(origin[2])) write_short(sprite) write_byte(scale) write_byte(brightness) message_end() } stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul) // By sontung0 { new Float:fLen = xs_vec_len(fIn) xs_vec_copy(fIn, fOut) fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul } stock str_count(const str[], searchchar) // By Twilight Suzuka { new count, i, len = strlen(str) for (i = 0; i <= len; i++) { if(str[i] == searchchar) count++ } return count; } stock remove_ent_by_class(classname[]) { new nextitem = find_ent_by_class(-1, classname) while(nextitem) { remove_entity(nextitem) nextitem = find_ent_by_class(-1, classname) } } |
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