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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZPNM] Zombie Plague Nightmare Mod 2.9.3 + all sub-plugins [Updated on 2018.01.04] (https://forums.alliedmods.net/showthread.php?t=273814)

ArminC 11-20-2016 03:20

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.11 Update]
 
This is my overall request for this mod..

1. Can you add a player freeze or effects on screen atfter someone win or after a draw? For me look very unrealistic like when the timeout you can't atack the enemy.. and stay face in face :)

2. Make a 'compex' custom vip system (or use one that is posted on this forum and you add something..)

3. Make a complex shop on level and you can buy for example lvl with points etc. (But here is mandatory need of a reg system (that is optimized?))

Edit1: Add all (models,sound etc.) in a single folder like /models/zpnm/zombie_xyx/ so the player know where are the server models, and is nice at view

Edit2: An reg system (as I said up) that you can optimize a bit, most of them are laggy and bugged and instert it in zp menu and after 60 minutes of playing as a guest the reg is mandatory and freeze you .. and after an exactly 1 year any account that has been inactive (1 year) will be deleted :)

Edit3: Add supplybox, more things like that that can atract players ;p

Edit4: You should add more things like [Ultimate Chat] and other nice public plugins xD

// End. :))

georgik57 11-20-2016 15:05

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
 
1. There already are plugins that add a black fade to the player's screen. See if you can find one that works with ZP.

2 & 3. Same as above. No reason for me to recreate them and to be honest I'm not interrested either.

E1: That's your own organization prefference. Feel free to do so if you wish.

E2: I do not have a register system but I have made a sql stats save plugin which I will post when fully customizable.

E3: Already exists. I'll let you know if I personally make one.

E4: No reason to add something that is not mod depeandant or related. ZPNM already has its own special chat plugin(not as good as UC ofc) which shows 3 letter country, class and custom access tag.

Quote:

Originally Posted by georgik57 (Post 2415602)
Updated. Check the first post for more information.


ArminC 11-24-2016 09:01

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
 
Do you thought about a future port of this mod on ZP5 ? :)

I found this zp 5.0.8a updated version, u could use this as a srv base, as I can see some bugs are fixed :) (Ignore jailbreak and other projects from git)

georgik57 11-24-2016 10:38

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
 
By mod I assume you mean the sub-plugins and no, they do not have any ZP5 porting planned, even if a few of them already have partial or full support for it.

I have little knowledge about ZP5. I had plans to fully remake it a long time ago but abandoned the idea.

ArminC 11-24-2016 10:50

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
 
Thanks for answer, I understand.. :

1) The ZP5 have a totaly diffrent coding scheme ? "I have little knowledge about ZP5"..
2) So there isn't any chance for a ZP5 version huh :?: ?

ps: I question this because I don't like (really) zp4.3[every server I used was based on v5], but I like so much u mod ... :))

georgik57 11-24-2016 11:52

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.0 + all sub-plugins [2016.11.16 Update]
 
Yes, ZP5 has a different structure but it has ZP43 backwards compatibility plugin so those of my sub-plugins which are not ZPNM depeandant(would work with default 4.3) should also work with ZP5.

And no, as I said, I don't have any plans of porting or making them ZP5 compatible.

georgik57 01-07-2017 10:40

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
 
Quote:

Originally Posted by georgik57 (Post 2415602)
Updated. Check the first post for more information.


Jockey 02-13-2017 16:41

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
 
Any chance to get the html files?

They are not anymore in dropbox.

georgik57 02-13-2017 21:25

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
 
The vip html?

Jockey 02-13-2017 23:25

Re: [ZPNM] Zombie Plague Nightmare Mod 2.8.6 + all sub-plugins [2017.01.07 Update]
 
Yes


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