Fear year!!) ZR CS:GO!
When CS:GO ZR official plugin?? You not know?)
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Re: Fear year!!) ZR CS:GO!
It's hard to tell since my crystal ball is broken, and I don't have a spare one to see when it's getting repaired. :wink:
So far any plans I've tried to make didn't work well. The major reason for this is that I don't have dedicated time on this project. The original strategy was to make a new modular framework for ZR and gradually migrate features into separate plugins. The idea was good, but I wouldn't get anything released before some basic stuff was implemented. My new strategy is to retreat and make small changes in the ZR 3.1 develop branch. That way I hope to gradually make it work better on CS: GO. I already have some fixes from Jargon, Franc1sco and Morell that I'm backporting for multimod support. How fast this will happen is still unknown. |
Re: Fear year!!) ZR CS:GO!
Well,
the "non" official version works fine. Why work on a new version for 1 or 2 new features ? Don't spend your time for this Rhelgeby.. Wait the next Counter if you really want to update/release your big plugin ZR :p The only problem on csgo is, to have a good dedicated server with enough CPU because csgo sucks a lot (more than css) when you server is full. |
Re: Fear year!!) ZR CS:GO!
agrees with poel
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