[SOLVED] func_breakable how to know if it was used/broke?
So, in order to destroy an entity func_breakable, i did:
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Re: func_breakable how to know if it was used/broke?
Check the health.
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Re: func_breakable how to know if it was used/broke?
Checking the health is fine enough or should i check the spawnflags too?
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Re: func_breakable how to know if it was used/broke?
if pev->solid is SOLID_NOT then it's broken
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Re: func_breakable how to know if it was used/broke?
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Thanks :crab: |
Re: func_breakable how to know if it was used/broke?
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