[HELP] Set bullets sound/models
i try to make a Power HE Day with Weapon Model, Bullets (models), Sound
Weapon Model are already added Code:
RegisterHam( Ham_Item_Deploy, "weapon_deagle", "FwdPGrenadeDeploy_Post", 1 );Code:
public FwdPGrenadeDeploy_Post( iEnt )thank to helpers |
Re: bullets sound/models
Be more specific...
You want to make bullets fly when grenade is throwed?! |
Re: bullets sound/models
Yeah, i want make a Weapon Shot bullet (show bullet throw) and It harms the people it explodes
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Re: [HELP] Set bullets sound/models
you mean something like the rifle from half life? which can launch those explosive bullets by right click?
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Re: [HELP] Set bullets sound/models
Create an entity, set its model, and set the velocity from user aiming.
Then hook entity touch, make it explode and you're done. |
Re: [HELP] Set bullets sound/models
Quote:
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